Charas-Project

Game Creation => Requests => Tutorials => Topic started by: Fortet on April 05, 2010, 02:09:59 AM

Title: CMS Problem
Post by: Fortet on April 05, 2010, 02:09:59 AM
So, I've programmed a small menu screen for my game. It doesn't take the player to a new map; instead, it's just an image with another image lied over acting as a selector.
The problem I'm having is keeping the player from moving when moving the selector. Can't stop him. What should I do?
Title: Re: CMS Problem
Post by: Muraiko on April 05, 2010, 02:55:32 AM
If you put in the command: "Move Event: Hero: Wait" and set it to repeat the pattern, then the hero shouldn't be able to move at all.

Keep in mind that after you close the menu, you'll have to insert the command: "Move Event: Hero: (nothing)" so the player can move again.
Title: Re: CMS Problem
Post by: Rowan on April 05, 2010, 02:59:11 AM
The event with the CMS has to have the "auto-start" condition.
Title: Re: CMS Problem
Post by: Muraiko on April 05, 2010, 03:01:43 AM
It doesn't have to be autostart (Or at least I never use 'em). I always just use "Parallel Process".
Title: Re: CMS Problem
Post by: Fortet on April 05, 2010, 04:46:12 AM
Thanks, Muraiko! Worked like a charm :)