Charas-Project

Off-Topic => All of all! => Topic started by: Caiggas on May 14, 2011, 03:00:18 PM

Title: Chipset Builder
Post by: Caiggas on May 14, 2011, 03:00:18 PM

     Hail, fellow game designers!

     I wasn't totally sure where to post this,(Thought mabey Recources or Tutorials, but I wasn't sure, so I put it in All of All), so I apologize if I should have put it somwhere else.

     Anyway, I'm a bit curious about a rumor that I've heard from one of my friends. He said that they had heard of a program that allows you to build chipsets by selecting tiles from other chipsets, which the program then uses to build a new chipset. If this program actually exists could one of you post me a link to where I can download this program? Thank you very much for your help!

                                                                                                                                                                                                                                -Caiggas

PS: If I didn't adequately describe the program, I apologize. Iv'e never actually seen the program, and all that I know about it came from a friend that had never seen it himself.
Title: Re: Chipset Builder
Post by: fruckert on May 14, 2011, 03:23:50 PM
This does sound familiar...
I think somebody a while back programmed something in Game Maker, but if I recall I blasted it due to it being inefficient (or something).

That's probably not what you're thinking of, but if it is I don't remember what it was called or who made it.
Title: Re: Chipset Builder
Post by: A Forgotten Legend on May 14, 2011, 09:29:12 PM
Merry Christmas.

http://gamecraftnetwork.net/load/rpg_maker/rpg_maker_utilities/chipmunk/24-1-0-46

----

On further inspection, this thing is pretty handy.  Thanks for telling us that it existed!
Title: Re: Chipset Builder
Post by: Prpl_Mage on May 14, 2011, 10:13:45 PM
I remember that Vlad_Shadeu had a project that sounds like this a year back or some. He called it the tilemaker if I remember it correctly.
Title: Re: Chipset Builder
Post by: fruckert on May 14, 2011, 10:24:28 PM
I remember that Vlad_Shadeu had a project that sounds like this a year back or some. He called it the tilemaker if I remember it correctly.
Thanks for reminding me who it was.

I didn't particularly like his version, although in retrospect, I was waaaaaaaay too hard on the poor guy.
Title: Re: Chipset Builder
Post by: A Forgotten Legend on May 16, 2011, 01:50:40 AM
Yeah, the program I posted a link to is pretty great and useful.  I mean, you could just use paint, but this thing makes it sooo convenient.
Title: Re: Chipset Builder
Post by: Valiere on May 16, 2011, 06:51:42 AM
Paint....tsk! Am I the only one who uses Idraw3?
Title: Re: Chipset Builder
Post by: HobomasterXXX on May 16, 2011, 06:58:44 AM
Photoshop all the way
Title: Re: Chipset Builder
Post by: Archem on May 16, 2011, 07:42:38 AM
Grid paper and colored pencils, fags. That's how you do it.
Title: Re: Chipset Builder
Post by: fruckert on May 16, 2011, 04:05:37 PM
the **** is idraw3 (http://i143.photobucket.com/albums/r125/fruckert/mspa_face-1.png)

And Game Maker Sprite Editor FTW
Title: Re: Chipset Builder
Post by: Caiggas on May 20, 2011, 12:07:16 AM
Hail!!

Thank you guys VERY much. This program is abosolutely awesome!!!! :o
A Forgotten Legend, may the gods of game design bless you for the rest of your days, lol

Now, does anyone know in what section I should start a thread all about chipmunk?(chipmunk is the program that A Forgotten Legend linked to)

PS: I also have Idraw3 but i prefer photoshop 6.0 for all my other recource editing.

                                                                                                                       -Caiggas
Title: Re: Chipset Builder
Post by: A Forgotten Legend on May 20, 2011, 01:35:11 AM
Well, its an RM2k/3 chipset editor, so the best place might be that part of the forum.  But, really its mostly for games.  Not RPG programming... what do you want to make the topic about?  How to use it or post things you made with it?  Maybe a sticky topic with links to a whole bunch of game-making tools is a better idea.