Charas-Project
Off-Topic => Really Old Stuff => Archive => General programming => Topic started by: samwilson313 on July 15, 2009, 07:52:19 PM
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i`ve just make a puzzle in my game were u have to turn on 9 ligths to open a door. but in the preconditions there only room for 2 swicths .but i need 9 how can i get around this
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Have the event set like this...
>Conditional Branch: [Light 1] is on...
>Cond. Branch: [Light 2] is on...
>Cond. Branch: [Light 3] is on...
>Cond. Branch: [Light 4] is on...
>Cond. Branch: [Light 5] is on...
>Cond. Branch: [Light 6] is on...
>Cond. Branch: [Light 7] is on...
>Cond. Branch: [Light 8] is on...
>Cond. Branch: [Light 9] is on...
>Teleport event
That should work, I 'spect.
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don`t seem to work
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i think its because i don`t known how to use cond branch i thik am geting confused with the else handers and end