Charas-Project

Off-Topic => Archive => Old Game Discussion => Topic started by: SonicChaos7 on March 18, 2004, 01:53:44 AM

Title: Anarchy Chronicles
Post by: SonicChaos7 on March 18, 2004, 01:53:44 AM
I'll post some info on it later, but I'll show you some screens of my major battle system so you can see what to look forward to when I release the demo/final game.

I know the soldeir counts are backwards. I'll fix that up eventually.
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Post by: WarxePB on March 18, 2004, 01:55:40 AM
cool. What kind of battle system are you using?
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Post by: SonicChaos7 on March 18, 2004, 01:58:47 AM
For regular random battles, I'm using the default battle system. The major battles (where you select from charge, arrow, and magic) start off easy, but eventually get harder as th game goes along. Enemies give out hints that supposedly help you find out what tactics they are using, but some will be really vague to where it'll be hard for the player to know what the enemy is plotting.
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Post by: Pedro Lion on March 18, 2004, 04:36:36 PM
Looks-like the Legion Saga II war system,It's good and i can see you made the charsets by yourself.The one thing that i don't like in that system is that almost all depends of luck.
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Post by: Red Giant on March 18, 2004, 04:43:19 PM
A good old war system. When I was really new to rm2k, I tryed making one, but failed miserably.
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Post by: White Dwarf on March 18, 2004, 04:50:02 PM
I'm sort of new but I made ABS (but still I like yours SonicChaos7 is this for RM2K if so I'ed like to get this
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Post by: SonicChaos7 on March 19, 2004, 01:43:26 AM
 
Quote
Looks-like the Legion Saga II war system,It's good and i can see you made the charsets by yourself.The one thing that i don't like in that system is that almost all depends of luck.


Actually it doesn't depend on luck. The enemies give you hints which tell you what they will do next. The trick is trying to decipher what they are saying. I will use hints that are very vague and hard to understand in order to try and throw off the player. The first major battle is easy and you shouldn't lose many soldiers at all. But as you proceed through more major battles, the difficulty gets higher. So, it's not luck at all.


 
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I'm sort of new but I made ABS (but still I like yours SonicChaos7 is this for RM2K if so I'ed like to get this


Sorry, it's for RM2k3.
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Post by: Gothxtreme on March 19, 2004, 02:18:27 PM
Good thinking!

I myself am not into that battle system but i like your creativity.This game seems to be promising.


 












:para: BMP's
Title: Great!
Post by: Xecoa on March 19, 2004, 03:29:47 PM
I like the War system and the title of the game just makes it sounds really exciting so when you get a demo out tell me! (B)
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Post by: White Dwarf on March 19, 2004, 03:36:47 PM
It's ok.
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Post by: SonicChaos7 on March 19, 2004, 04:38:27 PM
I'll post the story after I get home today. That way you'll get an understanding of the game. Characters will come soon as well.
Title: Rocks!!!!
Post by: benosalankelley on March 20, 2004, 03:14:33 AM
Legion Saga style wars huh?....unless this is a fan game of legion saga. :D but i don't think its legion saga, you just got insprised with the series really. Good luck with the whole game. :bend:
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Post by: SonicChaos7 on March 20, 2004, 04:38:48 PM
I had the story yesterday, but a series of events happened yesterday that didn't allow me to have it ready yesterday. I'll get it up later today. Again, sorry about the inconvenience.

Here's a battle screen shot.
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Post by: Red Giant on March 20, 2004, 04:58:13 PM
Utilizing Battle animations, I see.
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Post by: SonicChaos7 on March 20, 2004, 05:06:43 PM
Here's another screen shot for you. I'm getting the story retyped as we speak.
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Post by: Pedro Lion on March 20, 2004, 05:24:45 PM
Quote
Originally posted by SonicChaos7
quote:
Looks-like the Legion Saga II war system,It's good and i can see you made the charsets by yourself.The one thing that i don't like in that system is that almost all depends of luck.


Actually it doesn't depend on luck. The enemies give you hints which tell you what they will do next. The trick is trying to decipher what they are saying. I will use hints that are very vague and hard to understand in order to try and throw off the player. The first major battle is easy and you shouldn't lose many soldiers at all. But as you proceed through more major battles, the difficulty gets higher. So, it's not luck at all.


 
quote:
I'm sort of new but I made ABS (but still I like yours SonicChaos7 is this for RM2K if so I'ed like to get this


Sorry, it's for RM2k3.


Oh, it doesn't depend of luck!It looks-like the LS II mixed with LSIII, we have to decipher what the enemy talks.Good!I made a duel battle system that looks-like with the LSIII one, and in that game we have to try to decipher what the enemy talks, just like your system.Good!I liked it! ;)
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Post by: SonicChaos7 on March 20, 2004, 05:25:55 PM
Here's a bit of the background (story... same thing really).

Background

It had been nearly 100 years since the last major war had been waged. But now, things are slowly starting to change. The country of Lavern has become more hostile than ever, attacking villages at will and killing innocent people. But taking complete control of their own country was not enough. King Cleavin of Lavern has now set his sights on Gelmara, a country that has been at peace for many years. They pose a threat to to Lavern, so the king has planned to wipe them out. He made an attack on the Gelmaran forces one day, but was unsuccessful in beating them. His 50,000 could not weaken their force of 80,000. Now the king has called upon the finest mercenaries in the land. They are known as the Stalking Shadow, for they can easilly defeat an enemy within a few minutes without any detection or notice. Cleavin wanted this force... he NEEDED it. Without Gelmara's land he could not be satisfied.
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Post by: SonicChaos7 on March 21, 2004, 05:57:39 PM
Here's a picture of Trent in the database.
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Post by: SaiKar on March 21, 2004, 06:02:22 PM
It would appear that his faceset does not match the rest of the character.
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Post by: SonicChaos7 on March 21, 2004, 06:31:29 PM
I know... I can't make or find a faceset to match the character.  :|
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Post by: SonicChaos7 on March 21, 2004, 09:28:57 PM
I'm currently working on my second major battle which will be harder because the enemy commander only grunts to hint. You must pay close attention to the differences in his grunts in order to find out what attack will come next. Here is the charset that has my war soldiers.
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Post by: SonicChaos7 on March 24, 2004, 12:50:08 AM
Here is another screenshot.
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Post by: SonicChaos7 on March 24, 2004, 12:50:57 AM
Another screenshot (I'll be posting many in a row so don't get pissed at me).
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Post by: SonicChaos7 on March 24, 2004, 12:52:16 AM
My title screen.
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Post by: SonicChaos7 on March 24, 2004, 12:53:45 AM
Major battle with zombies.
Title: nice
Post by: benosalankelley on March 28, 2004, 03:36:06 AM
 :bend: i love this one, i know it has the ls/sui2 style battles, but i love it, finish a demo quickly, i gotta play it. :smoke:
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Post by: Ryoshin on March 29, 2004, 01:13:36 PM
Good, but... What is that dog doing?!
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Post by: SonicChaos7 on March 30, 2004, 01:34:50 AM
He's chasing the sheep. I thought it'd be funny to have something like that in my game. I also have a boy chasing a cat.

Right now I'm currently taking a break before  I finish up my demo. I should be done soon (hopefully).