Charas-Project

Off-Topic => Archive => Resources => Topic started by: Valiere on March 22, 2009, 07:09:15 AM

Title: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 22, 2009, 07:09:15 AM
(http://i49.photobucket.com/albums/f271/Serithe/red1.png)

(http://i49.photobucket.com/albums/f271/Serithe/red2.png)



Took me a few hours...Did this completely from scratch, because I wanted a unique template. Comments? Criticism? I'll probably add an "Item" pose and then recolor it a few times and make a male version next.



Title: Re: Baby's First Battle Charset
Post by: Darkfox on March 22, 2009, 07:16:06 AM
Hey that's pretty good! Scratch too huh? Not bad I must say.
Title: Re: Baby's First Battle Charset
Post by: SaiKar on March 22, 2009, 07:36:43 AM
Yeah, you're good. You're far better than most. The collapsed pose is exceptionally realistic.
Title: Re: Baby's First Battle Charset
Post by: HobomasterXXX on March 22, 2009, 08:17:18 AM
Excellent for a first try.
Title: Re: Baby's First Battle Charset
Post by: Moosetroop11 on March 22, 2009, 11:32:14 AM
Looks great. I'm not keen on the limbs though... The arms, especially, need to be longer in most of the poses.
Title: Re: Baby's First Battle Charset
Post by: Fisherson on March 22, 2009, 03:44:15 PM
I love it! It's slightly more compact than RPG 2003 bqattle sets, but man! It just looks so cool, how does it work witjh weapons? Could you make a blank set? I may want to complety redo Warped's battle sets.
Title: Re: Baby's First Battle Charset
Post by: Valiere on March 22, 2009, 05:44:15 PM
Added a sweet "Item" pose. Refresh if you don't see it.

Thanks for the feedback, guys. As far as the limbs being too short....hmm...In some poses, I was trying to show that the arm was bent at the elbow and that, since the arm is pointed toward the viewer, there's some foreshortening going on. It may be a little hard to read, since this is kind of a cartoonishly "deformed" sprite. I'll maybe see if I can tweak it on some frames.

And as far as making a blank set, I intended for the male version to have different poses for a lot of things...like casting a spell, dead, victory, etc. So after I make a few more in this style, I'll see if I can pop out a blank template. ^^
Title: Re: Baby's First Battle Charset
Post by: Cosmos on March 22, 2009, 05:58:11 PM
It's the hair! It makes it look less stiff in most of them =)
Title: Re: Baby's First Battle Charset
Post by: TGF on March 22, 2009, 07:25:51 PM
That looks awesome :d
I'm too scared to try a battlechar sheet :o(not really, just dun wanna try it)
Title: Re: Baby's First Battle Charset
Post by: Valiere on March 22, 2009, 10:29:43 PM
Okay, here is the male version:


(http://i49.photobucket.com/albums/f271/Serithe/male1.png)

(http://i49.photobucket.com/albums/f271/Serithe/male2.png)



I'll re-skin both the male and female next.
Title: Re: Baby's First Battle Charset
Post by: fruckert on March 23, 2009, 04:52:03 AM
Damn dude...you're good...especially for a first timer
Title: Re: Baby's First Battle Charset
Post by: Fisherson on March 23, 2009, 05:50:28 PM
Damn dude...you're good...especially for a first timer

She's a chick, dude. Speaking of which. I've never seen a woman spriter with your talents, not even at the TSR of Sprite data base. ;) Also is you name pronounced Valerie or Val-Leer?
Title: Re: Baby's First Battle Charset
Post by: Valiere on March 23, 2009, 05:57:06 PM
Thank you kindly, and it is pronounced like "valley-air."
Title: Re: Baby's First Battle Charset
Post by: Fisherson on March 23, 2009, 06:10:41 PM
Thank you kindly, and it is pronounced like "valley-air."

Ah! Okay I thought it was somthing like that. I love these battlers, but you can't use normal weapons for them. Also do you use the same style on you chars as you do you battle charas?
Title: Re: Baby's First Battle Charset
Post by: Red Giant on March 23, 2009, 06:16:03 PM
These are epic brilliance, especially the second one. Hard to believe this is your first time you filthy swine liar.
Title: Re: Baby's First Battle Charset
Post by: fruckert on March 23, 2009, 09:29:23 PM
She's a chick, dude.
I call everyone dude, it's just what I do

But yeah...very very very nice
Title: Re: Baby's First Battle Charset
Post by: Valiere on March 24, 2009, 01:19:06 AM
Ah! Okay I thought it was somthing like that. I love these battlers, but you can't use normal weapons for them. Also do you use the same style on you chars as you do you battle charas?

I'm gonna bust out some lovely weapon sets as soon as I finish a request and some re-colors of my previous battle charas. I haven't made charsets for these yet, but I'll probably do them in a similar style, because I have some weird need to be a special and unique snowflake and make special charsets that'll stick out like a sore thumb if you try to fit them in with regular ones.
Title: Re: Baby's First Battle Charset
Post by: Fisherson on March 24, 2009, 02:19:35 PM
I'm gonna bust out some lovely weapon sets as soon as I finish a request and some re-colors of my previous battle charas. I haven't made charsets for these yet, but I'll probably do them in a similar style, because I have some weird need to be a special and unique snowflake and make special charsets that'll stick out like a sore thumb if you try to fit them in with regular ones.

Hmm I'm the opsitite. If all my chara sets don't have the same style I flip out and have to edit them till they do.
Title: Re: Baby's First Battle Charset
Post by: Valiere on March 25, 2009, 02:02:07 AM
Okay, I ran into some big problems trying to recolor my sprites, because I did stupid things like use the same color for the hair as the shoes and the outline of the skin for the shirt and stuff like that. But I fixed it (or most of it), so I went ahead and recolored some of the female sprite. I also added two new poses for firing a pistol or rifle and for using a two-handed weapon, since no one in their right mind can hold a scythe or a buster sword with one hand.

Gonna work on the fixing the male next and adding the new poses. Then -- I swear -- I'm going to make some cool weapon sets that will work for 'em. Seriously.



(http://i49.photobucket.com/albums/f271/Serithe/RedFemale1.png)(http://i49.photobucket.com/albums/f271/Serithe/RedFemale2.png)

(http://i49.photobucket.com/albums/f271/Serithe/AAFemale1.png)(http://i49.photobucket.com/albums/f271/Serithe/AAFemale2.png)

(http://i49.photobucket.com/albums/f271/Serithe/BlondeFemale1.png)(http://i49.photobucket.com/albums/f271/Serithe/BlondeFemale2.png)

(http://i49.photobucket.com/albums/f271/Serithe/HispFemale1.png)(http://i49.photobucket.com/albums/f271/Serithe/HispFemale2.png)

(http://i49.photobucket.com/albums/f271/Serithe/BrownFemale1.png)(http://i49.photobucket.com/albums/f271/Serithe/BrownFemale2.png)

(http://i49.photobucket.com/albums/f271/Serithe/BlackFemale1.png)(http://i49.photobucket.com/albums/f271/Serithe/BlackFemale2.png)
Title: Re: Baby's First Battle Charset
Post by: drenrin2120 on March 25, 2009, 02:37:21 AM
Wow, these are really awesome. And welcome to Charas!
Title: Re: Baby's First Battle Charset
Post by: Valiere on March 25, 2009, 05:49:17 AM
Thanks! Here are the boys. Working on the weapon sets now, but I gotta tell ya, it's harder than it looks. Half the fun is getting the damn weapon handles to align with the battle sets' hands.


(http://i49.photobucket.com/albums/f271/Serithe/RedMale1.png)(http://i49.photobucket.com/albums/f271/Serithe/RedMale2.png)

(http://i49.photobucket.com/albums/f271/Serithe/AAMale1.png)(http://i49.photobucket.com/albums/f271/Serithe/AAMale2.png)

(http://i49.photobucket.com/albums/f271/Serithe/BlondeMale1.png)(http://i49.photobucket.com/albums/f271/Serithe/BlondeMale2.png)

(http://i49.photobucket.com/albums/f271/Serithe/HispMale1.png)(http://i49.photobucket.com/albums/f271/Serithe/HispMale2.png)

(http://i49.photobucket.com/albums/f271/Serithe/BrownMale1.png)(http://i49.photobucket.com/albums/f271/Serithe/BrownMale2.png)

(http://i49.photobucket.com/albums/f271/Serithe/BlackMale1.png)(http://i49.photobucket.com/albums/f271/Serithe/BlackMale2.png)
Title: Re: Baby's First Battle Charset
Post by: SaiKar on March 25, 2009, 06:08:58 AM
The easiest way I have found is to actually copy the attacking pose of the battle character, erase everything but their hands, make sure that the weapon you're creating is always on top of the hands, then erase what remains of them.
Title: Re: Baby's First Battle Charset
Post by: Valiere on March 25, 2009, 06:10:40 AM
I thought of that and did do it, but for some reason it didn't align. Come to think of it, it probably didn't align because I based it on the left-handed attack pose, and the game insists on using the right-handed pose only. Damn.

EDIT: Okay, I got one that looks good, so the rest will surely follow.
Title: Re: Baby's First Battle Charset
Post by: Fisherson on March 25, 2009, 04:21:44 PM
They look good. I like how you used diffrent nationalities it shows you have a truly flexible mind. You have a good looking chance to be a great graphic deisinger after the recesion is over.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 25, 2009, 07:27:51 PM
Thank you, I sure hope so. ^^

All right, here is my first attempt at weapons, a set of swords. These only work for the right-handed pose, but I may make another set for lefties if it seems necessary. I'm planning on making a lot more swords, but I figure I should make a set for each type of weapon first with just generic Medieval-era kinds.

(http://i49.photobucket.com/albums/f271/Serithe/RHSwords.png)

From top to bottom: generic longsword, scimitar, rapier, falchion, shortsword, sabre, flamberge, shotel
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: SaiKar on March 25, 2009, 07:41:11 PM
I thought of that and did do it, but for some reason it didn't align. Come to think of it, it probably didn't align because I based it on the left-handed attack pose, and the game insists on using the right-handed pose only. Damn.

Yeah, all characters are right-handed in combat. Though if you make them able to equip a second weapon, the weapon in the second hand will use the left-handed slot. Alternatively you could just switch the animations for left and right hands to make them attack with their left hand by default, but that opens up a whole new can of alignment issues.

Weapons look pretty good, if a bit standard.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Moosetroop11 on March 25, 2009, 07:52:54 PM
I'm not keen on the top sword or the fifth one down... Seem a bit spritesize style to me. All the others look pretty good! :)
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Darkfox on March 25, 2009, 08:04:13 PM
I agree, weapons look good but are a bit standard, but that's ok. I've seen original weapons that just look silly and unusable. XD They look pretty good anyways.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 25, 2009, 08:31:33 PM
I'm not keen on the top sword or the fifth one down... Seem a bit spritesize style to me. All the others look pretty good! :)

Hard to make those straight-edge swords look anything other than stiff.

And I'll make ridiculous, flashy swords. Just wanted to start off with the basics.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: WarxePB on March 25, 2009, 08:44:44 PM
I agree, weapons look good but are a bit standard, but that's ok. I've seen original weapons that just look silly and unusable. XD They look pretty good anyways.

Perhaps directed to me, hm? :P

The weapons look pretty good. I'm especially fond of the fourth one (the blue jagged one) - consider that design stolen. ;)

Also, don't limit yourself to just swords. There's many, many more varieties of weapons out there than just plain old swords, and considering you're doing this for an RPG project, it doesn't have to be usable in the real world to be usable in-game - remember, in any type of game, "coolness" overrules practicality.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Darkfox on March 25, 2009, 09:51:04 PM
Perhaps directed to me, hm? :P

The weapons look pretty good. I'm especially fond of the fourth one (the blue jagged one) - consider that design stolen. ;)

Also, don't limit yourself to just swords. There's many, many more varieties of weapons out there than just plain old swords, and considering you're doing this for an RPG project, it doesn't have to be usable in the real world to be usable in-game - remember, in any type of game, "coolness" overrules practicality.

Nah, not directed at you. XD Just that some people make these weird ridiculous weapons. XD As far as I've seen, yours are fairly reasonable. I do weird weapons too. None sprited yet though.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Fisherson on March 26, 2009, 12:32:32 AM
Thank you, I sure hope so. ^^

All right, here is my first attempt at weapons, a set of swords. These only work for the right-handed pose, but I may make another set for lefties if it seems necessary. I'm planning on making a lot more swords, but I figure I should make a set for each type of weapon first with just generic Medieval-era kinds.

(http://i49.photobucket.com/albums/f271/Serithe/RHSwords.png)

From top to bottom: generic longsword, scimitar, rapier, falchion, shortsword, sabre, flamberge, shotel

These are good, but just a little basic. It reminds me of Waraxe's early work. Also like how you didn't "buster swordize" them they look about reasonable length.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Darkfox on March 26, 2009, 01:47:19 AM
These are good, but just a little basic. It reminds me of Waraxe's early work. Also like how you didn't "buster swordize" them they look about reasonable length.

I like that, buster swords are passe. XD I give her kudos there too.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 26, 2009, 05:23:01 AM
Okay, here's some clubs.

(http://i49.photobucket.com/albums/f271/Serithe/RHClubs.png)

Top to bottom: cudgel that may as well be a baseball bat, some twirly wooden thing, some random club I made up, hammer, magical curly club thing (I liked the one in the RTP and imitated it a little), cool thorny orb holder, glowing ankh, flaming torch

I also figured out a way to make sure the weapons are aligned properly and fixed a few minor problems with the swords. Refresh if you don't see it.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: SaiKar on March 26, 2009, 05:31:11 AM
I have a very strong impulse now to have a flaming torch be used as a weapon at some (probably contrived) point in my game now...
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 26, 2009, 05:35:13 AM
I'm tellin' ya...with some additional animation that makes it look like you just set the enemy on fire (You can do that, can't you? Hell, I just make the graphics)...insta-cool.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 26, 2009, 09:38:51 PM
The axes.

(http://i49.photobucket.com/albums/f271/Serithe/RHAxes.png)

Regular battleaxe, pickaxe, hatchet, some axe I made up that's literally a purple bat on a stick (It sounded cool at the time), some really sharp axe I don't know the name of, an axe with a giant eyeball (Again, sounded cool), one with red veins going through it, and...to prove that axes don't have to be all death metal...one that looks like a sparkly angel wing.

I just finished these on a school computer, so I can't check their alignment in RM2K3, but I'll fix 'em once I get home.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Darkfox on March 26, 2009, 10:19:26 PM
The sixth one down is Soul Edge as an axe. XD
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 26, 2009, 10:28:07 PM
Only dumber looking.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: fruckert on March 26, 2009, 10:34:12 PM
"Duuuh...I just make head go smoosh/split ^^"

Yeah...these are great looking
No other comment
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Darkfox on March 26, 2009, 11:02:36 PM
Actually it's like Soul Edge in Super Mario RPG. XD

But yeah, these look pretty cool.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 27, 2009, 05:40:32 AM
Thanks! Here's some joke weapons I made for giggles. Not for serious use of course.


(http://i49.photobucket.com/albums/f271/Serithe/JokeWeapons2.png)


Top to bottom...a giant bubble wand, a priceless vase you just broke into a million pieces you clumsy jerk, a pillow, a can of mace, a cobra, a sandwich, one of those sticky hands you get out of vending machines, and some money in case you're up against something you really have no chance against and need to bail



Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: fruckert on March 27, 2009, 05:44:34 AM
Awesome
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Darkfox on March 27, 2009, 05:46:15 AM
Thanks! Here's some joke weapons I made for giggles. Not for serious use of course.


(http://i49.photobucket.com/albums/f271/Serithe/JokeWeapons2.png)


Top to bottom...a giant bubble wand, a priceless vase you just broke into a million pieces you clumsy jerk, a pillow, a can of mace, a cobra, a sandwich, one of those sticky hands you get out of vending machines, and some money in case you're up against something you really have no chance against and need to bail





These are WIN! XD! The sticky hand whip is priceless. And the bubble wand... and the FIVE DOLLAR FOOT-LONG attack. XD
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 27, 2009, 02:07:22 PM
Five-dollar footlong, bwahahaha. Oh, and I noticed you made a siggy of a certain character. :3
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Darkfox on March 27, 2009, 04:46:56 PM
Five-dollar footlong, bwahahaha. Oh, and I noticed you made a siggy of a certain character. :3

Yup! First time in a long time somebody has made something of one of my characters (which are ALL originals XD). ^_^
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Fisherson on March 27, 2009, 05:34:42 PM
The cobra is the coolest weapon i've seen in a while. The sticks and axes look good too. Keep it up, you're quickly becoming one of my favorite artist on this site.

THE LIST

1: InsaneJP
2: X-marks the Ed
3: Valiere
4: Sai'kar
5: Redfox
6: Bluhman
7: Grandy
8: lucas-ireinu
9: Red Giant
10: xJerico
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 27, 2009, 08:01:11 PM
Means a lot. ^_^ I'll make my ascent even quicker by killing the two guys above me.

With a cobra.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Darkfox on March 27, 2009, 08:06:46 PM
Means a lot. ^_^ I'll make my ascent even quicker by killing the two guys above me.

With a cobra.

I'd help but I'm banned from killing. :p
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Fisherson on March 28, 2009, 01:56:00 AM
Means a lot. ^_^ I'll make my ascent even quicker by killing the two guys above me.

With a cobra.

Lol you'll have a hard time. Ed's a psychopathic killer and JP has a different biologic system now that he's an alien martial arts master. Seriously though if you want to beat Ed you just need to have an Original character that I like so much that I want to put it in Warped. To beat JP? You'd have to have created more than 17 (with battle character and Chara set) different characters with distinct personalities. This is literal a preview of all the characters he's created that are playable.
(http://i612.photobucket.com/albums/tt207/Davidstargazer/InsaneJPsPS.png)

Every character facing south is made by him.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 28, 2009, 06:21:09 AM
Only problem with making characters with personalities is I'm not actually making a game. I kinda learned -- after I started and re-started probably 20 RM2K projects when I was 14 -- that my attention span is no good for solo game-making. So the only emotion my sprites are ever going to show is in the sprites themselves.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: DedlellyDeth on March 28, 2009, 06:32:16 AM
Ha ha ha! I also made and destroyed many projects! I would mostly make stuff for the database, not being able to think of a plot for 2 or 3 years. But then I thought, maybe I should half-*** the plot, get on to the gameplay, being the most important thing, and make a plot later. Working well for me! That's an astounding Battlecharset, by the way!
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Darkfox on March 28, 2009, 06:34:03 AM
Mine will span around 100 or so characters. XD
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 28, 2009, 06:45:22 AM
I had a different problem, DD...my first step was always "Gather materials." So I'd try to go out and download every chipset and charset I needed, which was a lot of junk. Then I'd fumble my way through event-making, restarting the game over and over to make sure everything was perfect. By the time the first five minutes of the game were complete, I had come up with a much better idea.

I did toy with the idea of making an RM2K horror game, which still sounds kind of cool to me. I could make it pretty eerie, I tell you. Mindscrew stuff, fourth-wall breakage, references to real-life events....oh god, stop me.

I'd love to see yours when it's finished, Darkfox.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Darkfox on March 28, 2009, 08:33:03 AM
I had a different problem, DD...my first step was always "Gather materials." So I'd try to go out and download every chipset and charset I needed, which was a lot of junk. Then I'd fumble my way through event-making, restarting the game over and over to make sure everything was perfect. By the time the first five minutes of the game were complete, I had come up with a much better idea.

I did toy with the idea of making an RM2K horror game, which still sounds kind of cool to me. I could make it pretty eerie, I tell you. Mindscrew stuff, fourth-wall breakage, references to real-life events....oh god, stop me.

I'd love to see yours when it's finished, Darkfox.

Thanks, I might introduce more characters eventually when I get my thread restarted. Entity III is the only protagonist of the Entity name. XD

As for mindscrew, my boss and character designs get pretty wacked and screwed up. XD
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Moosetroop11 on March 28, 2009, 12:11:58 PM
I love the new weapon sets. Don't burn yourself out on requests and stuff though; charas needs people like you to stick around :p
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: fruckert on March 28, 2009, 08:02:05 PM
Ha ha ha! I also made and destroyed many projects! I would mostly make stuff for the database, not being able to think of a plot for 2 or 3 years. But then I thought, maybe I should half-*** the plot, get on to the gameplay, being the most important thing, and make a plot later. Working well for me! That's an astounding Battlecharset, by the way!
I do exactly the opposite of you
So far, I've written most of the story out, and am still tinkering around with the gameplay
But yeah Valiere...very class-A+ work
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 30, 2009, 05:36:20 PM
I was going to make a neat dagger weaponset, but it occurred to me that probably nobody is going to use it on account it's not RTP-friendly.

Then I started thinking about making a brand new battle charset template that could be added to the generator. It probably wouldn't be like my first battle charset...I'd probably make the body taller and leaner like my Sybel char.

Only thing is, I'd have to make all of the clothing and accessories. Sounds arrogant, I know, but I don't like the idea of the list of clothing and accessories for my template being cluttered with poorly-drawn items with flat color that don't flutter in the wind or anything cool. If I made a generated battle charset, it would need to not look at all generated.

I'm toying with this idea.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 30, 2009, 08:04:07 PM
All right (sorry for the double posting), I'd like to get an idea of what the game-making community would possibly be interested in as far as another battle charset template for the generator. Something like this?

(http://i49.photobucket.com/albums/f271/Serithe/Template2.png)

Yeah, the weapons will look huge for it, but it's sure different from the RTP.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Prpl_Mage on March 30, 2009, 08:05:47 PM
Different indeed but more human and/or mature.
Most people usually complain about the RTP looking childish so this is great.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Darkfox on March 30, 2009, 08:08:01 PM
I'm sorta the gen guy (I upload and update the resources) and I think it looks pretty good to have a set other than the default and FF style.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Fisherson on March 30, 2009, 08:31:41 PM
All right (sorry for the double posting), I'd like to get an idea of what the game-making community would possibly be interested in as far as another battle charset template for the generator. Something like this?

(http://i49.photobucket.com/albums/f271/Serithe/Template2.png)

Yeah, the weapons will look huge for it, but it's sure different from the RTP.

*Drools* It's beutiful! Will it have a weapon set too? Also, are going to abadon you're first style?
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 30, 2009, 08:50:13 PM
Yeah, I'll taylor the weapons I made for it and make some more. And yeah, I'll probably abandon my first battle charset. There's way too many flaws since it was my first....the casting animation is kinda silly, the weapon-swinging animations aren't synchronized and the two-handed one is nigh-useless, and the running animation is flat-out awful. I'm going to try to make this new one perfect, with you guys' input of course.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: SaiKar on March 30, 2009, 08:56:27 PM
Then I started thinking about making a brand new battle charset template that could be added to the generator. It probably wouldn't be like my first battle charset...I'd probably make the body taller and leaner like my Sybel char.

As long as you're comfortable with the fact that you'd be making all the resources for that template by yourself. It's been many years since the bchar generator came out and the number of available resources is still abysmally small. Most people don't have the skill to make resources that line up correctly, and those that do realize that a generated character set will never look as good as one custom created from the ground up.

Not trying to discourage you here, but I've watched that thing for a long time and submitted a few resources to it myself, but it went all sorts of nowhere comared to the normal charaset generator.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 30, 2009, 09:01:01 PM
That's exactly what I'm trying to fix. I actually want to exclusively make things for this template, since I'd love for it all to work together in sync and for all the accessories to be of identical quality. It would take a while to make it truly customizable, yes, but I think it's worth trying to make the battle charset generator actually worth using.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Fisherson on March 30, 2009, 09:04:59 PM
As long as you're comfortable with the fact that you'd be making all the resources for that template by yourself. It's been many years since the bchar generator came out and the number of available resources is still abysmally small. Most people don't have the skill to make resources that line up correctly, and those that do realize that a generated character set will never look as good as one custom created from the ground up.

Not trying to discourage you here, but I've watched that thing for a long time and submitted a few resources to it myself, but it went all sorts of nowhere comared to the normal charaset generator.

We need a new one, but no one knows how to make one, do they? I thought I could do using Game maker, but now realise there's no way to do it like that.

Yeah, I'll taylor the weapons I made for it and make some more. And yeah, I'll probably abandon my first battle charset. There's way too many flaws since it was my first....the casting animation is kinda silly, the weapon-swinging animations aren't synchronized and the two-handed one is nigh-useless, and the running animation is flat-out awful. I'm going to try to make this new one perfect, with you guys' input of course.

Yeah the running animation was pretty bad, but i like the casting animation. I could probably improve your first version since I'm guy with almost no life and I have tons of time on my hands since all my relationships with women fail epically.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 30, 2009, 09:25:33 PM
I only wish you were more honest with us, Fish.

But yeah, you can go wild with my first one.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Fisherson on March 30, 2009, 09:34:07 PM
I only wish you were more honest with us, Fish.

But yeah, you can go wild with my first one.

Huh? What do you mean "honest?" I'm one of the most honest people you'll meet in this day and age in my opinion. Of course I'm a narcissist XD As for your first one I shall make it shine! Especialy when I redo my Legondo Rising characters to use it.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: SaiKar on March 30, 2009, 09:37:37 PM
I could probably improve your first version since I'm guy with almost no life and I have tons of time on my hands since all my relationships with women fail epically.

Maybe it's about time to restart that Charas therapy session topic...
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 30, 2009, 09:38:02 PM
I was making a joke. :P See, it's ironic since you just said something very brutally honest...

Yeah, sarcasm is hard to portray on the internet.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Fisherson on March 30, 2009, 09:47:34 PM
Maybe it's about time to restart that Charas therapy session topic...

Perhaps, but I doubt it would help me. My problem is I;m content being a normal guy who wants to get married, but all the girls I date want to go off to college and think getting married is at 20 is wrong.

I was making a joke. :P See, it's ironic since you just said something very brutally honest...

Yeah, sarcasm is hard to portray on the Internet.

Ah, Sorry. I have a hard time discerning a person's mood on the Internet or in a text message.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: fruckert on March 31, 2009, 02:43:57 AM
I'm a bit late to the party, but damn that template looks good
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 31, 2009, 06:07:39 AM
I'm stumped about what to do about the victory pose. I've always made the victory poses in all my requests character-specific or at the very least gender-specific. I always hated the generic RTP cheers. I kind of wish I could make several different victory poses to choose from, but that seems impractical. Any suggestions for what most people think looks cool?

Of course there'll be hair blowing in the wind. I have my little motifs.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Darkfox on March 31, 2009, 06:23:19 AM
I'm stumped about what to do about the victory pose. I've always made the victory poses in all my requests character-specific or at the very least gender-specific. I always hated the generic RTP cheers. I kind of wish I could make several different victory poses to choose from, but that seems impractical. Any suggestions for what most people think looks cool?

Of course there'll be hair blowing in the wind. I have my little motifs.

Your motifs own. :3

Hm... for males, arms folded is kinda normal (which btw fits well with E3, he does it alot XD) on the other hand guys also tend to throw their arms out in some way or other too, like around where I live, to express victory or accomplishment.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Prpl_Mage on March 31, 2009, 06:27:10 AM
The different victory poses is one of the reasons why the generator doesn't work.
Because the layer with the clothing, hair and and stuff was made for one pose and not every.

Just saying.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 31, 2009, 06:41:20 AM
I think I see what you mean. Ugh...every time I try to use the battle charset generator, what I make somehow ends up looking worse. This is supposed to be the hallmark of the site!

And Darkfox, I try to avoid limbs moving too much (or at all) in victory poses, because depending how fast the game is running, sometimes the sprite ends up moving at hyperspeed, and it looks hilarious.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Darkfox on March 31, 2009, 07:09:30 AM
I think I see what you mean. Ugh...every time I try to use the battle charset generator, what I make somehow ends up looking worse. This is supposed to be the hallmark of the site!

And Darkfox, I try to avoid limbs moving too much (or at all) in victory poses, because depending how fast the game is running, sometimes the sprite ends up moving at hyperspeed, and it looks hilarious.

XD So true
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 31, 2009, 05:05:47 PM
Thought of some good victory poses.

Uh, sorry for asking this here, but is it possible to separate "pants" and "shirts" in the generator instead of one category for all clothing?

See, pants would go below shirts since your pants never overlap your shirt unless you're Urkel. It's foolproof.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Darkfox on March 31, 2009, 05:10:51 PM
It is possible to separate pants form shorts as an accessory.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Prpl_Mage on March 31, 2009, 06:01:29 PM
It is possible to separate pants form shorts as an accessory.
It is possible to separate pants from shirts as an accessory?
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 31, 2009, 06:37:02 PM
But you can only have one accessory. This makes Val sad.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Darkfox on March 31, 2009, 06:41:07 PM
But you can only have one accessory. This makes Val sad.

That's another downside of the bchar generator. No item layers like charaset gen.

It is possible to separate pants from shirts as an accessory?

There's an item slot, but sadly there's only one layer in the gen as Val says. It limits the possabilities. MOAR THAN ONE LAYER PLZ!
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 31, 2009, 06:56:26 PM
Srsly. There should be layers for...in this order...Body, Head, Pants, Shirt (dresses included), Shoes, Gloves, Capes (tricky but doable, I say...includes wacky stuff like wings), Hair, Hats.

But I'm playing backseat programmer here. I'm sure this stuff is difficult to add.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Prpl_Mage on March 31, 2009, 09:52:02 PM
There's an item slot, but sadly there's only one layer in the gen as Val says. It limits the possabilities. MOAR THAN ONE LAYER PLZ!

No, I was just correcting your post DF. You said "pants form shorts" so I assumed you meant "pants from shirts".

As for your grand plans Valerie. I bet it could be done but I don't think anyone will bother until there are enough resources.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on March 31, 2009, 10:02:49 PM
Guess that's where I come in.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Darkfox on March 31, 2009, 10:07:40 PM
No, I was just correcting your post DF. You said "pants form shorts" so I assumed you meant "pants from shirts".

As for your grand plans Valerie. I bet it could be done but I don't think anyone will bother until there are enough resources.

Oh! The smallest things, I get the big ones right but then mistype on some of the small stuff.

Guess that's where I come in.

I can try to lend a hand since summer vacation is coming up, or at least I hope I don't get lazy again. >_<
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on April 01, 2009, 12:51:26 AM
That would be appreciated. I'll post some of the clothing for the template to give you an idea of how I want it to move.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Valiere on April 01, 2009, 05:11:28 AM
All right, I hate it had to come to this, but some real life issues came up, and I need to take a break from this forum, possibly permanently. I'm sorry this had to happen and so soon after I joined, but I'm glad I had the opportunity to fulfill a few people's sprite requests. I want to wish you all good luck in all your future endeavors.

To end on a positive note, I created one last sprite, one I spent a lot of time on that I feel captures the spirit of this forum. I feel it's the apex of my spriting so far, the best one yet, and I think you guys will feel the same way. Farewell.






(http://i49.photobucket.com/albums/f271/Serithe/lol1.png)
(http://i49.photobucket.com/albums/f271/Serithe/lol2.png)
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: HobomasterXXX on April 01, 2009, 06:07:00 AM
I call april fools. Also, win victory pose.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: SaiKar on April 01, 2009, 06:25:13 AM
Dude that's no April Fool's joke. Can't you see the time that went into those? Don't be such a jerk.
Title: Re: Baby's First Battle Charset (now with Baby's First Weaponset)
Post by: Prpl_Mage on April 01, 2009, 03:56:18 PM
Girl, amazing set.