Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: tekmansam on July 12, 2009, 10:32:10 AM
-
Invalid color depth!
Before anyone says anything or kicks this topic, yes I have read the faqs, yes I have searched the forum, yes I have read like 20 posts about this, still, logic has no bearing on this problem. _veryangry_
I recently came into a much needed sprite sheet and went to import it but it threw the invalid color depth error so I doublechecked the palette (256), even went so far as to copy and paste on a new 144 x 384 .png image and save with irfanview in 256 color. I STILL get the invalid color depth error. I will personally give 10 internets to anyone that can solve this problem for me.
-
If you have photoshop try going to image mode, and setting it to indexed color.
-
What kind of resource is it?
-
Don't make the background transparent until AFTER importing it?
-
Problem solved, sorta.
I exported a confirmed resource, opened it and saved it as 256 (which it already was) then went to import it and it failed. After hours of investigation I discovered that, although irfanview was saving them as .png (and their extension confirmed this), the properties of the image noted it as a jpeg. I have no idea why it was doing that but I've stopped using irfanview. Got a hold of photoshop like I should have in the first place. All's well that ends well, I suppose. /sigh