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  • Zoltar: Some Kind of Supernatural Story

Poll

Hang Eleven!

Akaw
0 (0%)
Mondo
0 (0%)
Radical
0 (0%)

Total Members Voted: 0

Voting closed: October 03, 2016, 05:01:01 PM

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Author Topic: Zoltar: Some Kind of Supernatural Story  (Read 104330 times)

Offline Fisherson

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Re: Zoltar: Some Kind of Supernatural Story
« Reply #90 on: June 20, 2019, 09:21:05 PM »
If you're asking if you have the right to move makers I think that answers itself don't you? I told you once before the Summoning Core in MV would sort your summoning system out easily. Also Boss HP bars wouldn't need fancy tricks.
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Offline Prpl_Mage

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Re: Zoltar: Some Kind of Supernatural Story
« Reply #91 on: June 22, 2019, 04:29:30 PM »
Use whatever you want really. Unfortunately I doubt people here have much knowledge about the later makers. So you might need to look for help and answers elsewhere.
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Offline Fisherson

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Re: Zoltar: Some Kind of Supernatural Story
« Reply #92 on: June 22, 2019, 11:28:43 PM »
Quote from: Prpl_Mage on June 22, 2019, 04:29:30 PM
Use whatever you want really. Unfortunately I doubt people here have much knowledge about the later makers. So you might need to look for help and answers elsewhere.

One reason I'm going to start pushing for Chain Games in MV or other engines. We're kinda getting set in our ways and limiting our fun.
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