Charas-Project

Game Creation => Requests => Topic started by: daoman89 on August 05, 2017, 04:33:49 PM

Title: RPG Maker 2003 Event Question
Post by: daoman89 on August 05, 2017, 04:33:49 PM
So I made a common event and it's kind of long.  It's a show choice event mainly and relies on specific variables to trigger certain parts of it.  Everything on each choice is the same except for minor differences determined by each choice.  The first two choices work flawlessly and do as the event says, but when I try to do the other two choices the code within them doesn't want to work.  I'm using RPG Maker 2003. 

Is there a limit to how much of an event it will read?  Unless I'm missing something obvious when I check everything, it should run fine.
Title: Re: RPG Maker 2003 Event Question
Post by: daoman89 on August 05, 2017, 08:15:54 PM
Nvm I figured it out.  Very similar named variables from an older mechanic made its way into the event since I was copying and pasting similar things.  Copy and Paste can be your friend but not always...
Title: Re: RPG Maker 2003 Event Question
Post by: Moosetroop11 on August 06, 2017, 08:39:05 AM
Cool :p I was going to say, I've had very long common events in the past that have worked. One thing you can do is have one common event call others, or it does get a little ridiculous.
Title: Re: RPG Maker 2003 Event Question
Post by: daoman89 on August 06, 2017, 02:14:41 PM
The variable names were so similar I looked at it like 10 times and didn't even notice lol.  The others were from a scrapped idea I had which I couldn't implement because some battle events can be very inconsistent in working properly. 

I have a common event the calls to another because the you can access the events contents via item in your inventory or a key input on the main play screen.  The only issue is the event won't call to the other event for some reason which is weird but I'll figure it out.  If it turns out it doesn't, it's nothing game breaking so I'll let it go.

If I make longer events I use comments saying "--------------------------------------" etc to create a little border separating sections.  Works for me when fast scrolling through them.