(http://rpgmaker.net/media/content/games/1661/screenshots/SP3DTitle.PNG)
Now in two dimensions!
This is a minigame featured in my current project, Pokemon Hunter 4. Although it's part of that game, I felt it was unique and independent enough to get its own separate release. It was created in RPG Maker 2000.
(http://rpgmaker.net/media/content/games/1661/screenshots/SP3DHubZone.PNG)
In it, you play as a Porygon named http:// on a quest through a computer world. His goal is to find and defeat the other evil Porygons so they won't come into the real world and wreak havoc.
(http://rpgmaker.net/media/content/games/1661/screenshots/SP3DFireZone.PNG)
The game uses an ABS that I took great care in crafting. I did my best to avoid many of the pitfalls such battle systems typically encounter.
It's all extremely simple. The HUD in the top-left tells you everything you need to know. The squares are your HP, the triangles are your power level, and the circles are extra hit points. Pressing the Enter key fires Tri Attack, which hits four squares in front of you. I've perfected the hit detection, so there's no way the attack could ever miss a target in its range. HOWEVER, it can only hit one target at a time, so firing at multiple enemies will only register damage on one of them (and not necessarily the one closest to you).
Fighting isn't the focus of the game, as there are no levels or grinding to be done. Instead, you fight enemies to open doors, solve puzzles, or replenish lost health (enemies occasionally drop health pick-ups when defeated). Depending on how careful you are, you may not have to fight much at all.
(http://rpgmaker.net/media/content/games/1661/screenshots/SP3DBoss.PNG)
At the end of each zone, an evil Porygon awaits. These boss fights are quite tricky, and if you don't play carefully, you'll find yourself utterly trashed. Each Porygon has different abilities depending on its element, which is related to the type of zone you're in. Once the boss is defeated, you can access the switch to open the next zone up.
(http://rpgmaker.net/media/content/games/1661/screenshots/SP3DAirZone.PNG)
This demo covers the first two zones of the game. It's a good twenty to thirty minutes depending on how well you do. You can download it here: http://www.mediafire.com/file/iyxmjgk2yyf/SP3D.zip (http://www.mediafire.com/file/iyxmjgk2yyf/SP3D.zip)
I've tested all the content, but if you encounter any bugs, please feel free to report them. I hope you enjoy Super Porygon 3D!
Check out this review (http://rpgmaker.net/games/1661/reviews/693/), too.
For more about my games, you can check out Pokemon Hunter's crappy official site (http://halibabica.webs.com/).
This demo released as part of Release Something! Day IX at RMN (http://rpgmaker.net/).