Charas-Project
Off-Topic => Really Old Stuff => Archive => Offline BattleChar Generator => Topic started by: JeremaiSealocke on April 12, 2003, 06:33:18 PM
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Excuse for the slightly out of place condition of this topic, but nothing else really matched at all.
I know we're still working with the face and chara generators, but I think a battle char generator would also be very nice. Just a suggestion. Any seconds?
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There already was one opened.
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where? like a b. char gnerator or a topic. I think a battle character generator would be awesome.
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Same here! :smoke:
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Look in the already asked list
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Great idea getting a BattleChar program! :D :D :D
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Well, if you think it's a great idea, then write one. Alex isn't planning on programming it. At least not yet. And perhapse he won't be making it at all.
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I could program it if alex gave me the faceset and cahrset generator code to base it on.
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Okay, if you guys think you can hook me up with resources, I can take care of the program. Should be a piece of cake... maybe. I'll give it a shot. Some fancy "Picture1.PaintPicture"s and a few "Export Picture1.Image"s should work... But I'm telling you, I don't have time to come up with the resources. Anybody here in particular wanna help out with that?
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i'll help :hi:
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Okay, sweet. I've still got 4 weeks of school left, so that should be a nice little deadline (I don't have any programming tools on the home comp.). Anyway, that just means the faster I get resources, the faster I can finish. It'll probably be very similar to the character generator. First, we need a basic body set (an empty body and head). Then, a face set (eyes, mouth, nose), a hair set (this'll be fun!), and a clothes set. While we're at it, we might as well have an accesories set. So, if you just wanna make me a blank body ( I can make different shades/skin colors in Adobe Photoshop if you can just get me a single body). Each battlechar set follows the following format:
Three frames of magic, three frames of defending, three frames of being hit, three frames of being dead, three frames of them wavering back and forth under a status effect, three frames walking left, and three frames walking right.
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On the second half of the template, there's: three frames of attack with the left hand, three hands of attacking with the right hand, and three frames of just standing there. Once again, thanks! I'll get to work right away! By the way, what time are you guys in? Right now, your clock says it's about 3 pm, but it's 8:09 where I'm at.
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It seems almost interesting, but you could try to make resources (bodies, faces and others) to create this figures, and all of them must be similar to resources that we have, hairs, dresses and accessories, can you try it?
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Uhm, seems that the BattleChar generator is in the wishlist, here... ;)
It should be REALLY interesting. Only problem is the pose: if you want a generator you need a base body (or a "base pose", to say it better).
I'm not sure, but this may make generated battlechars really similar, maybe too much.
Anyhow: if someone here wanna try to create it, he's welcome!
As spriters (and "generator planners") you should define one basic point: how do resources works for this generator. This implies:
- img size
- frames size
- sections (body, hairs, etc...)
- a basic template for each section
This was also said by JeremaiSealocke, mine is only a confirm.
If you decide exactly these data, if you want, i can create a beta testing area for this generator. Only need these basic answers ;)
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Okay, here's where we'll start. If we can get somebody to make two sets of 48x48 frames (though the hero himself probably won't take all that space, that's the standard size) of the "naked" bodies for a male and female hero, that'd be great. I would just assume take the male and female battle char sets already in RM2k3 and just clear everything off them. Just make sure to get all the different frames/poses I listed above. I'm working on the program right now, and it's not half as hard as I thought it might be.
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By the way, this program will be in English, and I can probably translate to Spanish. If anybody wants to help with the German translations, I'd be appreciative. Once I've got everything set up, I'll list the vocabulary I'll need.
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Will it be in PHP or in a programming language?
BTW I made it a sticky topic.
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Goodluck! I'm anxious to see how this will turn out.
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What other languages will we need the battlechar generator in?
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More as possible, i think.
I can translate in italian.
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I cant find the program sombody help me... I'm talkin about the b character set of course... by the way making a battle character set is an awesome idea because without it... wll my RPG is screwed... it doesnt look the same and I am a perfectionist and I just hate that crap if anybody can help me PLEASE! help... :eyes:
:guns: :x
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by the way how do u make one of those cool image thingy's when you talk?[to the left]
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Well, if you read the whole topic you would notice they are talking about designing a battleset generator. Right now, there isn't one (to my knowledge, at least).
And the images to the left are called avatars, and you can set them via your profile.
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I can translate it in dutch
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It's so hard to find good tile sets, and they take so long to make.
Are you guys going to come out with some kind of tiles set generator? I think that would be awesome.
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I could translate it to swedish if needed.
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Well i dont use rm2k3 battle chars
can`t you guys use one of those rm2k battle animations
ya know with RTP Alex atacking with a big sword
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The Character Battle Animations are diffrent. These animations are for the side view battles, and they represent the character who's attacking.
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But i need those things for my game and i cant make them myself :S
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Like this
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Therefore you'll need to open a new topic.
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http://nautilusproductions.tripod.com/ go here and theres already a battle charecter generator for download but its still needing alot of work and is akward to use but maybe u can get ideas to help with your one >:
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That's his version aint it? >:
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I could help, me thinks.
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Yeah, http://nautilusproductions.tripod.com is THIS generator, and now it has it's own forum, under project section.
Maybe better to propose you there ;)
BTW: welcome back, Webby!
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"http://nautilusproductions.tripod.com/" has gone missing.
Please find a new server.
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The battle char generator can be found here:
http://ffl2and3rocks.tripod.com/BCharGenInstall.exe
IMPORTANT NOTE: The link will only work if you right click on it and click "Save Target As". Just clicking on it will bring up an error message because Tripod doesn't allow direct linking.
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I downloaded the battlechara generator. It came with no resources though. What are the guidelines for making resources? And where could some already established ones be downloaded for use or edit?
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Look around these forums and you'll find some resources. Use JeremaiSealocke's base as a guideline for making resources for it.
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O.K. i made my battle charset but when i try to import it to rpg maker 2k3, it says invalid image size. How can i fix that?
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This is the wrong thread and also a bump. You should read the rules before posting.
As for your question, it has been answered several times over. Search the forum and you will find your answer.