Charas-Project

Game Creation => Requests => RPG Maker Programming => Topic started by: Geocide on May 31, 2009, 10:23:45 AM

Title: Escaping battles
Post by: Geocide on May 31, 2009, 10:23:45 AM
Hi again!

I'm no rpg guru really but still I love the genre (mostly building my own games). Aight here goes:

What determines how easy/hard it is to escape a battle. When playing my game I can always escape battle. Is it the monster agility or such? Thanks for helping out!

~Geocide.
Title: Re: Escaping battles
Post by: Prpl_Mage on May 31, 2009, 07:51:28 PM
Yepp, it's something with the agilty difference and ammount of enemies.
There is a mention in the help file somewhere. See if you can find it.l
Title: Re: Escaping battles
Post by: DedlellyDeth on May 31, 2009, 09:36:08 PM
Vista doesn't play help files FYI.
Title: Re: Escaping battles
Post by: Prpl_Mage on May 31, 2009, 11:09:42 PM
Vista doesn't play help files FYI.

I know. That's why I can't give a straight answer.
Title: Re: Escaping battles
Post by: Geocide on June 01, 2009, 03:58:07 PM
I read the help file connected to the database -> hero section but it didn't explain what all attributes stand for just that you can change the curve, etc.. I guess I'll have to play around with the agility attr.

~Geocide
Title: Re: Escaping battles
Post by: Prpl_Mage on June 01, 2009, 07:06:02 PM
I read the help file connected to the database -> hero section but it didn't explain what all attributes stand for just that you can change the curve, etc.. I guess I'll have to play around with the agility attr.

~Geocide

I think that part is on Battle layout or something. That's where the escape command is anyway.