Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: Street_Samurai on May 04, 2009, 06:57:35 AM
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This next game i'm trying to model after Saga Frontier;
In that aspect, I removed the idea, that the, 'ATTACK' command made your charecter run up and attack.
Instead, I turned into a skill-subset, and made it, so instead of just an attack command. It opened up a list of various attacks you can preform with your sword (Exmpl: Slash, Dual-Slash, Jump Slash).
Here's my problem,
When I load up a test run, I can't get my charecter to use his attacks...
I've double checked the category of the skill, to make sure it's used by the proper command,
I've set it in the CLASS section, and made sure to match it up with the HERO section...
For some reason, they just appear grey and unusable...
What the hell is this!?
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Have you made them have a "Weapon attribute" like "Sword" "Axe" "bow" ect?
Because the weapon attributes prevent the skill to be used unless a weapon with the same attribute is equipped.
In other words, you can't do the skill "Ice blade" unless you have a sword equipped if you've checked the box for "Sword" under attributes.
A club(starting equipment) is not defines as a sword and should be the reason why there is a problem.
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Ah, thank you
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yeah that would actually help with your game, say if you learned a technique for the axe and had a sword equip. you would only be able to use the sword attributed skills