Charas-Project
Game Creation => Requests => RPG Maker Programming => Topic started by: SqareMan on September 13, 2009, 08:46:59 PM
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I looked though the post's and couldn't find one that would help me so...
I can make and fight the bosses but when ever I go back to that tile I have fight him again :( can someone please help me.
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activate a switch after he is dead.
On the event - add a new page and make the precondition "switch is on"(the switch you turned on)
Add nothing to that page.
Preconditions on an event page overlaps the pages with no precondition.
So the event with the boss battle won't play.
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How do you use switches?
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I found a way witout switches what I did was make the event be deleted after you fight him. Problem solved
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No. Problem is not solved.
Deleting an event only works in short-term. If you leave the map and come back again, he'll be there again. Use switches.
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There's a problem with your solution... if you leave the room and then re-enter it, the event will activate again.
RG, you beat me to it.
Take a look at the first tutorial on this page. (http://www.charas-project.net/forum/index.php?topic=26009.0) It should help somewhat.
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I read that exact thread and i still don't understand switches. I need more information regarding what I need to do, make the bosses just go away pernimatly after you kill them.
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Basically, switches are like regular real life switches, like lightswitches. When one is on, something happens, when it's off, either nothing happens, or something else does.
So, for what you are doing...
Boss Event
Page 1
Precondition-none
>Enemy encounter
>Turn on switch [1:boss defeated]
Then make the second page.
Boss Event
Page 2
Precondition-Switch[1:boss defeated] is on
layer-below hero
Event Graphic-nothing
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Thank you so much for helping me. :)
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Wait a minute, how do I make switches? ???
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Just like Jet posted.