Charas-Project

Game Creation => RPG Maker => Topic started by: WolVonhinslik on May 29, 2011, 09:42:34 PM

Title: Hey guys
Post by: WolVonhinslik on May 29, 2011, 09:42:34 PM
Hey guys, Im new here, i have an issue, im using 2k3, im new to using it, but it has more features and i found more tilesets for it (im keeping track of the people whos stuff im using, and making sure they get credit) but this might be a stupid question, how do you change what money is called, i cant seem to find that option, i want it called Salvage.

also i have 2 ideas and i need to know if there possible in game:
1) you equip a gun of some kind, and every use of it, uses a round or 2 (or more on SMGs and stuff) but do alot of damage then the melee weps, but ammo will be rare, but melee weps will be more common but can break…. that’s what im shooting for

2) Some way that the player has to eat, find food and water.

My project is here for now: wolfvonhinslik.tumblr.com, if anyone wants an idea of what it about and why i need these things
Title: Re: Hey guys
Post by: ellie-is on May 29, 2011, 10:31:45 PM
I think its on that last bar on the database menu, but its been ages since I used it.

And yes, its possible, both of those, but it requires knowledges of variables and such. Not very hard to do, I think we have some tutorials somewhere that can help you.
Title: Re: Hey guys
Post by: WarxePB on May 29, 2011, 11:39:51 PM
The Money is in the String menu, on the 4th page at the bottom right.

Making weapons with limited ammo or uses is a bit tricky, but entirely doable. Essentially, you'll want to create a Common Event that uses variables and Conditional Branches to check how much "Ammo" you have (create an item called Ammo, and have it remove one Ammo for every attack). Then call that Common Event in a battle (under the M.Groups tab, make the trigger "(chosen hero) uses the Attack command"). If you don't have any Ammo, inflict the Stun status to that hero, then remove it immediately after - this resets the hero's ATB, so he can't attack if he doesn't have ammo. Alternatively, you could unequip the gun without inflicting and removing the Stun status, so he attacks with his fists instead.

As for breakable weapons, do essentially the same thing, but rather than having an Ammo item, instead have a variable called "Weapon Uses" and subtract one use for every successful attack - and when the variable is 0, remove the hero's weapon with Change Equipment and remove it from the inventory with Item Management.
Title: Re: Hey guys
Post by: WolVonhinslik on May 30, 2011, 01:21:16 AM
I appreciate the assist, are there tutorials for that? im new to rpg maker in general, so everything you said Warxe, just went over my head...lol... i kindof get it tho, im gonna have about 80 different guns and 30-40 different melee weps, and im hoping for 10-20 different rounds for the guns (some guns use the same kind of ammo... IE Glock 9mm will use the same ammo as a Mac 10). thats the biggest one i want, to be able to force the players to be on the look out for food and drink is a 2ndary priority, not really necessary due to i can use that to force them back to camp or whatever story wise.

Also whats the rule/etiquette on using other peoples content here? i have several things from several people (been keeping track of there names to put a Thx in the end credits)
Where is the best places to make pixel art or learn how, id like to use my own stuff, but i have no idea how to do it :\
and not saying im going to, but is it legal to sell games made with RPGmaker 2k3?

also thx for the speedy replys, im defiantly gonna post the completed game here, it might be a while, but ill make sure i post it when im done for everyone to play

Edit: Also thx i found the currency, i was gpoing crazy... unfortunately i cant fit Salvage it only allows 6 letters, i might put SLVG
Title: Re: Hey guys
Post by: ellie-is on May 30, 2011, 02:23:06 AM
It depends. Things on the Complete Resources are all meant for use and are okay if you give credit.
If you go to pixeljoint.com they can help you if you post a WIP on their WIP board.
And nope, it's not legal to sell RPG Maker games.

Hope I helped. [=
Title: Re: Hey guys
Post by: A Forgotten Legend on May 30, 2011, 02:54:32 AM
and not saying im going to, but is it legal to sell games made with RPGmaker 2k3?

But, if you use RPG Makers XP or VX (the ones legally translated and ones you buy for $50) you can, but usually resources taken from other people have different rules about credit if its for a commercial game.  A lot of those resources shouldn't be used and its a better idea to create your own.