Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: Street_Samurai on May 18, 2009, 01:41:52 AM
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I just want to know if anyone can rip me every playable charecter's BATTLE CHARAS'S (The one's with them and guns only);
From PERSONA: REVELATIONS (Persona 1)
This would include; (Main Charecter), Brad, Mark, Nate, Alana, Mary, Yuki, and Ellen
Please and thank you
Oh, and lately when I try and upload BATTLE CHARAS'S or Charsets, or backrounds, it doesant work, bad color sceme, or whatever, so could you also double check it to be RPG MAKER 2K3 convertable? Or playable?
Thanks again
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Image converter. Or GIMP. Or Irfanview.
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Well, I sappose that solves that, but I still need the sprites
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Sorry. But you solved your color depth problem, right?
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Um BASICALLY, I know that I need to run the sprites that don't work through a converter, but I have no idea how to do it, or what a coinverter is really...Also, the other most common problem, is when they DO work, say a BATTLE CHARAS, and I have him fight, there will be a colored box around them as they fight!
((I'm having the samne trouble with removal of color boxed sprites in my Sprite COmics!))
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Click on the background in the preview to remove the box. By image converter I mean http://www.online-utility.org/image_converter.jsp. Convert your image to a GIF, then rename the GIF in Paint to a PNG. This'll index the palette to 256 colors and remove your invalid color depth error.
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Thanks
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Thanks
You're welcome. This has become a bit of a mantra to me, with Prpl's reply "I use Irfanview".
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Hm... Well, if nobody can get me a burned set of the main cast of the first PS Persona...
Then maybe someone can teach me how to rip stuff myself?
I know how to convert now
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Most Emultaros have a screenshot and/or record option. Most also have something to decrease and increase game speed.
So you could probably just ripp it frame by frame.
There are some ways to actually get into the game with soem "mode"-tools to get sprites as well. But I've never been interested in that. And they are usually lined up in a 12x12 pixel-grid in all sort of chaos.
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Remember to turn off the layers you aren't using.
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Remember to turn off the layers you aren't using.
Yeah. That saves a lot of time.
It's usually something like F1,F2 ect on the keyboard.
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In ZSNES, isn't there something in the graphics menu for that also?
EDIT: Wait...that's what you're talking about, isn't it?