Charas-Project
Off-Topic => All of all! => Topic started by: Prpl_Mage on December 06, 2013, 11:23:01 PM
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It's not Terraria but apparently Starbound seem to be close to release. And I lied, it is pretty much terraria
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On top of that, you kind of lied twice. It's available for purchase on Steam right now, and loots of my friends are playing it.
I'm not. Money is tight this time of year (A.K.A. post-Steam Sale).
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Oh I thought it was like an early access / beta thing. Or stuff. But yeah, not really expensive but expensive enough before christmas
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No, you're right - it IS early access right now.
I've heard a few things from friends, but they can be roughly summed up with this comment: "Starbound is a good game. Wait to buy and play it until they release it. It's a rough early release."
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Well, yes, it is early access, but it's akin to MineCraft's beta stages. Anyone can buy and play it right now as if it were a finished product, except it's being treated as a beta product.
Honestly, I don't like that this is becoming commonplace. A beta is for testing, a price tag is for finished products.
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I too am disturbed. While I guess it's good for smaller devs to get moving, honestly it feels like I'm buying a game that won't feel finished for a year, or more, or ever. Where's the incentive to finish when you've sold your game to everyone and made your money?
I'm at the point in my life where I want to pay a fair, full price for something polished and good. There are many, many more games than I have time to play. I don't need to get a discount to play something rough and buggy.
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At least they have the integrity to call it a pre-release build. Indie devs tend to be up-front about that (and typically get off for having a smaller budget) compared to big publishing houses. We're all familiar with games and consoles having the rockiest of starts being the norm these days. Patches and failures galore.
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Is the game actually discounted at least? Most games will have a slashed price next to its current one, telling that you do buy the game discounted since it's not a finished product. This one only has one price.
And yeah, it's starting to get a little too common, nowadays. I suppose its better for smaller developers who can't pay for QA. Personally, I don't totally mind if the discount is reasonable and the game interests me, and even better if they offer something "unique" when you purchase it, but it's lost the "special offer" side of it now that so many newer games and most likely a lot more to come offer it.
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A discounted price does act as a good incentive to buy in early, and makes bugs and errors easy to swallow. It's still releasing an unfinished product for a price, but it's cheaper and up-front about the unfinished status, acting as a special deal for those who want the game, want to see how it's doing despite not being done, and don't mind testing to help make it better.
Starbound does not have a discounted price.
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Starbound is 15 bucks. Terraria was 10 even in its hayday and went on sale 50% and 75% off frequently. I got for 2.50.
I'm passing on Starbound until it's either more finished or cheaper price.
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At least they have the integrity to call it a pre-release build. Indie devs tend to be up-front about that (and typically get off for having a smaller budget) compared to big publishing houses. We're all familiar with games and consoles having the rockiest of starts being the norm these days. Patches and failures galore.
And this can be a huge problem. I remember the tales of this one game that was released on steam, it wasn't completely clear about how unfinished it was. So people bought it and got a product that was near impossible to play. And in the end the game never really did finish because the money they made wasn't enough to fix all the stuff. And this wasn't just 15 bucks, it was like 25-30
And like Sai, I'll probably wait. For pretty much the same reasons.
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I know that WarZ (now called Infestation: Survivor Story) had similar issues, although they didn't not finish due to lack of money. Devs are a bunch of incompetents, though.
Valve even refunded the game for some players, something they apparently never did (or very rarely), just to give an idea of how bad the whole thing was.
And yeah, same about Starbound. I'm not paying full price for an unfinished product.
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Planetary Annihilation is going in reverse, debuting at $90 for the early access game and slowly dropping to its current price of $60 (still early access). It's kind of crazy to see what some people think will make money (be it an act of desperation or greed).
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So you can pay more to test a game whereas other people actually get paid for it. Nice.
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Yea not getting starbound. It looks shiny, but I already have minecraft and terraria.
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What? People pay for early access???
I sign up for betas to get free early access to game to gauge whether or not I like them... ESO for example, beta tested that and it seemed awesome, but I wouldn't ever pay extra to try it out early.
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That's the world we live in. You pay for beta access. If you want to actually get your game in-full, wait for the game of the year edition. That's the real release.
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That's the world we live in. You pay for beta access. If you want to actually get your game in-full, wait for the game of the year edition. That's the real release.
Yeah pretty much. We have Beta, then early access, then the game, and then 8 DLC packages and then 1 big DLC expansion thing.
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Yeah pretty much. We have Beta, then early access, then the game, and then 8 DLC packages and then 1 big DLC expansion thing.
With the amusing rare exception being Terraria itself, which has been ultra cheap since day one, frequently on sale for pennies, and has had multiple major free updates.
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Indeed. Sort of the same with Minecraft. It's more expensive than Terraria, and I haven't seen it go on sale (although it was cheaper when it was still in Beta) but the updates it receive over time are always free. Well, except for skins/textures on the Xbox 360 version.
Things will probably change once/if they become huge, though.
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On the subject of Starbound, a good friend of mine gifted it to me today. Looks like I'm gonna be playing Starbound.
Also, splitting this whole tangent into its own thread.
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I never played Terraria so I may end up getting this. But I'm a little reluctant to drop the cash on it for the same reasons.
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Terraria is an amazing game, and it's constantly on sale for dirt cheap (usually hits $2.50). This game is debuting at $15, and it's in an unpolished, buggy, incomplete state right now. Given the way things are, if you're interested in a 2D MineCraft-style game, I would recommend Terraria for now. There's a lot more for that game to offer, and it's an absolute blast at a cheaper price.
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I'm getting less and less sure. I have a couple friends that constantly grumble about the bugs and the lack of polish, say I'm smart for waiting for it to be finished or go on sale, how irritating things like a character reset were... but, with that said, they sure seem to hop on Starbound every night for an hour or two, and don't play all that many other games. I'm getting mixed messages here. I could see it that they're trying to recoup their money loss by playing the game now, but I'm not sure anyone actually thinks like that. I'm starting more to see it that everyone likes complaining about everything and the game is actually pretty fun for them, unfinished and buggy or not.
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Unfinished, buggy game doesn't mean not fun. The bugs can be very annoying, but they don't make games completely unpleasant.
I'm pretty sure the game is fun and that I'd enjoy it a lot, but paying full price for an unfinished project is still ridiculous. Yet, as the same time, I feel like if you plan on buying the game when it's finished, might as well buy it now since you'll spend the money anyway.
Edit: After checking their page, I see it's merely a "Pre-order and you get access to the Beta". Now, of course, it's the same thing as just "The game isn't complete, but you can buy it now" but at the same time, it's still a bonus offered for pre-ordering, which (I think) some games don't even offer. Of course, pre-ordering a physical copy of a game ensures you get it, whereas digital games can't "run out of copies", so a little additional bonus would have been nice, since "early access" is now becoming sort of common.
So, I'll say again, if you do plan on buying the game when it's released, might as well buy it now since you'll spend that money anyway, and you'll get to try some parts of it, mess around, etc. until the final product is out.
I'm actually quite uncertain myself. Part of me doesn't feel like paying $15 for an unfinished game that doesn't offer any bonus (because "early access" isn't as much of a bonus as it was before it became common) but at the same time, it does look like a fun game...
I'd like some more comments from someone who's got the game gifted from a friend or something of the like. Preferably comments about the game itself and not a comparison to an already cheaper similar game that often goes on sale for $2.50.
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I think that Fruckert got it as well.
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The hard part is spending the cash now and wondering when it will inevitably go on sale. That's my gripe.
I know 2.50 is dirt cheap and I've been super tempted to buy it. My room mates been bugging me to get it too. But I just never did, no real reason.
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So just checked out this game, I never was really interested in Terraria, but this game seems oddly much more appealing to me. I'm probably gonna be picking this up in the near future :)
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So I changed my mind and decided to get it for both me and my brother.
So far, I love it. Looking forward to all the updates that will hopefully make the game even better. Not looking forward to the possible character wipes, but I'm aware it's a possibility and can live with it.
I must say, this game is much harder than Terraria at start. I'm not very far, so I'm uncertain how things go later on. But right now, lots of monsters can 3-shot me, some kill me in one or two strikes, the rest is variable.
Having multiple races is interesting, though they don't have any difference at the moment. I'm pretty sure they'll put in something, though. I should read their page some times.
The flashlight is pretty cool, and very useful. Stuff that is one-handed can be held with another one-handed thing, so you can wander around with a knife and a flashlight. Probably gun, too, but I haven't obtained one yet.
Having multiple planets, a whole lots of them, is pretty cool since you can switch between them when you feel you've scavenged your current one enough or just want a change of scenery. However, it can makes house crafting a little annoying. Since I don't want to build multiple houses at the moment, nor do I want to destroy every house I create to get everything back, I've put every crafting device in my ship, but it's getting jam-packed in there. Perhaps I should change planet less often...
But anyway, yeah, great game. I feel it has (or will have) more to offer than Terraria on many things. However, it's still an incomplete game at the moment, and still is more expensive. Don't get me wrong, though; Terraria is an amazing game and a superb alternative to this one if you don't want to spend $15 for an incomplete game, especially since it's often sold at $2,50.
Only thing, though, is that I have to host the game since, for some reason, I cannot join my brother's when he tries to host it, and while I'm not sure if it's because it's still in beta, or just because my laptop is getting tired, I get a massive FPS drop, which can be very annoying and can make using the bow a total pain. I'm assuming it's mainly due to it being in beta stage, but I do know my laptop has a hard time dealing with some stuff.
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Sorry, there's a bunch that people have posted before this, most of which is debate on whether it's logical to pay into a beta or wait for the price to go down on an unreleased game. (Something about the Steam sale.)
My friend bought the four pack and gave me one of them, so that's my excuse.
Having said that, I've already sunk about 50 hours into the game, it's a blast. At this point it's not quite as sophisticated as Terraria in terms of content. However, it does something that Terraria doesn't seem to do for me, it creates an urge to keep exploring new things,
In Terraria, the randomly generated content that was 90% of the world really just seemed like filler to a few key areas after the first time you see them. There is a lot of un-notable stuff. Starbound has legendary weapons and skills (techs) that can be found just about anywhere
on any planet, in randomly generated dungeons based on about 10-ish (from what I've seen) templates that can be mixed and matched, or out in the open, giving reason to not just stick on one planet the whole time. Also, just about EVERYTHING is procedural generated content, planets
(to some degree) weapons, characters, monsters, and whole towns with vendors and leaders. It's a damn fun game if you like Terraria. I'd wait until the full release though, to be completely honest, because whenever there is a major update to the game, they wipe characters.
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One slight thing that bothers me, though, is the way you proceed further in crafting. The universe separated in multiple sectors. You start on Alpha. All planets are "challenge level 1". Then, you hit Beta. All planets are level 2. Etc. To proceed to new sectors, you need to fight a boss.
Now, all this seem sort of cool and reasonable. But the problem is you are limited in what you can craft in lower sector. If you wish to remain on the first sector forever, you can. But you'll only be able to craft certain stuff. For example, steel stuff cannot be crafted until the first boss is defeated.
Of course, the game is still in Beta. From what I've read, previous patches had sectors with more than one level difficulty, which I think was better. I think they plan on doing something similar as the game progress. And the game will just keep changing.
If you don't like wipes and such, don't play now. But it's actually pretty interesting to see the game develops over time.
And while the price tag is kinda high compared to Terraria, it's done to help the devs. They have this kickstarter-like thing, where you can donate more and receive a bit more, although some of the donation stuff were probably reserved for rich people and stuff. They even had a threshold with goals, with the last one being another playable race called Novakids. It's been reached some time ago, not sure when. It seems like there's no more threshold goal, though.
Anyway, yeah, it's pretty cool, but it's still in development. If you plan on spending $15 on this game, I'd say you might as well do it now. You'll be able to check and try the game's progress every once in a while. Just do expect wipes. If you'd rather wait until the price drops, then... well I doubt they'll put it on sale until it's complete, so yeah, just wait.
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So I got gifted this as part of my insane web of awesome Steam friends just firing things left and right. Something something true meaning of Christmas.
Alright lets try this thang out.
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Okay I'm convinced I'm playing a different game than you, because this is brutal and frusterating and not at all fun. Enemies destroy me nearly instantly. And apparently I have to use these pixels to even upgrade my gear, which is great because I seem to lose a bunch of them every time I die. I can't upgrade from copper because I can't get the pixels and nothing seems to drop them.
I guess I can't complain much cuz, ya know, free gift. But still, horribly designed. It's like they took all the frustrating parts of Terraria and decided they weren't quite frustrating enough.
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Keep in mind, it's still in development. This last patch caused a few issues. For example, no dungeons nor village spawn at the moment, the Holiday Spirit drop rate is way too high, etc.
Enemies do hurt you a lot, that's true. Currently, it's like they gave them huge damage since their AI is crap. I assume once they're actually sort of smart, they can reduce the damage. I hope.
Back to Holiday Spirit, enemies are supposed to often drop pixels once they die. Currently, they seem to have messed up something as most enemies drop either Holiday Spirit or nothing. Dungeons could also be a source of pixels, but they're currently non-existent. Later, it becomes quite easy to obtain pixels as you can turn ores/bars into pixels with the Refinery.
Funnily enough, people complain that the game is too easy. And I must say, I quite agree with them to some degree. Once you get the hang of combat, it becomes easier, albeit still annoying some times. However, some people just want the game to be as punishing as possible. Masochists, you may say.
The game will keep getting patches that will fix stuff and bring more balance.
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Dammit, early access. I really should have learned my lesson, but everyone said this one was good :(
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How is the game now? And will it ever be released?
Also, Planet Explorers? Looks like it's kinda in the same genre as all of these. Planets, exploring, crafting.
Speaking of which, 2 gift coupons arrived to my steam for Pixl piracy, a game that looks pretty much like FTL but with pirates.
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I plan on getting back into Starbound when two things happen:
1. It leaves beta, and is sophisticated as Terraria.
2. When I have friends who get back into it as well.
It was fun, but ultimately not as deep as Terreria, which it's in beta, so it's not surprising. I have high expectations for this one once it's complete though, the beta is fun after all.