Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

New forum theme up and running!



  • Charas-Project »
  • Off-Topic »
  • Archive »
  • Old Game Discussion »
  • Final Fantasy-Revolution
« previous next »
  • Print
Pages: 1 2 3 4 [5]

Author Topic: Final Fantasy-Revolution  (Read 11633 times)

Offline knight_sky

  • Member
  • Initiate
  • *
  • Posts: 28
  • I like making games with RM2k3, and I like skateboard.
(No subject)
« Reply #60 on: September 05, 2005, 01:50:01 AM »
Oh I under stand ABS know thank's I was thinking of making a dot Hack game like that.
Logged

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #61 on: September 05, 2005, 01:53:42 AM »
If you're a beginner, I would highly recomend not making an ABS. It's very stressful, and it's all about varibles and math.
Logged
Most Recent:

________________________
Old Stuff:

Offline knight_sky

  • Member
  • Initiate
  • *
  • Posts: 28
  • I like making games with RM2k3, and I like skateboard.
(No subject)
« Reply #62 on: September 05, 2005, 02:00:25 AM »
I'm no beginner if I was how would I have made that materia system all by my self the one that you can equip one materia ok that might not be hard ok it's easy but i'm not a beginner.
Logged

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #63 on: September 05, 2005, 02:14:15 AM »
Ok OK, so you're not a beginner, I guess you want to know how to make an ABS then. Well, i could save a whole lot of my time typing to just tell you to read pythis's game pandamonium gate.

In that topic I put in: How to make a spell
                                  How to make a good ABS map
                                  And several things needed for an ABS, like monsters and enemies.

You might have to go back and forth between that one and mine, because on page (three i think) of my game Pact I believe that I answer some questions that he had for me.

That should start you off, oh, and thanks for telling me what a good job I've been doing on my game. It might seem small, but I really do apperciate it.
Logged
Most Recent:

________________________
Old Stuff:

Offline knight_sky

  • Member
  • Initiate
  • *
  • Posts: 28
  • I like making games with RM2k3, and I like skateboard.
(No subject)
« Reply #64 on: September 05, 2005, 05:43:04 AM »
I need help making the CMS system I made the one meiscool told me to do but once I get telported to the menu abd puss esc to get out of the menu it telport's me back to the menu help please?
Logged

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #65 on: September 05, 2005, 10:43:45 PM »
enn, look over your scripting again. Maybe you put the recall to early or the memorize to late.
Logged
Most Recent:

________________________
Old Stuff:

Offline knight_sky

  • Member
  • Initiate
  • *
  • Posts: 28
  • I like making games with RM2k3, and I like skateboard.
(No subject)
« Reply #66 on: September 08, 2005, 10:45:05 PM »
well I got it working know I need someone to tell me how to make a item CMS and a equip CMS.
Logged

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #67 on: September 08, 2005, 11:29:45 PM »
that really depends on how many weapons you're going to have. If you're only going to have around four or something for each person I can tell you how to do that, but if it's more you'll most likely have to use the default equip screen for that.
Logged
Most Recent:

________________________
Old Stuff:

Offline knight_sky

  • Member
  • Initiate
  • *
  • Posts: 28
  • I like making games with RM2k3, and I like skateboard.
(No subject)
« Reply #68 on: September 08, 2005, 11:53:04 PM »
I'm going to have 7 weapon's for all the charater's is that to much?
And how about the item CMS?
Logged

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #69 on: September 09, 2005, 12:21:07 AM »
Items would go the same as equiptment.

Here's how your menu should look for your equipt section:

Make something on your main menu that has something with writing the word equipt, then when you click on that have it take you to another map where you select which character to equipt. When that's done, make a different map for each character and lable the seven weapons seperate (you might need pictures of each weapon). If you click on the weapon, you'll change from your current weapon to that weapon if you have it in stock.

In the post above you said you're not new to RPG2K3, so I'm guessing you know how to make all the scripts needed for that.
Logged
Most Recent:

________________________
Old Stuff:

Offline knight_sky

  • Member
  • Initiate
  • *
  • Posts: 28
  • I like making games with RM2k3, and I like skateboard.
(No subject)
« Reply #70 on: September 09, 2005, 02:19:12 AM »
I think I can do that now my next question is how do I have it to show HP and MP on the CMS(I know how but i'm to lazy to do it my way I want to know if there's an easyer way my way is to put a branch that says hero Hp=1 show pic hp=1 and i don't want to do that cause that will take for ever so that's why i'm asking to see if there's an esayer way)
Logged

Offline Meiscool-2

  • Sage
  • *
  • Posts: 7,030
  • If you support n00bs, you support communism.
(No subject)
« Reply #71 on: September 09, 2005, 07:31:55 PM »
yeah, much easier way.

You'll need to make four scripts, (one for each number) and start with the 1000s place first.

Make a page where if it's above 1000, then it shows a number 1
then another page AFTER that for it's it's above 2000, show number 2
do that for numbers 0-9

then for the 100s place, make a new vairlbe and set it to equal the hp varible you used for the thousands place. have a repeating/looping script that sets it to keep subtracting 1000 from that varible untill it's less then one thousand. Then do the same thing you did with the 1000s place, if I's more then 100 so a 1, 200 show a 2, and so on and so forth.

You need to do that for all four numbers, for all people.
Logged
Most Recent:

________________________
Old Stuff:

Offline knight_sky

  • Member
  • Initiate
  • *
  • Posts: 28
  • I like making games with RM2k3, and I like skateboard.
(No subject)
« Reply #72 on: September 13, 2005, 03:45:24 AM »
Screen Shots!!!!I final got them there here:
Solar(Sky's dad) and Dedas(The main bad guy) going to fight
Ops sorry I put the wrong screen shot
there is still more but there getting up loaded
Logged

  • Print
Pages: 1 2 3 4 [5]
« previous next »
  • Charas-Project »
  • Off-Topic »
  • Archive »
  • Old Game Discussion »
  • Final Fantasy-Revolution
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum