Charas-Project
Off-Topic => All of all! => Topic started by: Archem on July 18, 2010, 04:58:42 AM
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September 19th, 1999. I was celebrating my ninth birthday. 98 Degrees was all the rage amongst prepubescent girls. The 9th Final Fantasy game was fast approaching. I can't think of anything else 9-related. This was my best birthday ever. This was the year I got my Nintendo 64 (http://www.youtube.com/watch?v=pFlcqWQVVuU). That wasn't all, I got a game that many people call the greatest game ever made, or at least the best game in its series - The Legend of Zelda: Ocarina of Time.
Today, I finally completed the game.
Why did it take over a decade to finish this game? Well, I have a few lame excuses. Lets start at the beginning. As a child, I was somewhat timid. The games I played were usually bright, upbeat titles (Kirby, Mario, and the like). This game was different. The colors were much deeper, darker than what I'd become so used to. The creatures were much creepier than any Goomba I'd stomped in the past. The realistic 3D (well, at the time) made it so no amount of imagination could make these beast less imposing. I was terrified by these villains. I was scared away from the game. Eventually, I faced my fears, and advanced. I made it to the third dungeon, and got stuck at the boss.
Skip ahead to 2003. I received a GameCube. Again, something marvelous came with the GameCube - A special disk that included the first two Zelda games, both N64 titles, a 30 minute demo of Wind Waker, a video outlining the story for Wind Waker, and a video detailing the history of the series. To me, this was something amazing. More than just a great collector's edition, it was an incentive to return to the game that stumped me as a youngster. So I played up to where I got stuck before, and I advanced to the adult portion of the game. Then I got Wind Waker.
Delayed.
I came back a few years later, and I made more progress. This was my shortest play, ending after the Forest Temple. I simply couldn't find out how to enter the next temple. So I waited a little longer. I waited until about two weeks ago. Random bullshit always gets me through my obstacles. Always. I stumbled upon the path to success dicking around, and I began to push forward again. I stumbled once for an hour or two, but I wouldn't be stopped now. I'd waited for over a decade to see the ending.
Today, I finally watched the credits roll.
*applause*
Anyways, who here has a story of a game that evaded completion for an unreasonable amount of time? Perhaps you still have games that remain unfinished? I certainly do, but I'd rather not list them. I'll just say that I've got a stack of games taller than me that need to be finished.
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FF6, because it disappeared from my possession for about 7 years before reappearing in the Advance version. Then I got stuck. A lot. Took me about a year of playing it on and off from when I first started. Was so worth it ;-;
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Cool story bro.
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To this day I still have not beaten any of the Zelda games, save Wind Waker.
And Phantom Hourglass, if you count it.
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This reminds me so much of me.
Sometime around 2000, might be 2001, it was about the release of Pokémon Stadium at least. I had 3 games for my N64, since it was kinda late to get one there were little games in stock.
I had this classmate though who lended me Kirby and the crystal shards as well as Zelda: Ocarina of time.
Just like yourself - this game was more mature than most games I'd played, damn I thought Bowser was creepy in Super mario 64, I thought that goddamn fish in super mario bros 3 was the paragon of fear.
I freaked out when I saw the first Baku baba(the plants thingies on the way to the great deku tree), it just popped out of the ground and ate me.
I picked up my shield every time I heard the sound of the spiders. And that part of the great tree where small Gomas are dropping from the ceiling was the part I hated the most.
Then I advanced through the game, thought the scary Lizfos, fought the creepy stalfos.
Anyway - I got all the way to the forest temple as adult. But that place was far too creepy. First you have to get through the maze with the minotaurs, and you can't kill them, they charge at you, you had to be stealthy and stuff.
Then when I finally arrives in the forest temple they have this totally creep music playing over and over. And even some werewolves if I'm not too damaged in the head. Lots of ghosts, wallmasters, twisting corridors, ghost puzzles.
I never found all the poes to open the door and stuff. And then my classmate wanted the game back.
The next time I played Ocarina of time was about 2-3 years later. I borrowed the game from a new friend and played it again. It didn't feel as scary this time, I guess I matured a little.
But coming to the forest temple still brought back some memories. I still don't like the sound of a wallmaster and the growing shadow.
Anyway. I cleared the forest temple, I busted the fire temple and then I got to the water temple. Problem was that I didn't have the Din's Fire item. And that made my life super hard. There is someplace inside the water temple where you have to light some torches, and there's this torch in the middle where they expect you to stand and shoot an arrow through - but there's not enough time. I think the water rose after sometime.
I think I returned the game about the same time I got my GC. Couldn't complete the water temple and all my friends said that I screwed up by not getting Din's Fire.
Some years later, at the release of Windwaker was also the release of Ocarina of time and Master quest.
I borrowed the OoT disc from a buddy and played master quest.
I rolled through all the things I'd done earlier, got Din's Fire, purged the water temple. Got stuck at the shadow temple, but in the end, I finally fought Ganondorf in the tower with the tennis battle. I finally got the light arrow and I finally got to see Ganondorf as Ganon(it was before internet had tons of pics of everything).
I beat him up with my BigGoron Sword and hover boots and enjoyed the ending like a boy.
Great times.
Also, I can probably write a list of all the games I've never completed.
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Me, I just finish whatever game I'm playing. Except Half-life 2, because... I don't know.
My sister is the king of this, though; She has started, and not finished FF7, FF9, Chrono Cross (Even though she's in the FINAL FREAKIN' DUNGEON), Vagrant Story, Final Fantasy Tactics, some other game, and Pokemon Yellow.
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I do this sometimes for weeks and months because I love the game and well I get to part were for exmaple in Baldur's Gate 2 I got to a part where I had to choose Viconia or Jaheira well I wanted to both but you couldn't and I didn't wanted to have to go through Baldurs Gate then go through it all over again (it's a long game) just to continue the Viconia romance in Throne Of Bhaal if I chose Jaheira's. I When I was younger the same thing happened to Chrono Trigger one of my all time favorites because you know new systems came out and as a little kid Lavos was just too hard for me to beat. I even did the same thing with Bioshock2 Dragon Age and Fear 2 granted I have finished them all but I would but them aside for a month for one reason or another and just never pick it back up. I did the same with Mass Effect 1 I got to the end then waited a month to finish *though Mass Effect 2 I kept going until it was done Marathon baby!) It's a habit I guess maybe I burst through the beggining mid and get to the end so quick instead of spacing it out?
I'm not sure it is only certain games i've done this with Baldur's Gate 2, Xenogears, Chrono Trigger, Mass Effect, Assasin's Creed (too boring to ever finish) etc etc etc maybe its easier for me now because games tend to be shorter. Like 4 days at most. Like Bioware games are all pretty long if you do everything in the game.
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The first Spyro game for the PS1. I made it the whole way to the end, and was a challenge away from the final boss. I had been playing for hours upon hours upon hours. This was 9 years ago. I have yet to finish that game. (Our PS1 broke shortly after and we lost the spyro disk)
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I'm going to have to go with Final Fantasy III on this one. I started this one way back in 98 on the PC, hooray awful fan translations, and got right about to the point of fighting Cloud of Darkness and then quit. Come 07, I bought the DS remake and was very pleased with it, but once again, got right up to Cloud of Darkness, and quit. It wasn't particularly difficult, especially with the DS one because I was around level 87, but I just lost interest in the game right then and there and never picked it back up. Rest assured though, about a month and a half ago I had finally slain both Cloud of Darkness as well as my inability to finish the game. I had no idea who the hell half the people were in the ending sequence, but the game was completed nonetheless.
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I have numerous games that have either been sitting on my shelf for years that I've never installed/played, or have been 'in the middle of' for years and forgotten about. Notably, Luminous Arc. I don't remember how I got the game, but I lent it to my brother, he completed it, has given it back this year after my insistence, and I still haven't touched it.
Also, Deus Ex. I played it for the first time a few years ago, but quit after Hong Kong. Due to technical issues with my old computer, I had to start all over, but somehow got lost in Liberty Island. I only just started playing it AGAIN a few months ago, and am now up to Vanderberg, but am stuck at a particularly annoying part that I am never in the mood for completing. (I'm pretty sure it's the bit involving reactivating the robots to destroy the other robots, since I somehow messed up and am low on rockets, plus the robots are mostly useless)
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Correction: I accidentally typed "2005" instead of "2003" as the year I received a GameCube.
Ocarina of Time is my greatest accomplishment to this day. As explained already, the game has evaded me for many years, and my success is the peak of my gaming career. I feel like a cliché for saying that, but for me, it's definitely something special.
On other games that I never completed, let me speak for a moment of Banjo-Kazooie. The game would have been fine, and I could have beaten it a long time ago. I bought it on the Xbox LIVE Arcade a while back, and I simply couldn't complete the final part of the Gruntilda boss fight. I have 100% of the game completed, not counting that final fight. It still has me stuck. This isn't what kept me away as a child.
Everyone I know who played this game as a kid has been scarred by one thing in Banjo-Kazooie. Myself, my brother, every friend of mine who I shared childhood gaming experiences with, etc. We all have one thing that has tainted our gaming experiences for life. I speak, of course, of Snacker the shark. Sonofabitch frightened us all away from water in games for years. Even today, we're still cautious around deep pools of the wet stuff.
I hate sharks.
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Paper Mario and the Thousand Year Door. Took me years to finish it. I played straight through a while and always got stuck at a certain bit and came back to it later. I made it close to the end and my young brother deleted the memory card. Made it to the final boss and couldn't beat it. Left it alone, came back to another wiped memory card, played again, and finally beat it. It took years.
Super Mario Sunshine: Have yet to beat due to wiped memory cards (young children playing gamecube is never a good idea) and glitched game discs.
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Zelda 2 and Fester's Quest
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Kingdom Hearts 2. I got stuck at that one guy with the guitars. About 3 years later I played again and realized every character had limit breaks that you could equip. Beat the game about a few hours after that.
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Septerra Core. Great PC RPG from 98 or so.
I've played it, got stuck because of the difficulty(and some bugs). My brother finished this game when I was about halfway through. So I know the ending and all that. The longest I got was the final dungeon, problem there is that the team is divided. And one of the 3 groups consist of sucky magic people. And when I was a kid, I usually used magic for healing and used normal attacks for everything else to save the mana.
Either way, I stopped there the first time. After some year/years I found the game again and decided to restart it, it's way more fun than taking off where you last saved.
I played some and computer died.
I got a new computer and after a while I played this game again. Got about halfway again and computer died.
Third time I tried to play it was on a vista. thing was that vista wouldn't play it. Bugged me a lot, I still love the game. Then I did some modifications with the graphic card and it worked. But the save file got bugged.
So I still haven't finished it. But I know all the story since I watched my brother play.
And the second game which falls under the same thingy is Grandia II. I got this for the PC as well since I didn't have a PS2 yet(I think).
I played it pretty much alongside Septerra core, when I was in the mood for RPGs that is.
Great game and all that. But everytime I get far - the computer dies on me and I have to start over. Which is kinda annoying. Great game with books and eggs that teach you skills and abilities and neat storyline(but rather fucked). I watched my brother play longer than me but neither of us have finished it.
Sad thing is that vista won't run it. So I'll never find out.
Oh and by the way. Someone mentioned FF-freaks. Well, in a crowd of 8 people all FF-freaks(although 3 of them started playing at FFX and played backwards with tactics and the classic games) I'm the only one who completed FFXII. They all got bored 1/4 into the game but two of them actually got towards the end and the Rhidona Cataract when they lost interest. All of them have completed FFXIII though.
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I still haven't beaten FFXII.
**** the desert.
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Why would they beat FFXIII and not FFXII
That's kind of backwards. 13 is awful
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So is XII.
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Just cause it doesn't follow formula doesn't make it bad. I quite enjoyed it.
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Only thing that I kind of like is the art direction.
I find that the gameplay is trite and boring, the sound is rather fuzzy, and the characters themselves to be annoying as hell.
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The reason they completed FFXIII was that it went forward fast with battles and stuff without endless running in large areas. XIII was bearable.
Another game then.
Heroes of mana. Although I think I got this just some year(s) back i doubt I'll ever complete it.
It's an Enix game based on the mana series. But they tried to make it like a stratergy game with RPG elements. Or maybe even the other way around.
The problem is just that the AI sucks. Even if you choose 5 units at the same time and ask them to move somewhere they will split up and take detours because the people in front of them is blocking the way.
This is frustrating since they always bounce into each other and split up.
Making your troops attack an enemy is hard as well. They try to move to an open side to attack but keep bumping into people and turns around to find a new way.
And the heroes die far too quickly after some storyline. In the beginning you used your heroes to kill most things. But after a while they lose far too much hp to make it useful.
So yeah. I doubt I'll complete this game ever. I just get frustrated and disappointed everytime I try to continue the story mode
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FFIX remained on my desk for about 2 years before I completed it. And I was in the last dungeon. Reason? I don't know.
Zelda II is still unfinished. I am in the last dungeon. Well, assuming the cartridge's battery didn't fail.
I'm pretty much near the end of the Second quest of Zelda (Classic NES series) and I've been for quite a while.
I didn't even start the second dungeon of Majora's Mask and I will probably never complete this game.
The first time I had Metroid Prime: Hunters, I never completed it. Only played Multiplayer (online or against bots). Now I've actually completed it.
I have various game which I still haven't completed as well, but I won't list them all.
Reason? Either I started playing other games, I got bored or lazy.
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I purchased Rogue Galaxy about a year ago.
Still haven't beaten the final boss(s).
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I still have yet to beat Super Mario 64. I think I started about six years ago. I decided that I wouldn't fight the last Bowser battle until I had every star possible at that point. Then, all of a sudden, Rainbow Ride. I vowed after that to just give up on any 3d platform games that take place on floating levels.
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I still have yet to beat Super Mario 64
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****ing rainbow ****.
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Super Mario RPG, the first one from back when Square wasn't Enix.
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I still haven't beaten...
FF6:
I've come close so many times. As a kid, I remember playing it on the SNES, but I was really bad at it and never got too far. I played it on ZSNES SNES9X on a bunch of different computers, I either got distracted or the save file got corrupted. I had it on my GBA flashcard, but that save file became corrupt. I'm now working my way through it off and on on my DS (frequently backing up save files).
Ocarina of Time:
I just don't own an N64.
Metroid Prime:
Any of them. I came close to the first one, but got stuck. I sold all my gamecube stuff and that was that.
FFI:
I played damn far into the remake for the GBA, but the save file was corrupted along with my FF6 save file. I never had the heart to return to it.
So yeah, there's a bunch more. I actually am pretty good for not finishing games I start. I'm pretty sure I never beat DK: 64, but got damn far in it. I actually beat Super Mario 64 for the first time just this year on the DS.
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Paper Mario and the Thousand Year Door. Took me years to finish it. I played straight through a while and always got stuck at a certain bit and came back to it later. I made it close to the end and my young brother deleted the memory card. Made it to the final boss and couldn't beat it. Left it alone, came back to another wiped memory card, played again, and finally beat it. It took years.
Super Mario Sunshine: Have yet to beat due to wiped memory cards (young children playing gamecube is never a good idea) and glitched game discs.
I couldn't beat the Shadow Queen either, but by this point I considered I'd seen all there was to see.
Anyway, I think we erased our GC memory card after that anyway and sold off most of our games for it.
Which reminds me, I need to track down a copy of Super Mario Sunshine...
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Earthbound, SNES.
FFV, FFVI and FFVIII.
Silent Hill.
Resident Evil 1 + 2.
...that's not even a complete list.
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Took me between 6 and 10 years to complete Wario Land and Donkey Kong Land 2 for the GB.
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Cool story bro.
This.
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My first gaming system was a Gameboy. I think the first game I ever actually beat was Link's Awakening. Incidentally this is also the game with one of the saddest endings ever (Marin :'() so that probably did some permanent damage to me.
As far as beating old games recenetly, I went through a SNES emulator kick a while ago and beat a bunch of really old games that I never got all that far into. FF4, FF6, Donkey Kong Country, Super Metroid, Link to the Past (which I actually think is better than OoT. Certainly better ending!) and the like.
Septerra Core.
This was, without a doubt, the worst RPG I ever played in terms of actual gameplay. All of the dungeons were exactly the same - walk forward about 5 steps, get into a battle, charge up your attacks, take some damage, kill monsters with one or two hits. The only "puzzles" were of the "this door is locked, but there is a switch right there to open it" variety. It was pure unadulterated hell to play through.
With that said, I forced myself to keep playing until I beat it, because it was, again without a doubt, one of the best RPGs I ever played as far as worldbuilding and overall storyline went. Conceptually it was just pure freaking awesome. The seven layers and their own cultures and interact but only a little, and the scheme to make the prophecy happen a few hundred years before it was supposed to, and the endgame where they started moving around entire continents. Freaking genius. Even the ending was extremely satisfying, which isn't something I often see.
I would have loved to see a Septerra Core movie or anime or something where I could have just sat back and enjoyed. As a game it was awful to play.
I still haven't beaten FFXII.
**** the desert.
Haahaa, the desert is like 100% of the game. Start in the desert, basically end in the desert. **** that game. Worst environments ever.
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Link's Awakening got me stuck in the second dungeon when I was a kid. I couldn't figure out that one part where you had to kill all the enemies using pots.
Then the game was stolen.
I eventually bought a new copy, and played through to completion. It became my second favorite Zelda game, right behind ALttP. Twilight Princess took over as second favorite after I beat it.
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It took me about 6 years to finally beat Majora's Mask, and when I put some effort into it, I beat it in less than a week. I was stuck in the Snowhead Temple for a while and eventually just obtained the fire arrows, cleared the Romani Ranch questline and got Epona back, got the Ice Arrows from the Great Bay Temple, then cleared the Stone Tower Temple. THEN I went back and completed the Great Bay and Snowhead temples. D: *phew*
I have yet to beat Wind Waker. :| I'm having trouble with the Triforce shards, which seems to be everyone's reason for not being able to complete the game. I'll get around to it eventually, I just.. EH.
Edit: Oh FFFFUUUU- I didn't see the date of the last post. D: Sorry!
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No biggie.
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Link's Awakening got me stuck in the second dungeon when I was a kid. I couldn't figure out that one part where you had to kill all the enemies using pots.
Then the game was stolen.
I eventually bought a new copy, and played through to completion. It became my second favorite Zelda game, right behind ALttP. Twilight Princess took over as second favorite after I beat it.
You have no idea how miserable that made me. Some weird sign that said "First stalfos" or something. Had me confused for so long! After that, I blitzed
through the game!
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Yeah, the sign was like "First kill Polls, last Stalfos" and I'm like, okay, what the hell is a polls or a stalfos? Eventually figured it out through sheer trial and error I believe.
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Yeah, the sign was like "First kill Polls, last Stalfos" and I'm like, okay, what the hell is a polls or a stalfos? Eventually figured it out through sheer trial and error I believe.
The worst part was, I played it when I was young, in the days before I knew that you could just Google walkthroughs! :(
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Pols Voice! But you had to kill the one behind the pots first, if I remember.
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Yes, everyone remembers this puzzle. Pretty distinct, if everyone remembers it so well.
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Yeah, Pols Voice! What the hell!? How is any normal kid supposed to decipher that meaning!? XD
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I almost gave up at that part, to be honest.
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I miss puzzles like that. I haven't seen anything that tricky, confusing, and luck-based in years. I remember the days of bombing a random rock to find things. Now, I have doors and guide characters telling me how to open said doors. What happened?
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Everyone's IQ obviously dropped.
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I DONT BEAT GAMES BECAUSE IN ARCADES THERE ARE NO CREDITS, ONLY NEW CHALLENGERS.
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I miss puzzles like that. I haven't seen anything that tricky, confusing, and luck-based in years. I remember the days of bombing a random rock to find things. Now, I have doors and guide characters telling me how to open said doors. What happened?
Gaming got trendy and lowered itself to the common denominator. Somehow everyone got the sense that they were "entitled" to seeing the entirety of the game and so to make any particular part too difficult was just wrong.
Either that, or we all grew up like ten or fifteeen years or so and puzzles that confused us as children seem effortless to our aged gaming experience. Take your pick.
I DONT BEAT GAMES BECAUSE IN ARCADES THERE ARE NO CREDITS, ONLY NEW CHALLENGERS.
With games, the only beating Rev does is on the souls of his unworthy opponents.
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Either that, or we all grew up like ten or fifteeen years or so and puzzles that confused us as children seem effortless to our aged gaming experience. Take your pick.
That's not it at all. I still can't believe I figured out some of the puzzles for older games, even today. Luck and exploration were not only more than "enter cave, check map, follow guide arrow", they were truly rewarding. Remember the Cane of Byrna? Tricky, leap of faith cave entrance, massive trench of spikes, and a rewarding item at the end. Things like that don't exist anymore, and I'm sad.
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But some old games are just stupid, like that one castelvania game with the tornado.
AVGN pretty much spots most of those games though.
And another game.
Legion: The legend of Excalibur. It's for the PS2, it isn't that special... Like at all. But it just bugs me, about half the game in the game gets so friggin hard since you characters die easily unless you're careful. And I tend to not want to be careful in games where you slap hordes of enemies around.
Dark Cloud 2. I played the demo I got with my PS2, loved the game. It was original.
Then I bought it some time later, got to the port town, and kept losing against that silly boss. I restarted the game some year later and actually took notice of things. Like how pleasing citizens when arranging their buildings gave you nifty rewards. And how the whole weapon levling actually worked.
So I played to the last dungeon place but became distracted by some other games. "Star Ocean till the end of time" for example. Then some year later I got bored with replaying FFX, FFX2 and KH 1&2 so I resumed my file and realized that I was a floor away from the final boss...
I beat his *** and watched the credits. Awesome.
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I read September 9th, 1999 and stopped. I really tried to keep reading, but all I could make out was DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST DREAMCAST
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Wait, I typed 9th?
ULTRA-LATE EDIT!!!
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I do agree, Archem. Most new Nintendo games seem to have some squirrel/fairy/star-based side character which
basically removes absolutely any element of thinking for yourself whatsoever.
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Cannot disagree with the statement of today's games being easier. But it might have something to do with people complaining that they were too hard. Also they want all people to play their games. So it's easy for the beginners.
I wouldn't mind if the next Devil May Cry or Metal Gear Solid completely skipped the tutorial parts and gave you enemies like those you fought in the end of the previous games.
But no, a sequel means that you are taken back to the beginning and have to spend 30% of the game relearning something you already knew.
But... It's kinda nice to have that fairy/ Goombella that hints what you should be looking for if you get madly stuck. Otherwise you'd just read a walkthrough that tells you exactly how to solve it.
EDIT:
Oh yeah, about something Sai mentioned about the puzzles of Septerra Core. The part I liked was that they made this kinda point and click mystery with key items. So for me it was like the curse of Monkey Island but there were fights and stuff.
Use the hook here, use the herbs on the birds.
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I don't mind tutorials (especially if they're optional), and I don't mind getting hints to get you going (Bowser's Inside Story had a ticker on your save file that told you what you did last, and what you need to do now), but "hey, push this there, and use this here" is too direct and sucks the fun out of it. What bothers me more is that the puzzles are devolving into "hey, push this there, use this here". What happened to those brain-bending, multi-level puzzles? The pillars in the final dungeon in Link's Awakening is something I haven't seen again in ages. I still have fun, but I really want something that leaves me stumped if I'm not really thinking.
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Dark Cloud 2. I played the demo I got with my PS2, loved the game. It was original.
Then I bought it some time later, got to the port town, and kept losing against that silly boss. I restarted the game some year later and actually took notice of things. Like how pleasing citizens when arranging their buildings gave you nifty rewards. And how the whole weapon levling actually worked.
So I played to the last dungeon place but became distracted by some other games. "Star Ocean till the end of time" for example. Then some year later I got bored with replaying FFX, FFX2 and KH 1&2 so I resumed my file and realized that I was a floor away from the final boss...
I beat his *** and watched the credits. Awesome.
I love you.
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I don't mind tutorials (especially if they're optional), and I don't mind getting hints to get you going (Bowser's Inside Story had a ticker on your save file that told you what you did last, and what you need to do now), but "hey, push this there, and use this here" is too direct and sucks the fun out of it. What bothers me more is that the puzzles are devolving into "hey, push this there, use this here". What happened to those brain-bending, multi-level puzzles? The pillars in the final dungeon in Link's Awakening is something I haven't seen again in ages. I still have fun, but I really want something that leaves me stumped if I'm not really thinking.
OH MY GOD, with that iron orb you had to carry around everywhere?
Man, Link's Awakening really was the best game ever. I gotta get a gameboy emulator or something.
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I have a GBC and an old copy. I'm still in that dungeon, by the way. My third play through. My second copy of the game (first was stolen).
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I've got thd DX version, but I really want the original.
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Funny, I want the DX version. That extra dungeon is so tempting.
Ah, I can always find a ROM.
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The color dungeon is whatev.
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I don't expect much, but I can admit that I have an addiction.
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My brother is far worse at this then I am. I swear, the only games he's EVER finished are the Pokemon games.
As for me
Fire Emblem (the first GC one) - I love this game, but for some reason, once I get onto the island and get Jafar to join me, I always stop playing it. Then I start over from the beginning, and stop there again.
Pool of Radiance - Ruins of Myth Drannor - This game was one of my first D&D style games, a Diablo knock off, before I knew what Diablo was. I must have played the game for days on end, but could never get through the massive, underground city. At the time there were no walkthroughs available online, and even today, I've never found anything that actually helps.
EDIT to ADD Dark Cloud - Very similar to Prpl_Mages experience with the sequel, I could not ever beat the Divine Beast. I never understood the leveling system. A year or so later I tried again, and I did understand, but I got so involved in it, that when I realized that my sword was not the right PATH to the ultimate weapon. I quit and started again, a few months later. After almost 200hrs of gameplay, maxing out ALL characters final, ultimate weapons, I fought the boss, won, and never did finish the extra, 100 floor dungeon.
Final Fantasy 8 on - I have never finished any... cause they all suck. Square Enix needs to go out of business. Emo kids as their main chars, lame stories, and ANNOYING characters. Especially Yuna. Whoever did the voice work for her in FFX needs to die. Do you really need 5 minutes before each SYLLABLE? I..(5mins).. am...(5mins)....Yu...(5mins).... Na.
Mind you, I hated 7 too, but at least I forced myself to complete it.
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What about getting a real gameboy? ;]
I own one, but didn't bring it with me when I moved out of the house. Only so much room in the van and all that. Don't really regret it too even in light of this discussion. Thing was becoming a major battery eater as it aged.
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There are tons and tons of games I've never completed. I never completed any of the new Prince of Persia games because I kept losing interest. Never completed Steambot Chronicles, Star Ocean TTEOT, Final Fantasy ___, etc. I think the first game I ever completed was Metal Slug 3... Zombie alien clones... But my problem is that I tend to get a new game and become distracted by that... I'm getting close to completing Shadow of the Colossus though... Wish me luck!
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There are tons and tons of games I've never completed. I never completed any of the new Prince of Persia games because I kept losing interest. Never completed Steambot Chronicles, Star Ocean TTEOT, Final Fantasy ___, etc. I think the first game I ever completed was Metal Slug 3... Zombie alien clones... But my problem is that I tend to get a new game and become distracted by that... I'm getting close to completing Shadow of the Colossus though... Wish me luck!
Interesting, I can't get myself to complete Platform shooters such as Metal Slug, Contra, bunch of old games for the snes and gameboy and even some Metroid games. And FPSs of course. They either make 'em too realistic or ridiculously easy. And harder enemies mostly means that they have more HP and deals more damage. Which tends to get stale.
I have no problem sitting with the same ATB system for 70 hours though...
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Yeah, Pols Voice! What the hell!? How is any normal kid supposed to decipher that meaning!? XD
The first non-3D Zelda game I played was Oracle of Seasons, which outright stated that the bunny things are called Pols' Voices. I also knew what all of the Zelda enemies were called through owning strategy guides to OoT and WW, so if I ever played whatever Zelda game you're talking about, I could cinch it. These days though, everyone knows what enemy a Stalfos is, probably due to that one line during the Poacher's Saw quest.
My brother is far worse at this then I am. I swear, the only games he's EVER finished are the Pokemon games.
As for me
Fire Emblem (the first GC one) - I love this game, but for some reason, once I get onto the island and get Jafar to join me, I always stop playing it. Then I start over from the beginning, and stop there again.
You mean the first GBA one released outside Japan. It's actually the second GBA game, but it takes place chronologically before the first one, which was never exported.
It's my favourite in the series. I can't believe you've never passed the Dread Isle. The story just gets so much better after that. The ending almost made me cry. Amazing game, very emotional.
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I just lose interest for some reason. I did mean the first GBA one released in America. I think the problem is I never want to let a character die, and I want to get ALL the characters, and I keep losing someone or missing someone at some point and start over, then get sick of the level and start a new game.