Charas-Project

Game Creation => RPG Maker => Topic started by: evmaster on October 07, 2014, 09:06:27 PM

Title: One Event Multiple Switches
Post by: evmaster on October 07, 2014, 09:06:27 PM
So I know switches and variable. But I have never been able to figure out how to get one event to have multiple switches.

What I mean is more than one page with the latest switch replacing the event of the last page. Is this even possible?

For example:

Random Npc changes to a blank graphic back to a normal graphic and back to a blank. All in one event on different pages.

I can't have those previous switches off and just one switch is in effect at a time.

Am I making sense?

PS: This is for Rpg Maker Vx Ace
Title: Re: One Event Multiple Switches
Post by: Moosetroop11 on October 07, 2014, 09:22:54 PM
I dunno about VX Ace, but in rm2k3 the latest page always has priority. So if all the switches were on, the very last page will be the one the event is. If that last switch turns off, the second to last will be the current event and so on.
Title: Re: One Event Multiple Switches
Post by: Meiscool on October 08, 2014, 03:48:10 AM
You can just use a movement command to change the event's image rather than use switches for that right?
Title: Re: One Event Multiple Switches
Post by: Prpl_Mage on October 08, 2014, 07:32:47 AM
Use variables instead of switches. At least when progress in linear
Title: Re: One Event Multiple Switches
Post by: Momeka on October 08, 2014, 10:53:45 AM
You can just use a movement command to change the event's image rather than use switches for that right?

This, will save you a bunch of switches and variables.
Title: Re: One Event Multiple Switches
Post by: Rahl on October 09, 2014, 12:58:42 AM
With VXA you can say have this:

Page 1: Switch 1 ON
Page 2: Switch 1 ON & Self Switch A ON
Page 3: Switch 1 ON & Switch 2 ON & Self Switch ON

The priority goes to whoever have the most true switches, in this example if you have Switch 1,2,A on then page 3 will be shown, even though the requirements for page 1 and 2 are met. I'm not sure exactly what your asking about but from what I'm getting from it this is how I would explain it.