Charas-Project

Game Creation => RPG Maker => Topic started by: Fisherson on July 10, 2013, 07:35:23 PM

Title: New Ideas for Warped
Post by: Fisherson on July 10, 2013, 07:35:23 PM
Firstly this thread is created out of desperation because I've had a bunch of revelations and ideas regarding Warped. For the newbies to the scene that's my Star Wars Spoof staring the Charas Members and a few original cast members like my R2 unit Rusty and my medical officer Stu the Moogle. Firstly there's been some cast changes to the playable character list. Jet will no longer be playable, but may appear as a boss. I feel...akward using his OC without his premission and, due to our row last time, well let's just say we aren't on speaking terms. We both seem to prefer it that way and since Jet isn't a techical Charas member anymore perhaps it's for the best anyway. Okay here's a list of the cast currently planned:

Dave:
Class: Pilot/Jedi Shadow.
Abilities: Force Powers and Lightsaber Skills
Weapon: Single handed Lightsaber
He's the main character. Dave arrives in the Orilla Galaxy by accident when he pilots his ship into a Wormhole in space and ends
up crashing on Xia-Lan, where after defeating a Dark Side Adept he obtains a Lightsaber and after being rescued by the Moderator he meets
his Jedi Master Jei-Pi who teaches him the ways of the force in the hopes he can save the galaxy from the growing Sith Menace. Dave is layed back, easy going and a bit of a day dreamer but is a excellent swordsman who enjoys learning new techniques and stances.

Stu Esuna:
Class: Medic
Abilites: Healing Tools
Weaon: Gernade Launcher
The Moogle medic is one of Dave's closest friends, though it's hard to tell. Stu is very stoic and tends to act like he's in charge even when he isn't.
However he's amazingly skilled at medicine and can heal almost any injury.

Rusty:
Class: R2-Unit
Abilities: Tool Add Ons ( Will be explained in Features)
Weapon: Blaster Add On
Rusty is both the Navigator and the protector of the Loyal Dewback's crew. He's easy to get along with but often has
a rather snarky nature unafraid to say what's on his mind...Er in binary anyway. ^_^; Mostly Dave and Force Sensitives can
understand him without a translator.

Mike Rhodes (Angel Walter)
Class: Xenobilogist and Alchemy Expert.
Abilities: Alchemy
Weapon: Sonic devices
Mike is a mysterious fellow from the moment you meet him. He never quite answers your questions and yet some how seems to make you answer his
perfectly. He has a sort of boundless energy and intelegence, but hides it under a gallant charm. Despite acting brave he seems to want to run from allot of fights. Mike allows the party to acess Alchemy and Fuse items together to make necessary ones. This requires "Instructions" though. it should also be noted that once Mike's Sonic Scredriver is recovered he can open most locks on doors...well accept those made of wood, dead lock sealed or protected by Dark Side magic.

Jack 'O Lantern (A character Ed let me use)
Class: Creature
Abilites: (Undetermined)
Weapon: Hand (Has many replacement hands)
Will stay in but will most certainly be listed as "Sith Creation" with a new back story and won't have "randomness" as his ability. Instead
he'll have a set of structured attacks and supportive moves.

Lonewolf:
Class: Fringer/ Chief
Abilities: Instinct
Weapon: Bow and Arrow
Chief Lonewolf first met the young Force Sensitive David when he crashed landed on his home of Xia-Lan. He asked for his help in finding
his kndnapped son and Dave's senses helped him to discover that one of his own advisors, and not a rival tribe, had stolen they boy away.
After getting Dave the parts to fix his communicator he asks to leave with him and have soem adventures of his own. Lonewolf is a simple, but clever
man. He acts like a savage to outsiders then turns around laughing behind their backs like a kid. He tends to speak in simple "I like this much, man!" sort of way. He is a renowed tracker and enjoys hunting the dangerous creatures of the galaxy and taking their pelts as trophies.

Kiteh (Felix's Dangerous Kiteh)
Weapon: Dangerous claws. Rowr. No seriously stop laughing! >.<
Class: Galactic Overlord- Er harmless kat!
Abilities: Many that your human mind can't possibly comprehend.
Will be used but will have a new back story and a radically different personality and more alien design.

Grandy:
Class: Rogue
Abilites: Mugging and Knife Tricks
Weapon: Twin Knives
Right hand man to Marduk. He is a expert in bribery and threats but isn't seen doing many evil acts. He is secretive about
his past life before joining the Purple Syndicate and seems to be very loyal to Marduk. Specilizes in slicing locks, stealing crap and all that
other good "Roguish" stuff.

Valiere:
Class: Force Adept
Abilities: Force Powers
Weapon: Light Whip
A survivor of the disaster at Alofal that nearly destroyed it. She took refuge there and managed to avoid being killed by the mutants
by utilizing her brilliant mind and her command of the her innate power. Till she meets Dave she thinks she has a super power and is a little
disappointed when he reveals he and Skyler have similar powers and abilities.

Phayre:
Class: Mayoral Governor of Charisia
Weapon: Light Foil (Similar to the lightsaber but much easier for a non Force Sensitive to wield)
Abilities: Diplomacy and Fencing.
Phayre was elected Mayoral Governor two years ago just at the start of the Sith's campaign to march across the galaxy and her career has suffered for it. So in order to re-assure people she's still fighting for their freedom she joins Dave's party. Pharye acts like a noble woman most of the time being proper and such, but if she gets angry she lets her accent and manners slip. Her in game powers mostly focus on fencing skills however just for having her in your party some events will allow a "charismatic solution" explained in Features.

Muraiko:
Class: Mechanic
Abilities: Repair
Weapon: Lavanrok (Sith disc launcher)
Muraiko is from a isolated planet now under Sith occupation. He attempts to create a high adaptive droid to fight the Sith but instead revives a old horror from the past and Dave and company have to help he deal with it. Afterwards Muraiko wants to repay the party, and after seeing the terrible condition Dave's ship is in he joins the crew as their mechanic. He isa very energetic and bright fellow, but has easier time with machines than people and thus is very at home living in the Cargo bay of the ship.

Jei-Pi (Insane JP's OC)
Class: Jedi Master
Abilities: Advanced Force Powers
Weapon: Double bladed lightsaber.
Dave's Jedi Master. He appears a bit monstrous with white skin, head tentacles and beady black eyes and speaks telepathically into a person's mind
without having to go through the ridiculous bother of making sounds with his mouth. After all that's for eating things not speaking. The two met on Golanda where he was being "kept prisoner" by Lord Dragonium until he broke free and told Dave he had been waiting for him, not prisoner. No one takes a Jedi Prisoner. After that whole debacle Jei-Pi asks David to be his apprentice and Dave eagerly accepts.

-Villains-

All Sith previously mentioned ,that you may or may not remember, Removed. Explained bellow under "New Villains"

-Cameos-

Razor:
Owner of the greatest Cantina in the Galaxy. He's a merchant who'll sell you all kinds of weapons and info as well as provide you with tips on
missions...After you save his space station from hostile attack anyway. His partner is some kind of anthromophic humanoid.

Grand Admiral Alford Grant (Bluhman's OC)
The commander of the Federation Task Forces ship "the Moderator". Who's contiuing mission is to look for new life forms, bold go where none has gone before and kick sith az. In exchange for passage aboard the Moderator Dave has to agree to help out with the occasional problem they encouter. Such as a mining colony infected by Quote Bugs, a Troll riot on Planet Mosey and such. May appear as a guest character but is totally unmodifiable.

MT-11 (Moosetroop 11)
A Cyborg and the last survivor of a world half moose people. He's one of the MANY bounty hunters who get hired to take Dave in dead or alive after a certain chapter of the game.

Councilor Roy (Zero Kriby-X)
A human Councilor who is supportive of the War by day, but by night his other personality, Zeke, comes out to play tormenting him and trying to sway him
to the Dark Side and it supports the Sith. He valiantly tries to fight it off but is slowly losing ground.

Councilor Dragonium (Dragonium duh! =P):
A politician who has been missing for several months. While on a mission to find him Dave's ship encounters a EM bubble that shorts it out and forces it to
land on the surface...Where he finds Lord Dragonium is secretly ruling over a primitive planet as it's king with his right hand man Keygloo (Domincy/An Obvious Sock Account.).

Meiscool (When I get a chara of him that's spacey and matches my style.)
The Architect for the City of Charasia and Planet Cree, a world for artistic expression that plays a vital role in the Sith's plot. What doesn't? XD

Gemini (A droid version of Gemini)
Designer of the Charasia CPU systems the Gemini droid is programed to act just like it's creator and mimic his every thought and action while serving the Council. Though there is a darker truth to his creation

Lady Sai'Kar:
Once a Charisian Noble woman of extremely high standing. She was said to posses Foresight and was able to see the future. One day she disappeared from the Court and hasn't been seen since. One of her attendants hires Dave to go looking for her and promises him a great reward that can help defeat the Sith if he does.

Dren Renwoz (Drenrin's OC)
A famous rock star who has built his reputation on playing a old style Charisian guitar that has real strings. His band, Apathy, have had many top charting downloads over the years. He plays allot of gigs on Space Station C.

Momeka:
A hermit living on the most isolated sunny beach world in the galaxy. He is said to have great healing powers.

Miname (Missing Name. Also pronounced Min-Nam-Ae)
Once a harmless mouse, now the guardian of a Sith Temple on Tazong who will attack and  maim anyone who tries to enter.

Sarah C:
A cheerful young woman who is considered a rebel on her world just for wearing pants when all women are supposed to wear dresses. She originally started her rebellion to free women of this burden but when Lord Dragonium came to her world and conquered it her interests changed.

Red Dwarf:
Planned to be part of a challenge in the Sith Temple on Tazong along with his lovely companion Flare.

--- New Characters (Party) ---

Zesher (DB's OC)
Once member of a proud race of humanoid saurian who ruled over a world that the Sith and Charisian Federation fought over. In the cross fire his people were massacred. He woke up realizing he had no home and vowed to bring down both sides. He doesn't believe in having a side, one must fight for one's own survival.

Marduk (Purp's OC)
Leader of the largest crime syndicate int eh galaxy of Orilla. He's a collector of Dark Side artifacts and currently letting the Charisians sweat over whether he'll turn over a great relic of Dark Side power to them that is rumored to be powerful enough to end the war...With the Sith as a Victors if they get a hold of it.

Frucktaran "Fruck" 184: (Fruckert's OC with Doctor Who twist)
Part of a crazy mineral grabbing clone dwarf race. This particular individual gives Dave some trouble in the first mission Grand Admiral Grant (See Cameos) hands Dave to prove himself. The little bugger is expert miner though and his "Laser Blunderbuss" is very helpful dealing with the Bug Infestation on the minning astroid of Testanda. He eventually decides to join the party because "It'd be rudy good fun to blow up some dren!"

Skyler (Linkforce's OC)
Not quite the Skyler you know from CD, but a spacer who learns he too is Force sensitive and the two become fast friends after a incident involving the
Sith on his homeworld of Mosey 3.

-- New Characters ( Villains and Antagonists) --

Okay firstly it hit me yesterday we have a ton of evil/misguided members who would make great Sith. Don't get me wrong I made soem gems, but honestly this would suit the "Forum-Characters-In-A-Star-Wars-Spoof" feel. Plus I can add some filler small sub-bosses for the lower heirchy. However let's cover the higher end of the spectrum

The Sith Dynasty:

Ranks: (Dark Lord,Darth Saber, Tyro, Slave)

Darth Raffles (Dark Lord):
Just a name. A whisper of the one who came before but was vanquished by Alex the Brave and Musically Talented Apparently. The members of the Sith all seem to smile like they know some private joke when he's mentioned.

(New) Darth Cerebus (Darth):
Fleet Commander of the entire armada. Formerly Admiral Grant's student and right hand man till he took to experimenting with deadly poisons to deal with his enemies and even those who disagree'd with him. His face was marred in a terrible accident and he was left by Admiral Grant pleading for a "honorable death" in the way of his people. Grant refused and Cerebus thought he'd slowly waste away on the barren moon... Until he was brought back to life by a masked form calling itself "Darth Raffles". The figure took him to it's command ship and had his body repaired and replaced with cybernetics including his once handsome face. He was less than grateful and asked what Raffles wanted of him. The figure said "much" before putting him through several death puzzles and mental anguish and through his pain teaching Cerebus how to use the force. He had little power kinetically and couldn't use Force Strike, or Force Grip but he soon learned he could use his subtle control as a thin blade to rend his enemies bodies and minds little by little. He soon found he always had enjoyed seeing others in pain and now understood why. After poisoning his own master he was given the tittle Darth and he soon demonstrated his skill as a pilot taking down many Charisian ships and is the reason why presently the Federation fleet is short staffed. He has sworn to not only kill Admiral Grant as revenge but to make sure it will be as slow and painful a death as possible. He doesn't bother with lightsabers in battle using powerful Quotium gauntlets to grip their weak blades while their dispensers fill the air with toxins.

Darth Karmen (Sith Saber)
Formely a member of Admiral Grant's Program to create Force Sensitive soldiers to fight the Trolls. She became so obsessed with fighting Trolls and killing them that she used her anger and burned down a whole settlement on Allofall along with her Master Klownus Later she escaped from Junkenbin 9 (The Glaaxy's oldest prison) by her former Master Darth Klownus. She wields a mace made from Quotium (A substance comparable to Chrotosis and Phrink.) and uses the Force to control it.

Darth Klownus (Ghost Clown's OC and Darth)
Karmen's commander. He too became obsessed with with finding Troll Sympathizers and in order to learn more he went to the forbiden world of Spambohr'd and opened the tomb of Raffles using his Holocron as a guide to gain new and more powerful mental interrogation techniques through the Dark Side. Instead he was possessed by the Force Sprit and driven mad. He claimed the title Darth He then took his ship and crew and used them to systematically whipe out any planet with trolls on it. He was soon caught and confronted by Admiral Grant and was sealed in Charabonite along with his misguided apprentice Karmen. He was later released by a mysterious figure calling himself "Darth Raffles" Klownus wields two light Shotos but his true power lies in mental abilities.

Darth Chikahn: (Saber)
A humanoid avion who joined the Sith to free his people from enslavement by the Trolls by gaining more power. He was barbaric and simple by comparison to other advanced races, but had great intelligence and cunning that the other Sith were quite jealous of. In addition to being monstrous in appearance he is also a fearsome fighter and can create homeopathic remedies that can literally bring the dead back to life or those near dead to a state of living. He wielded a primitive scythe that Dave breaks the first time in their encounter. Later He replaces it with one with a laser blade.

Lucus Ireinu (Tyro)
Once known as a famed monster hunter and tamer Lucus Ireinu he was hero to the whole galaxy. Until the day he failed to catch Mythilandados, the fabled creature. He was badly injured to the point he thought he'd die, but Lord Chikahn had other plans. he revived him with primitive but powerful medicine from his world. Lucus would have left right then and there, but he couldn't the medicine couldn't fully heal him and he had to keep coming back for more but he would only get it if he was trained. And so it started like that. But soon Lucas discovered his powers and became fascinated with capturing and training any living creature and enhancing them through Sith Alchemy. His greratist creation is a giant turtle-like creature with near impenetrable skin and deadly breath but he has many more.

Mironic and Trymaker (Slaves)

Mironic and Trymaker are two trolls who were taken prisoner when the Sith conquered their new throne world of Spambor'd. They proved themselves to Darth Raffles by betraying their king's secret hiding place and earned the right to be his personal henchmen. Both have some Dark Side training and conspire with the minor Sith Lords to impress them enough to become apprentices.

Appleman: (Slave)
A strange creature that's part plant. It was created by Darth Irienu as a experiment and nearly discarded for it's horrendous appearance but proved itself worthy by ripping off the arm of Admiral Grant during a conflict. It has since been given a name and allowed to call itself a minion of the Sith Dynasty. Darth Ireinu's Notes: Posses a hyperactive metabolism which lends it surprising speed, agility and strength. It should also be noted it's capable of not going down easily evil when dealt a near lethal blow and has some regenerative capability....Is also heavy drinker and it's advised to lock up even medical alcohol when not supervising it.

-- Current List of Factions--

Charisian Federation (Leader: Pahyre)
Sith Dynasty   (Leader Darth Raffles, supposedly)
The Purple Syndicate (Leader: Marduk)
Frucktaran Empire (Leader: Unkown)
Troll Kingdom: (Leader: Unkown)

-- Features --
The following is a list of features that may still appear in Warped. Note: many have changed.

Alchemy System:
The ability to mix items to make more? Yeah that's still in there.

Build a Lightsaber:
Your first lightsaber will last Dave a good while, but has a low attack rating and no bous abilities. In order to get these you have to mix and match parts obtained by either finding, buying or stealing them. It should be noted that characters who start out with lightsabers will have stronger versions of their weapons and some bonuses are automatic. Val= Hit all foes Sky= Two Handed Grip and excreta. However adding new parts to your sabers will not change their style. Dave always weilds a single handed saber, Skyle a two handed saber, Val a Light Whip and Jei-Pi a double bladed saber. It should also be noted Phayre's weapon is NOT a lightsaber. The Light Foil is actually stronger in damage ratio and the fact it can still damage foes in Quotium Armor but has no ability to change out it's parts. Also in order to upgrade your damage and change the blade's color you need to buy and equip a Crystal.

Crystals:
In order to change your blade color and gain more attack power you need to buy Crystals and equip them. Changing out yoru lightsaber's parts can help, but the Crystal upgrades the damage ratio and adds certain powers like "Break Blade" for Synthetic Crystals or "Stun" for Impact Crystals and such. This is done also so that it won't appear like every merchant in the universe has lightsabers to sell. ^_^;

Dual Use Force Powers:
Some powers have Dual Use meaning they have use in battle and also outside of it. Some these Dave will learn are:

Burst of Speed:
This allows him to expend his Force Points to move at a quickened pace. It can be useful for getting across falling bridges, past way too quick poison arrows shooting out of the wall and even to avoid monsters if desired. In battle it increases his reaction making him faster to act in battle.

Force Jump:
This allows Dave to leap to incredible heights as well leap over obstacles in the way. In battle it can be used as "Jump Slash" which works a bit like the jump attack in FF4 but not quite. Still working out the kinks there. =/

Force Push
This allows Dave to move objects on the map. Can be used to solve puzzles but likely not to toss enemies about unless I find a short cut in the code. In battle it's powerful shove that can stun foes.

-Party Specific Skills-
When you gain certain party members/ abilities you gain a new option in the NPC conversations and some story based cut scenes. These can radically alter things in your favor. They are...

Jedi Mind Trick:
After you recruit Jei-Pi he'll teach Dave how to use the Force to fool the weak minded.

Diplomacy:
While Pharye is with the party she can use Charisma to try and charm people into doing what the party needs.

Loot:
While Grandy is with the party you gain extra items from dead enemies you can't always get normally.

Threaten:
While Marduk is with the party you can terrify your enemies into submission or force people to see you point of view. Gains a Dark Side point to Dave if if you do though (See Dark Side)

Regeneration:
As long as Stu is with the party they gain a little HP recovery every time battle ends or they walk about.

Computer Hack:
Rusty can use a Computer Probe to do this when you purchase one. It allows him to go into Hacking Mode which is  sort of Mini Game used to solve special puzzles or open doors.

Alchemy:
When Mike is in the party you can use his Alchemy Pot to fuse items together and make more useful ones.

Create Art:
While Val is with the Party you can combine "Art Supplies" to attempt to make rare works that can be sold of cash or displayed in her room.

Repair:
When Muraiko is with the party he can use "Parts" to repair things such as broken computer so Rusty can Hack them or even malfunctioning doors and even Rusty while on the ship if Rusty is suffering from CPU Freeze or Virus.

Mine:
While Fruck is with the party he can dig tunnels in thick rock and even extract materials.

Psych Up:
While Skyler is in the party he gives everyone a little extra attack and skill.

Naplam Breath:
Zesher's skill. It can be used to light fires and melt ice or steel.

Additional Stats:
Some stats in Warped do not function ion battle and mostly are used in side quests or special missions. These include:

Charisma: This determines how much people like you. The more you have the more people will go out of their way to do things for you.

Infamy: This determines how much people fear you. The more you have the better your creed will be with some people.

There will be more just need to think up how I'm going to use them.

- Beware Dark Side -

As you go through the game you'll notice that if you behave a certain way you'll get a dark side point. Now one or two isn't too bad, but get four and you'll notice Dave doesn't look the same. His eyes will yellow, his skin will pale and he'll have a different move set with less balanced stats. This don't seem to bad right? Wrong! Get more than four and Dave will go into "Rage Mode" and you will loose control of him in battle and unlike regular Beserk this can't be cured by Stu or an item. You have to go through one of these steps:

1: Visit a Tranquility Nexus. These are everywhere and visiting one will replenish all your lost HP, FP and remove up to ten Dark Side points. After you visit it is erased and can never been returned to.  Fear not though there's at least one per main planet and sometime some hidden ones on bonus worlds.

2: Atonement is another good way but is slower and you can only do it a maximum of three times. Go talk to Momeka, Jei-Pi or Sai'Kar to do an Atonement Mission. Note: You gain no EXP during these missions.

3: If you manage to acquire it the Holocron of Alex will drain some MP but will remove five Darkside points. It never breaks.

Special note on Dark Side Rage: You can't acquire more than 20 Darkside Points and if I have time there will be secret ending that you can only unlock if you defeat the final boss in Dark Side Rage.

Rank:
Since you agree'd to join Admiral Grant's special squad you have a rank. This is mostly unimportant to the story but it should be noted that rank can give you some advantages. You gain Rank Points when you defeat an extra enemy or do side quests while on a world. Ranks are:

0 Grunt: This gains you no benefits.
5 Rack an' File: Lower ranked soldiers may speak to you differently while aboard the Moderator or on Charisian star base.
10 Scout: You have acess to the weapons locker now. Mostly it'll contain what you already have more than likely.
 25 Lieutenant: Officers will not look at you less like scum and may even tell you things they wouldn't before.
50 Lieutenant Commander: You can now recruit escort fighters when in space battles.
125 Captain: You may a Star Destroyer to your party in the space battles section.
250 Colonel: You get a unique item and can use "Covering Fire". In battle.
1500 Commander: You have access to minor files on the CPU without having to use Hack.
4500 General: You get Ceremonial Vibroblade and gain 20+ Charisma.
10,000 Lt. General: +10 more Charisma and you can now acess Restricted Files on the CPU without Hack.
50,000 Admiral: You get unique item, 5+ more Charisma and can recruit the Moderator to your space battle party.
100,000 Charisian Knight: You gain a unique "Sword of the Command" a unique set of armor and Prototype Charisian Cruiser as a recruit in space battles.

-- Destinations --

Note on Planets and Phenomina:
Some planets need Coordinates to become available. These have to be bought or earned and must be stored in Rusty's databanks which only have limited space if you don't upgrade them. Though most of your mission destinations will show up as you complete missions 100%. Though some are just bonus worlds with a few side quests or just "walking around" worlds with some interactive stuff but mostly there for show.

List of Planets and Stellar Phenomena in the Orilla Galaxy:

Charisa:
 Home of the Charisian Federation and Charisa City. The planet itself is mostly wild and overrun with monsters, but the city is located on a piece of fertile land held in the sky by the Gemini Device.

Space Station C:
Razor's floating Pubb orbiting Charisia. A hang out for many types of beings and good place to find out about rumors floating around
the galaxy. As well as get a Pan Galactic Gargle Blaster or whatever your poison is.

Spambord'd:
An inhospitable planet and former home of the Troll Kingdom. Now the throne world of Darth Raffles and the Sith Dynasty.

Kial:
A desert that is populated  by odd crystalline growth and little else. It is rumored to be the base of operations for Marduk and his Syndicate.

Lumina:
A planet said to be covered in blue sand with many caves lined with Crystals.

Golanda:
A primitive planet that stills believes in witch craft. Lord Dragonium helps fuel this belief and has settled in quite nicely there.

Cree:
A world of beauty and artistic achievement. Said to be one of the most peaceful worlds in the galaxy. They don't even have
a military forces or weapons.
Phylos 4:
A world covered by oceans with a few scatterings of tiny islands. It's considered primitive and you are advised not to land there. Also suspected of
being a illegal trading world used by Marduk.

Arpi:
A pleasure planet with only one facility that provides constant entertainment, and life support, for all who come allowing them to select a role and become it for a while , blowing off steam of long space flights with little to do other than fight monsters and defeat the Sith.

Testanda:


Quotis: A mining asteroid that's the main source of Quotium a usefull material for making break-proof Vibro Blades and other weapons the Federation needs to fight the Sith.

Alofal:
A ruined world that was once the jewel of the Chrisian Federation and major trading outpost. Now it is a Dark Side Nexus full of strange monsters and reguees who fight them daily for survival.

Troglodita:
The new home of the trolls and their high king. Little is known about it other than socuting missions to the world have proven very costly in personale.

Mosey 3:
A trading outpost of the Federation that has many alien ruins on it's surface and see's a good deal of tourists because of it.

Tazong:
A heavily jungle ridden world that holds a temple radiating with Dark Side energy.

Archem Nebula:
A strange dark mass that appears on the parth to Arpi. Ships that enter it disappear forever and  thus it's advised you avoid it.

Lumina:
Rumored to be the most beautiful world in the galaxy. It's also said to be just a legend. It's surface is said to be covered in ruins that were once Alex's throne world when he ruled the galaxy with a just and benevolent hand. Jei-Pi gives Dave the coordinates and has him run the Jedi Trials here.
Title: Re: New Ideas for Warped
Post by: DragonBlaze on July 10, 2013, 07:49:55 PM
Sounds interesting, have you made any progress on the game or is it just in the 'idea' phase?
Title: Re: New Ideas for Warped
Post by: lonewolf on July 10, 2013, 10:43:42 PM
hi don't for get the space page
http://www.charas-project.net/forum/index.php?topic=25131.msg297387#msg297387 (http://www.charas-project.net/forum/index.php?topic=25131.msg297387#msg297387)
you may get the chipset and some charaset's
i help you out with all the space things i have all so
i let you use some music that we made with a space fell in the music

all so i got this
http://www.charas-project.net/forum/index.php?topic=23515.0 (http://www.charas-project.net/forum/index.php?topic=23515.0)
Title: Re: New Ideas for Warped
Post by: Prpl_Mage on July 12, 2013, 03:37:40 PM
Yay for still being in this one, and still a bad guy-type of person.

Also, needs more screenshots
Title: Re: New Ideas for Warped
Post by: Fisherson on July 12, 2013, 06:03:43 PM
Sounds interesting, have you made any progress on the game or is it just in the 'idea' phase?

Ah alas the old game demo is 100% in tact...But needs many, many re-visions before there can be a real game again. I mean the sprites I was using are all out of date except for Lonewolf's battle chara and some playble characters
regular overworld sprites. The old ABS needs to be stripped out and put in it's own folder since it will no longer be a part of Warped sadly. I just can't replicate the codding so I'm going back to the turn based ship to ship battles I had
planned from the beginning. Unless somebody wants to take a whack at Muraiko's codding engine or build one simular. Cuase honestly his fingerprint is so unique I can't get my head around how he did it. Sides this way you can form ship
parties and even go back to having escort fighters and stuff. It means a  bit more work on the making the actual ship battle sets, but it'll be worth it I think.

Yay for still being in this one, and still a bad guy-type of person.

Also, needs more screenshots

Again, this is not a game thread I just didn't know where to put it XD I thought about my DA but honestly the last time I posted Warped related material there it didn't work out. Sides it's mostly for my art and RPing
needs there so better to do it on the site it's based on. This is a "suggestion" and discussion board as to what to do with Warped and get everything straight while fixing the old stuff that's busted. Heck Xia-Lan's first dungeon is mostly in
tact and is somewhat play throughable, but not none of the monsters work and the telport and tile set errors are just....Ooooh so irritating! >_<; I was so smart and yet so...eager to impress that I rushed into stuff or left stuff half done. I
like to think I'm a little bit better and more patient now that I'm older.
Title: Re: New Ideas for Warped
Post by: Cerebus on July 13, 2013, 07:32:30 AM
I'm saddened.
Title: Re: New Ideas for Warped
Post by: Prpl_Mage on July 13, 2013, 07:42:29 AM
I hereby declare Cerebus to be my unlawful general of outlaws.
Title: Re: New Ideas for Warped
Post by: Cerebus on July 13, 2013, 08:18:31 AM
I can see your character leads a crime syndicate, but I can also see that you're supposed to be a party member.

I'd personally see him more as a Sith, though. Since Cerebus is supposed to be a high ranked military officer on the villain side, I feel that a Sith would be closer to his "original" self.
He's also a military science guy who primarily use poison as weapons and other stuff, although I'm not quite sure how well this could fit in.

However, you're free to use him for any role you think he can fill in.
Just make sure that if he ever personally helps the party, it's because his leader ordered it or something!
Title: Re: New Ideas for Warped
Post by: Momeka on July 13, 2013, 08:53:40 PM
I got both a good and evil cameo?
Title: Re: New Ideas for Warped
Post by: fruckert on July 13, 2013, 09:50:48 PM
I do hope you understand how assigning people you actually know to heroic/villainous roles in your pet project sounds.
Namely "I don't like the villains, and want to beat them up in a video game."

Not saying that that's the case, I don't know that myself, but that's what appearances are telling me.
Title: Re: New Ideas for Warped
Post by: Fisherson on July 14, 2013, 03:23:44 AM
I hereby declare Cerebus to be my unlawful general of outlaws.

I think Grands would be disspointed. He's supposed to be your right hand man in the original draft. XD Sides Cerebus makes a good point that he'd make a very good Sith.
He already has many of the best qualities. Devious, poinson master and he has a mask! XD

I got both a good and evil cameo?

Yep! It's mostly last minute, but I wanted to use Appleman again as I may not get to use him in my "The Misadventures of Jet and David" game. ^_^; Alot of changes to that. It's also why Trymaker and Mir were ported over here.
Momeka practically is a little pink "Yoda" in attitude and appearance already so why not use him? Heck he's one of the three I'm considering for Dave's Jedi Teacher.

I do hope you understand how assigning people you actually know to heroic/villainous roles in your pet project sounds.
Namely "I don't like the villains, and want to beat them up in a video game."

Not saying that that's the case, I don't know that myself, but that's what appearances are telling me.

XD Firstly I respect all of Charas villains. Real and imaginary. Secondly it's a paradoy, Fruck! Lighten up. ^_^ It doesn't really villainize anybody. Kinda like how you and I fought the clone Ed remember? That was fun but Ed isn't really like that and I have no animosity towards anyone not even Raffles the king of all trolls in reality. I just see these stories in my head and use forum members to act it out. Oh and thirdly do you like the Frucket I made up for this? I know it needs more info, but I was hopping to save that for a real game thread. XD One where i can show a re-painted version of the sprite I made for you. <.<

NOTICE: Check the top info regularly as I will occasionally add new info or revise things. Likely to be doing this all year long if that's what it takes. And for those who don't feel like looking back here's a list of new things:

Jei-Pi added as a party member, Cerebus added as a Sith, though if I just had a better name I'd go with more than "Darth Cerebus", I added some features not all of them. Discarded a bunch. Hmm let's see what else...Ah I will be posting face sets and some early ideas on some characters re-designs and I wondered since I missed on awesome Charas character, Cerebus, the first time does anybody want me to include them/ somebody they know in the cameos or villains? Heck I may accept more heroes but right now I'm still juggling the ones I have. Sides Cameos are more fun to do sometimes.
Title: Re: New Ideas for Warped
Post by: DragonBlaze on July 16, 2013, 05:32:15 AM
Quote
does anybody want me to include them/ somebody they know in the cameos or villains? Heck I may accept more heroes but right now I'm still juggling the ones I have. Sides Cameos are more fun to do sometimes.

Sure, sign me up for whatever :)
Title: Re: New Ideas for Warped
Post by: Cerebus on July 16, 2013, 09:54:57 AM
Not bad, not bad. I like it. Especially the "lack of Force Power" part considering Cerebus isn't capable of using any magic himself, relying on strength, agility and poison to deal with opponents.

Now I'm not sure if Warped includes other Star Wars races, but Cerebus isn't supposed to be human. I know there are a few canine races, like the Shistavanen or the Bothans.
If you'd rather stick to humans, it's all fine, though. I know it's mainly cameos and not exact replicas of the characters.

Speaking of cameos, I guess I could suggest Sarah C. Could be a simple villager cameo appearance or something if you find yourself with too many heroes/good side character.
Title: Re: New Ideas for Warped
Post by: Fisherson on July 17, 2013, 03:40:15 AM
Sure, sign me up for whatever :)

Alright then! Want me to extrapolate from what I think or you send me a bio and I work some it into a character?

Not bad, not bad. I like it. Especially the "lack of Force Power" part considering Cerebus isn't capable of using any magic himself, relying on strength, agility and poison to deal with opponents.

Now I'm not sure if Warped includes other Star Wars races, but Cerebus isn't supposed to be human. I know there are a few canine races, like the Shistavanen or the Bothans.
If you'd rather stick to humans, it's all fine, though. I know it's mainly cameos and not exact replicas of the characters.

Speaking of cameos, I guess I could suggest Sarah C. Could be a simple villager cameo appearance or something if you find yourself with too many heroes/good side character.

First I love that you loved the idea of being what I call "Coran Horn-like", since he couldn't use alter skills like Fush Push and stuff, and I did not know that about Cerebus. One day I have to get a page/wiki thing goign for people's
OCs XD Just so I can look this stuff up when I want to add them to my charas based games.

Warped did, but now I'm trying to go 100% original... Even though I love Bothans and Shistavens, you get major points just for referencing them by the way. ^_- Anthros are either going to be sperated by species or grouped together,
since we have a few people/characters who are anthros. I'm thinking of borrowing a name I used way back when I was heavily into making anthros and drawing them. I had a world for them where everyone was one and it was called
"Anthrosia" Anthrosians? Perhaps. Some races I won't have to bother with though. Such as Archem, Package Man and such. They are just like the more rare races of the SW Galaxy. Like Yoda's- *Realizes he was about to compare Archem to Yoda*
...>.<; Oh and for the reacord I hate to just stick to humans. It is one of the WORST things I think an RPG can do. >_- ...Wait alienize the humans? O.O *Kisses Cerebus on each side of his mask* You are a genius, sir!

Oh I plan on using Sarah C. I had thought as a waitress on Pub C. but then again a simple villager would do for the world Dragy is holding hostage. >.> Hmm I'll have to ponder on that.
Title: Re: New Ideas for Warped
Post by: Momeka on July 17, 2013, 06:55:13 AM
Enough with ideas, get to work and do something with it!
Title: Re: New Ideas for Warped
Post by: Fisherson on July 17, 2013, 01:52:20 PM
Enough with ideas, get to work and do something with it!

But if I do that I'll have to quit Misadventures-...Ah ya know what? Fine. For you I will start a file for this, or use the old one since it's some what more complete on the maps and stuff, and actually start making junk. Though I'll be calling in some favors when I get up to "making people spacey".  Oh and I need to talk about
the changes to the ABS and other stuff that's changed. Though I'm still going to treat this as a idea thread. It psyches out my mind and keeps it absentmindedly working on things without fretting.
Title: Re: New Ideas for Warped
Post by: DragonBlaze on July 17, 2013, 05:42:35 PM
Alright then! Want me to extrapolate from what I think or you send me a bio and I work some it into a character?

I can give you as much information as you want and/or some graphics. Since I don't know the background of the plot, would it be best if I just provided a personality and possibly a very vague background and you work that into a bio? Also come to think of it, I would prefer to be a villain than a cameo as well, muahahaha!
Title: Re: New Ideas for Warped
Post by: Fisherson on July 18, 2013, 05:15:31 PM
I can give you as much information as you want and/or some graphics. Since I don't know the background of the plot, would it be best if I just provided a personality and possibly a very vague background and you work that into a bio? Also come to think of it, I would prefer to be a villain than a cameo as well, muahahaha!

XD Oh Warped's background isn't hard to understand. It's basically a crazy space opera + a ton of weird Charas Project ideas and races + a convoluted story + Star Wars elements without the SW universe. See?? Simple. ^_^
J/k Okay here's the dealio. Give me basic stuff and I'll give you one of the last spots. Your rank will depend on where I can fit you though. So go ahead and tell me a short, but informative back story either here or via PM.
Title: Re: New Ideas for Warped
Post by: lonewolf on July 19, 2013, 12:04:23 AM
did you need any charsets of lone wolf native's as i got some new one's in the making
i was going to make some steam punk looking one's as tiggerboyz07 made some cool
LEGO steam punk men i was going to make in to charasets
Title: Re: New Ideas for Warped
Post by: Fisherson on July 19, 2013, 03:14:46 AM
did you need any charsets of lone wolf native's as i got some new one's in the making
i was going to make some steam punk looking one's as tiggerboyz07 made some cool
LEGO steam punk men i was going to make in to charasets

Any resources you want to send me are welcome. It'll save me some time and effort fixing the old natives if you have new ones with less motion error and the one's that aren't formated right and won't
import. Also sorry I didn't reply to you post earlier. I just saw it yesterday when I was replying to Cerebus and meant to get back to it. I'll go check those links you sent now.
Title: Re: New Ideas for Warped
Post by: Fisherson on August 02, 2013, 06:38:51 PM
Update: Zesher (DB's character) Has been added to playable~ Preliminary images of the cast coming soon!
Title: Re: New Ideas for Warped
Post by: Meiscool on August 03, 2013, 05:58:19 AM
I read through half of the first post before I started quick scrolling. It looks like a ton of work!!!
If you're committed to it, go for it. I find that forum based games can be kind of hard to balance between "good game" and "obviously representative of a certain group of people".

If you're going for both, I highly recommend you focus on one or the other. It can be a bad game by itself, but great in the hands of our forum commoners if done right. On the other hand, it can be a great game and have a splash of the forum. Really hard to have it focus on both though, at least in my mind.
BTW, I think my cameo is well suited. Being an architect sounds like me lol. Use any sprite you want, idc.
Title: Re: New Ideas for Warped
Post by: Fisherson on August 05, 2013, 07:41:23 PM
Well Meis firstly thanks for the comment! ^_^ Nice to see you around my thread. I'm not sure but I think I forgot you last time so wanted to make it up by at least giving you a cameo
as for which sprite to use...Um...do you have some I can pick from? I only have some of your awesome super smoothly sprited ones on one of my discs buried in pile somewhere. I never
saw one that reminded me of you. You are always one of those members who I can't put a face to. As for making the game trust me. I've learned my lessons the hard way from the
first two attempts. I'm not going to purely please my fans, but I will listen to them and I'm not just doing this for myself, but as a tribute to what I see the forum as. So in all likelihood
there will be some people who don't like the way I portray them and likely will be verbal about it. ^_^; But I predict all in all? It'll be a smash. It's the systems that will be crazy to
work on. I may throw out some and I may even invent new ones so don't worry about them it's the ABS that I was worried about. I think I've found a solution to that though. Will be talking
about it on my next update.
Title: Re: New Ideas for Warped
Post by: A Forgotten Legend on August 07, 2013, 02:55:08 AM
Everytime I picture meiscool, I picture the guy with a huge mustache from a few years ago. haha