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Author Topic: cutscene help  (Read 3587 times)

Offline samwilson313

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cutscene help
« on: April 15, 2009, 08:05:41 AM »
i trying to make a cutscence .Where its cuts awayfrom the hero to a scene with all the bad guys talking for  it to cut back to the hero again. I`m finding it hard because the event are on diffrent maps
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Offline _JeT_

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Re: cutscene help
« Reply #1 on: April 15, 2009, 01:23:43 PM »
Have the first scene as an autostart with no trigger, and have the event itself. At the end of the event, teleport to the other map, and changing sprite association if you have to.

At the other map, do the same thing, one autostart event, no trigger, but end this one with both turning on a switch, and teleporting back to the first scene.

Back at the hero map, edit the first autostart event, adding a second page to it. On the second page, put the events, and set the trigger to be, "when switch is on.

As long as that switch is on, then it should continue the scene as planned, rather than getting stuck in a loop.
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Offline Rahl

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Re: cutscene help
« Reply #2 on: April 15, 2009, 04:15:34 PM »
I put this together for you, it might be of some help.









This is a basic cutscene tutorial.
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Offline uilo

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Re: cutscene help
« Reply #3 on: April 19, 2009, 12:45:37 AM »
Wow man that helped me a lot ^^! i was thinking on doing something like that in my game too and this is very helpfull thanks man :D
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Offline Rahl

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Re: cutscene help
« Reply #4 on: April 19, 2009, 01:27:16 AM »
Your welcome.
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Offline RockJohnAxe

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Re: cutscene help
« Reply #5 on: April 21, 2009, 01:58:33 AM »
o **** Rahl, thats awesome.  This actually helped  fix a tiny issue i had with my Cut scene!!  Thanks alot dude lol
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Offline Rahl

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Re: cutscene help
« Reply #6 on: April 21, 2009, 04:17:54 AM »
No problem, I like helping people.
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