Charas-Project
Game Creation => Completed Games and Demos => Topic started by: Riderx40 on January 01, 2015, 05:40:32 PM
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Story:
Jack's father died under mysterious circumstances. Believing that his soul was taken prematurely, Jack decides to brave a trip to the underworld to save him. Jack's first trial are a set of 12 gems that he must collect to open the Gate of Sorrow. His next trial is passing through sacred land to the Tower of Infinity, the only connection between Heaven and Hell.
Meanwhile, Darkon has a lust for power, and desires to gather the Feather of Algos and the Nail of Zerius. With these artifacts, he would be granted energies such that has not been seen since the mad emperor, Manvill. The Jupiter Kingdom is aware of this, and does what it can to prevent it. In an ironic coincidence, these artifacts are on the trail Jack needs to follow for his own quest. Darkon will doubtless show no mercy, but, how will the Jupiter Kingdom perceive Jack?
Personal background:
This game was inspired by Virgil’s epic, The Aeneid. The inspiration being that Aeneas descends into Dis (the underworld) to visit his father’s spirit.
the game contains:
Mini games,Party selector,Class changer(only one member can change classe),Summons,Overworld skills
Tons of secrets,and more…
I tired to make an RPG balanced between Action and Strategy..as i want to make
the player looks froward..and keeps him feel that there is more to come!
The Game is a sample RPG with a rather cliche plot more like dragon quest..
your objective is to gather 12 gems and travel into the tower of infinity..
Most of the graphics are taken from this huge source base..
http://translate.google.com/translate?hl=fr&sl=ja&tl=en&u=http%3A%2F%2Fwww54.atwiki.jp%2Fviprpg_sozai%2Fpages%2F25.html&sandbox=1 (http://translate.google.com/translate?hl=fr&sl=ja&tl=en&u=http%3A%2F%2Fwww54.atwiki.jp%2Fviprpg_sozai%2Fpages%2F25.html&sandbox=1)
For some of you who don’t know about this website…it a site decated to Rpgmaker 2k and 2k3 characters
they are really helpful..and of course they are for public use..*
DOWNLOAD LINK TO THE DEMO:
http://www.mediafire.com/download/xdditadz4je8vb5/Finalbound+Demo.zip (http://www.mediafire.com/download/xdditadz4je8vb5/Finalbound+Demo.zip)
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hi is only up to the kingdom you can play ? where you hit the man on his head
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No.the demo ends after you watch the drowning scene...and that part is still far away,what is it?is there is a problem in the game?
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I just found another tiny problem...some files are missing!!so you should just download
the rtp 1.32 to fix that problem...
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Looks like you put lots of little cutscene images in and stuff which is pretty cool.
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Thanks...most of them kinda suck :P
but atleast the're better than nothing!!
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UPDATE:
The new demo is uploaded...all the files are included..i guess...make sure to report
anu bugs or problems with the game..have fun!
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testing it know
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this is a good but that dragon keeps killing me
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Okey..first try to grind a little bit (to get some new attack skills)...and then when you fight the red dragon you will notice that simon joint the party..in the battle,try to use his holy water and holy cross in the item
section they deal great amount of damage...when somebody's health get lower than 30,HEAL UP..
and the boss should be easy!!...
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BIG FAT UPDATES:
I've uploaded a new demo with some new features:
-Animated monsters...
-Improved and more detailed Maps.
-New Secretes...
-New Enemys
-New skills.
-Trophy System.
-New Puzzles.
-An Better Intro.(for no reason..)
New Screenshots:
[spoiler](http://i.imgur.com/rgQKvRk.png)
(http://i.imgur.com/ATRy4NA.png)
(http://i.imgur.com/VZPVV88.png)
(http://i.imgur.com/pRHIi0p.png)
(http://i.imgur.com/b0eeft8.png)[/spoiler]
DOWNLOAD LINK:
http://www.mediafire.com/download/xdditadz4je8vb5/Finalbound_Demo.zip (http://www.mediafire.com/download/xdditadz4je8vb5/Finalbound_Demo.zip)
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I like this game. It's intro was allot of games I played or watched as boy! Buuuut your dialogue scenes are just demoralizing. _sweat_ Mispelling I can forgive but your grammar is just terrible. It's obvious English isn't your first language? Which isn't your fault, I get it but it makes it hard for English speaking people to get into the story with such poorly worded conversations in the major cut scenes. :'(
Total game ranking: :*: :*: :*: Try and smooth out those dialogue scenes in the major stuff and I'll give it two more! Good luck!
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I already told you how I felt on rmn, I just wanted to post here and say this game was a lot of fun. I recommend everyone give it a shot.
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Gave it a shot and I have to admit the dialogue is kinda hard to take, but there is an interesting story there, plus finally somebody who uses Zack as a hero too! =D Tell ya if and when I finish it what I thought but have to give your points for having Klaus and Zack go at in the intro! XD Awesome!
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I admit i was rushing at the dialogues...But i promise i will polish everything in the final version...
and i respect all of your opinions.. :)
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I admit i was rushing at the dialogues...But i promise i will polish everything in the final version...
and i respect all of your opinions.. :)
Tubular! I'll look forward to playing that then. Didn't mean to be cruel it's just, as a writer, dialogue is very important to me to convey the story's meaning and immerse oneself in the experience.
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Not sure if this an update but..anyway,I'm working on a water palace whene suddently..i got mind-blocked i still can't figure
out a way to make this "Unique"...So that i won't waste time i tried to focus on a later part of the game...
The Four Dimensions...I started with the 8-Bit World.there was some annoying bugs here and there but i will try my best fix them
quickly..please enjoy watching this "Test dungeon"..(sorry for the lack of sound i'm new at this recording thing..)
https://www.youtube.com/watch?v=ogzxgeCFMIM&feature=youtu.be (https://www.youtube.com/watch?v=ogzxgeCFMIM&feature=youtu.be)
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...Don't mind this post...
>.>
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...or this quote...
<.<
Actually... drenrin2120 didn't say anything stupid or over look anything obvious at all. No way, Jose! No sirrrreee!
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Still don't get it... :|...I want to make this level full of diffrent items from other games...Like the bomberman bomb.
Anybody have some suggestions? :)
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The 8-bit world looks really cool.
But what were you trying to get ideas for again? A water dungeon or 8 bit items?
No water dungeon is complete without rising and falling water levels and that's a fact.
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the 8-Bit items.and a unique idea for The Water palace/Shrine/Dungeon. :)
(I did two dams inside the dungreon they each will fill the first flour with water...and that's it!? :|)
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the 8-Bit items.and a unique idea for The Water palace/Shrine/Dungeon. :)
(I did two dams inside the dungreon they each will fill the first flour with water...and that's it!? :|)
There's lots you can do just based on video games: Golden Sun: Leap Frog Maze using floating pillars. Final Fantasy 10: Underwater battles with a oxygen time limit. KOTOR: A puzzle where only a certain amount of water in two or more recipticles will add up mathematically and allow passage. See? You have to imagine and visualize your puzzles. Unless you want somethign enemies wise? Then try water elementals who can't be killed except by lightning attacks and then you change that up by having shark-like enemies who if you attack will take some HP away with a battle effect programed in. Hydras where you have to kill all the heads to make the body morph into something weaker? That's all I can come up with. Hope it helps.
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There's lots you can do just based on video games: Golden Sun: Leap Frog Maze using floating pillars. Final Fantasy 10: Underwater battles with a oxygen time limit. KOTOR: A puzzle where only a certain amount of water in two or more recipticles will add up mathematically and allow passage. See? You have to imagine and visualize your puzzles. Unless you want somethign enemies wise? Then try water elementals who can't be killed except by lightning attacks and then you change that up by having shark-like enemies who if you attack will take some HP away with a battle effect programed in. Hydras where you have to kill all the heads to make the body morph into something weaker? That's all I can come up with. Hope it helps.
Dude,That mostly gave me a whole idea for the level..thanks..it did helped me!?.
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Another Update.I was thinking of making something no one tried to attempt in rpgmaker2k or any version fpr that matter..."Punch-Out Clone"!It may sound silly but it actually easy to make..here some screenshots
I still didn't make an attack for the opponent he only guard your attacks
there isn't a HUD
and i still didn't make a guard move for the player.!!
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That's pretty neat. Does it play well?
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That's pretty neat. Does it play well?
I'm Trying to make it as smooth as the original...,but it going to take me along time!?
I might as well start working on it...:D
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Finally finished The Water dungeon or Palace or whatever:
-Animated monsters:Mermaid that call for enemys,Memrman that jumps ahead of you,A squid that launches oil smoke to escape,and others...
-4 different Puzzles.
-A Cool weapon called "Shartendo Whip" (it just the head of the boss).
-James who is BTW a zombie skeleton..you can switch between modes in the skill menu.
the Undead form have a overworld use it can revive skeletons that follows you around the
place.
-Finally meet Odin and Vili.
-Water Palace Boss "Sharktendo".
.The reason why the devolopment of the game is slow it because i only work on weekends
since i really have a tight schedule,But it a good way to realease all of my thought instead
of making ones.
(http://i.imgur.com/yoFvnwh.png)
(http://i.imgur.com/QKnEx7t.png)
(http://i.imgur.com/1jwAgEw.png)
(http://i.imgur.com/YPJA6gj.png)
(http://i.imgur.com/KoWCRxs.png)
(http://i.imgur.com/yzN9hTq.png)
(http://i.imgur.com/0jce2JW.png)
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This is great! I'm actually excited to try out all these little mini-games.