Charas-Project

Game Creation => Requests => Topic started by: Archdeco on January 30, 2011, 09:50:26 PM

Title: Sai'Kar resource request
Post by: Archdeco on January 30, 2011, 09:50:26 PM
(http://charas-project.net/resources/Battle_charas/261_1292542973.png)

I like this guy, he's very Travis Touchdown. But the built-in lightsaber is not something I want. Could Sai'Kar or one of his devotees make an idle animation for him? I can edit around the rest. In fact, I've made several sheets of Sai'Kar style status effects for RTP  heroes, and would happily provide them if I got this little thing done.
Title: Re: Sai'Kar resource request
Post by: SaiKar on January 31, 2011, 02:27:46 AM
(http://img.photobucket.com/albums/v319/SaiKar/PoseBackup/Matt2Alt.png)
Title: Re: Sai'Kar resource request
Post by: Archdeco on January 31, 2011, 05:17:02 AM
Thank you! I was expecting that to take a while.

Here are the status sheets, as promised. They were hard to do without the status effects by themselves to go by.

(http://www.khakain.com/archdeco/KGB/reitzstatus.png)
(http://www.khakain.com/archdeco/KGB/reitzstatus2.png)
(http://www.khakain.com/archdeco/KGB/chanstatus.png)
(http://www.khakain.com/archdeco/KGB/chanstatus2.png)
(http://www.khakain.com/archdeco/KGB/furystatus.png)
(http://www.khakain.com/archdeco/KGB/furystatus2.png)
(http://www.khakain.com/archdeco/KGB/nairstatus.png)
(http://www.khakain.com/archdeco/KGB/nairstatus2.png)
(http://www.khakain.com/archdeco/KGB/lorlistatus.png)
(http://www.khakain.com/archdeco/KGB/lorlistatus2.png)
(http://www.khakain.com/archdeco/KGB/rabstatus.png)
(http://www.khakain.com/archdeco/KGB/rabstatus2.png)
(http://www.khakain.com/archdeco/KGB/magistatus.png)(Nash from from the Lunar games)
(http://www.khakain.com/archdeco/KGB/magistatus2.png)
(http://www.khakain.com/archdeco/KGB/hecklestatus.png)(Trueform Darkside made this one.)
(http://www.khakain.com/archdeco/KGB/hecklestatus2.png)
Title: Re: Sai'Kar resource request
Post by: SaiKar on January 31, 2011, 05:45:52 AM
Nice nice. Heh, I lost the original status effects a long time ago myself so I've been editing and redrawing them out of existing sets for a while now. Fun times.