Charas-Project
Off-Topic => Archive => Old Game Discussion => Topic started by: Carnosa on February 05, 2005, 06:53:37 PM
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Tales of Valor
A new beginning
Characters
Name: Leon
Class: Fighter
Weapon: Sword
Description: A soldier from the country of Tanar, whose fate becomes revealed within the story.
Name: Jared
Class: Fighter
Weapon: Sword
Description: A loyal friend of Leons.(Or so Leon thinks.)
Name: Dart
Class: Warrior
Weapon: Axe
Description: A rebel soldier from the country of Tanar who rivals Leon.
Name: Jake
Class: Lancer
Weapon: Spear
Description: A stealth theif that steals from the king of Syntran.
Storyline
---Ares the God of War forged a sword with the most power for the sole purpose of destroying Gaia. Reane the God of Valor wouldn't stand for it so Reane and Ares battled to the end to which the sword fell through the clouds and into the earth.
---Our hero Leon is merely a soldier in the country of Tanar. He catches a glimpse of something falling from the sky, and investigates. He found the Sword of Valor, created by Ares, but he can't take it because every one in the world is out to get the sword.
---Jared, the heros best friend betrays him and sides with evil and takes the sword to the main enemy in this game and Leon tries to prevent Gaia from being destroyed.
Features
A side-view battle system ( completely functional )
A weapon upgrade system ( completely functional )
Maker
RMXP(The Best)
Screenshots

A picture of the rebel fortress in Tanar.

Inside the rebel base.

Inside the soldiers castle of Tanar, with our main hero and Jared.

In the town of Tanar.
Available Openings
Beta Tester 1 (Closed)
Beta Tester 2 (Closed)
Beta Tester 3 (yapperface)
Beta Tester 4 (sparkiness)
Custom Scripter (Open)
Website Designer (Open)
Please post all your comments on the game I would really like to hear them. PS: I know the screens look fuzzy they just posted like that :(
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WOW, those maps are great, brill screens, i like it, sounds like a good game
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thanks white dwarf i hope to release a demo in a couple months or so
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okay....
the story sounds not really impressing, but i'm sure you can make something out of it. actually it would be nice if you could post more from the story. what happens, after the sword fell on earth?
the screens look okay. just... where's the life in your screens? i mean where are butterflies, dogs, cats, etc? and the textbox isn't amazing. just a normal system, or am i wrong?
although it would be nice to here something about the features (if there are some). and a character-description may also be nice.
hope you will add those informations.
greetz,
cp
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okay
well, the butterflies and stuff arent out because its the middle of a storm in those screens and its like 4 in the morning.
I could post more of the story but im too lazy ill do that later. Right now im mapping a very large city.
Ill have special wars like saga frontier 2 had. There will be duels(thanks to ArcanaGirl). And although I dont have a CBS like your game I think I can actually finish this game and make it seem like a better storyline.
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Carnosa let me test a little of it.
I won't spoil anything, but it looks great!
Keep it up, Carnosa. Good screenis btw.
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I like your screens :), a little more life would make them more interesting, but as you said I don't think many butterflies would be out in the middle of a storm :)
Oh, and if your still using the title screen I made, I have a better version for you with more colors. If your using a differant title screen, then nevermide :p
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I was wondering what all the battle characters i was makin was for!! ;) It sounds like its going to be a great game cant wait to play it when it comes out. Keep up the good work.
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Thanks guys for the feedback and Dragon Blaze Im using a temporary one right now if youd post it just with the title Tales of Valor no subtitles or anything thatd be cool.
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Update This thread was falling from the sky, similar to how Ares' Sword did, so i decided to update.
I also completed the Intro which is by the way 20 mins long.


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first + second screen:
what can i say? a screen of the battle system. of the standard battle system. nothing new, nothing interesting. but the little hero against the big knights looks somehow sweet^^
third screen:
nothing special about it. imo you should add some life to the screens, even if it's night. and the textbox isn't the hit. and some shadow and light effects would be nice. or some clouds or some mist would be okay. then the situation would be more atmospheric.
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I had to scrap the demo so far and I started over because my beta testers found many bugs. Ill release an intro demo once I get it done and tested.
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hey that battle character looks real good!! lol ;)
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Looks promising.
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You've got the heroes, you've got the sideview monsters .... you should kick this project up to Rm2k3.
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It was on Rm2k3 now its on RmXP and I scripted a side view battle system for it as well so ill post screenies once i get a little more done.
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BIG UPDATE (CHECK MAIN POST)