Charas-Project

Game Creation => Requests => RPG Maker Programming => Topic started by: Ben on November 29, 2009, 07:08:51 AM

Title: CBS/cms help...because somewhere in your heart, you like me (updated with demo)
Post by: Ben on November 29, 2009, 07:08:51 AM
So I am in the early stages of programming an ABS and I hit a bug that I could use some help with. Ive only ever played around with the default battle system, so I am stupid when it comes to this. Im doing this more as a personal challenge more then anything else, and could sure use some help.

I attack with the shift key and common event magic.
When that happens, I give the players position and facing some variables, and the location  of the "Attack Event" some variables. My attack event is hiding somewhere in an invisible corner of the map, wearing a pair of sweet *** sprites I made... and on the keypress, is magically teleported to the correct location, with some sound effects and crap,the transition is good, timing is where i want it to be, and it generally looks really sweet... Except...

I cant find out how to get the sprites to synch up with the attack correctly. I have motion blurs in my sprites, and for the full effect, I need this noise to play the three frames in the correct order. Right now it just plays the three frames as they would appear if the sprites were walking normally, so as a result half of the attacks are actually played in reverse.

I imagine further explanation will be needed. Here is a huge image with my event pages and crap



EDIT:

Im sorry i posted it twice. it was by accident, and i cant seem to un-attach
Title: Re: CBS help...because somewhere in your heart, you like me
Post by: Rowan on November 29, 2009, 06:13:15 PM
Okay, I'm starting to picture the bug in my head; However I will need to actually see the bug in action. Several parts of your problem still are not 100% clear to me.

You're initial problem: "I cant find out how to get the sprites to synch up with the attack correctly."
Okay, so it's a movement event problem.

Then you say, "I need this noise to play the three frames in the correct order."
With this information, you then state that the noise is the problem, if so then I'll need to see the script with the sound effects.

You totally lost me when you said, "so as a result half of the attacks are actually played in reverse."

I looked at the script several times and it seems that it is designed much more complicated then it needs to be.
Title: Re: CBS help...because somewhere in your heart, you like me
Post by: Ben on December 03, 2009, 07:02:32 AM
here is the project folder .rar'd if anyone wants to take a look and help with some of the bugs. The CMS is stable, but there is some bugs with cursor movement, and so far "Equip" is the only menu section with any import. There is a debug room, and a menu. Have a look around.
Nowhere near a finished project
http://www.megaupload.com/?d=NCC6DF4V
Title: Re: CBS/cms help...because somewhere in your heart, you like me (updated with demo)
Post by: Ben on December 14, 2009, 12:11:55 PM
bamp