Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: Linkforce on May 09, 2009, 05:12:01 AM
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Alright, so I'm trying to make an event where this blob monster pops up and it appears as a Picture rather then a Sprite. To make it a little more like a blob creature, I have a separate parallel process event that makes it expand and shrink. The only problem is that once I activate the effect, whenever a text pops up, it stops moving. then while the text is away, it continues, etc etc. Is there a way to make this picture continue to animate throughout anything? I'd appreciate any help!
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Have a custom text box. Use pictures and key input processing.
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That's an idea....but I;m not about to make a custom text bow for one event..
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That's an idea....but I;m not about to make a custom text bow for one event..
Just make it in RM and snap it.
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That's an idea....but I;m not about to make a custom text bow for one event..
You could end up using it for the entire game...I think it'd be pretty neat to see NPC's running around during dialog sequences.
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You could end up using it for the entire game...I think it'd be pretty neat to see NPC's running around during dialog sequences.
Or your character could. Brings back memories of Chrono Trigger... *sniffle*
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Any other suggestions?
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Isn't there a choice that says "Allow other events to play while message is shown" under message box optiions?
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Yeah I did that and it doesnt work :/
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Just make it [a textbox] in RM and snap it.
This, or maybe charset events.
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Nobody has any other ideas?