Charas-Project

Game Creation => Requests => RPG Maker Programming => Topic started by: Geocide on May 28, 2009, 08:01:20 AM

Title: Enemy attack animation issue.
Post by: Geocide on May 28, 2009, 08:01:20 AM
Hi!

I've encountered a small problem which I have tried to solve but I can't find the solution. It should be rather simple but I just don't find it. Okay, here we go:

When I get into a enemy encounter, the monsters attacks have the same animation as my hero... The only thing I manage to think of is the behavior window where it says "attack". I have a custom attack animation called "slice" which is used by the hero. But how come the monsters have that same animation? I didn't assign that to them as far as I know?

Hopefully I was clear enough. Questions regarding my question will be answered.

Thanks in advance.

~Geocide
Title: Re: Enemy attack animation issue.
Post by: Fisherson on May 28, 2009, 03:53:38 PM
You have it set as an "attack" animation. Make it a skill instead.
Title: Re: Enemy attack animation issue.
Post by: Prpl_Mage on May 28, 2009, 06:27:07 PM
Animation nr1(punch 1) is used for the enemies Attack and Double attack.
Title: Re: Enemy attack animation issue.
Post by: DedlellyDeth on May 28, 2009, 10:46:31 PM
That always annoyed me. Shouldn't they tell you the first Battle Animation is used for Monster Attacks?
Title: Re: Enemy attack animation issue.
Post by: Prpl_Mage on May 28, 2009, 11:24:18 PM
That always annoyed me. Shouldn't they tell you the first Battle Animation is used for Monster Attacks?

Well... It's kinda obvious isn't it?

I mean you see the animation. And you can find it in the animations tab.