Charas-Project
Game Creation => Requests => Topic started by: Mrbrawnie on May 23, 2013, 07:35:02 AM
-
Hi, I searched everywhere I could search for a way to add categories in the inventory but i didn't find anything.
Is there any possible way to do it?If someone knows it would be so great because I really can't find any tutorial on that anywhere.
(I want this for my game because there's way too much items and it would be a lot more simple)
Oh and also I'm not sure if this is the right place to post this so it's okay if it get deleted :P
(Sorry for my bad English too x) )
-
Unless you create a custom menu using your own coding and pictures/sprites you CANNOT add categories to the default inventory system.
-
Okay thanks a lot! :bend:
I'll try to find a good tutorial for costume menu :D
-
Custom(from scratch) menus can be a bit hard to make. But if it is that important, go for it.
The simplest suggestion I would give would be the use of icons in the item names. Icons or colours, or both. So you give all weapons a sword icon at the start of their names for example.
If you don't have access to the help file with all the message codes, here you go:
\n[n] Shows Hero's Name. The N between [] = the ID of the Hero.
\c- Shows a color of text. #=the number of a color. #'s between o-19. Look at the colors on the System 1 set to see which one's which.
\v- Shows the amount that a variable has. #= the ID of the variable.
\s- Changes the text speed. #=the number of the speed you want. A # 1-20 1 being the Fastest.
\\ Shows the character\
\$ Shows the amount of money held.
\! Displays the remainder of the message when the player presses a key.
\. Adds a 1/4 second delay to the rest of the message.
\| adds a 1 second delay to the rest of the meesage.
\>[]\< Shows the message between [] instantly. (Dont include the [] symbols)
\^ Closes the message window without pressing a key
\_ SHows half a space
Special Symbols Using the $ Character
Inventory Symbols
$A=Sword
$B=Shield
$C=Star of Solomen
Planet Symbols (If you've played yu-gi-oh frobidden memories for ps1, then you'll understand what these are)
$D=Sun
$E=Moon
$F=Mercury
$G=Venus
$H=Earth
$I=Mars
$J=Jupiter
$K=Saturn
$L=Uranus
$M=Neptune
$N=Pluto
Horoscope Signs
$O=Aries
$P=Taurus
$Q=Gemini
$R=Cancer
$S=Leo
$T=Virgo
$U=Libya
$V=Scorpia
$W=Sagittarius
$X=Capricorn
$Y=Aquarius
$Z=Pisces
Assorted Symbols (Use lowercase letters)
$a=Face (Smile
$b=Face (Normal
$c=Face (Frowny
$d=Sweat 1
$e=Sweat 2
$f=Spade Clear
$g=Heart Clear
$h=Diamond Clear
$i=Club Clear
$j=Spade Fill
$k=Heart Fill
$l=Diamond Fill
$m=Club Fill
$n=Skull
$o=Cross
$p=Sun
$q=Moon
$r=Dot (small yen)
Arrows
$s=Up
$t=Right
$u=Down
$v=Left
$w=Up-Right
$x=Down-Right
$y=Down-Left
$z=Up-Left
-
Oh my god thanks so much! This will be sooooooo usefull :D
-
That's what I did for items. I used symbols to represent the type of item. It's not categories, but it looks nice none the less. $H is good for potion-like items, $O is good for ailment healers, $D for revivers, $Q for tent-like items, and $r for stat enhancers. Feel free to try other symbols though! :)
-
There is a hacking tool out there that allows you to change the images of the text icons btw. Dunno the name, but it might interest some of yas.
-
Its either RMrecker or ResHack, don't remember which. The topic I made with a bunch of links to those programs seems to just have broken links now so just google them.