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Author Topic: Oxygen first video!  (Read 2829 times)

Offline zuhane1

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Oxygen first video!
« on: February 15, 2008, 02:50:15 PM »
Here you all go:

http://www.youtube.com/watch?v=Q1eOiDkptEs

I'm planning on putting on more videos and this is a work-in-progress due to some attacks not having any MP cost. Hope you enjoy it and give me some feedback!
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Nether-
A game featuring more extras and minigames than anything. Endorse in hours of fun without even doing the storyline. A game with so many features it's just not right.

Offline cherko

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« Reply #1 on: February 15, 2008, 07:07:18 PM »
This looks interesting. I also like the concept of percentage-based HP, but I thought of it before I saw this vid, so don't think of me as a thief when you see it in one of my games.

What really makes an RPG interesting? More than anything else, character developement. The player should be given as many choices as possible. Also, try to stray from the enter-dungeon-slay-boss-enter-next-dungeon formula as much as possible. A good RPG should be full of surprises - mini-games, plot twists and a generally unorthodox game design in between all the fighting.
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Offline zuhane1

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« Reply #2 on: February 16, 2008, 12:20:22 PM »
It does shave a quite a strange concept.

-You live a world called Homzone. The baddies are called Nogs. Your weapon is a metal pole with a metal cone fixed to the end with holes in like a cheesegrater.


-You do levels, like a Mario game.So you'll have level 1-1, 1-2, 1-3, then 1-4 which are based in a grassland type area. The 2-1, 2-2 levels etc are castle levels. It goes on but basically it's the first RPG with levels.

-Each new area you unlock gives you a new thing, so once you reach the 2-1, 2-2, 2-3 etc area you unlock a computer room. You keep unlocking more.

-There is a world map which you usually go to inbetween levels. It's bursting with secrets every few steps, almost as bad as Laxius Power. It's the ideal place to train and learn new skills.

-I'm not having a boring cleric who everyone hates. Instead, everyone in the party can take "cleric lessons" and get good at healing. This removes the sexist "girls can't fight and must be clerics" type of approach.

-All characters are mages and warriors in their own way. Even spells are influenced by attack. Magic is used for something much deeper later on.

-Every character levels in their own way:

      -Koobi gains PP to spend on upgrades rather like Baldur's Gate.

      -Afrix can trade items and money for upgrades using the Accessorine. For example, you could go and slay some mega-hard slug monsters for say.... slug slime in a jar. If you provide enough slug slime then you can learn a new attack from it. Higher levels leave access to more upgrades.

       -Zupe uses a time-based-gauntlet item which I haven't quite named. Basically, upgrades are lying about the place like with Afrix and Koobi but they are free. The catch is that you have a certain amount of seconds to grab what you can. When you level up you gain more seconds to grab upgrades and take what passage you want. The catch is, you must pay a certain amount of Kurts (currency) which is in ratio to your level to use this item. So you can't use it over and over and reach every possible upgrade.

       -A person who is going to be kept secret for now, person A, uses the Task Box. A certain upgrade will require a price. For example, there may be a mountain containing nothing. But if you ask for more damage, it may tell you to slay a dragon in 10 minutes which will suddenly appear on that mountain. Slay it and you will pass the test, gaining mor damage. Higher levels leave access to more upgrades.

-The game will features a little bit of ABSness here and there, where you dodge traps, jump over holes, use the grapple hook etc.

-Trademark attacks you learn from your levelling items (Pen Box, Accessorine, Task Box etc) can be upgraded a lot. They can be upgraded to consume less MP, do more damage, miss less, cause ailments etc. I've done Koobi's Rainbow Twist for example where you upgrade it once and get a new animation for it which looks pretty damn ace and of course it does more damage etc! Each trademark attack has 5 versions, of which 3 are different animations which progressively get better-looking. Skills learned on maps etc can't be upgraded... well very rarely they can.

-Part-way through the game you will have the option to choose a religion. Choosing a different religion can change the upgrades available to you. Here are the religions:

Nogonist- You gain aggression towards Nogs (the creatures that are taking over the land). You blame them for the lack of Oxygen. You become more aggressive doing more damage and learning the odd extra attack.

Machinist- You believe factories are responsible for the global warming and lack of oxygen. You go a bit insane and destroy factories, but reap the benefits. Once you destroy one you gain a lot of useful items.

Optimist- You believe everything will turn out for the best. You gain more healing powers and defensive powers.

Pecimist- You believe that Homzone is doomed. This gives you access to damaging attacks and dark attacks. You can trade with dodgy dealers to gain rare and useful items. You can also gain rare items that could only be gained through slaying powerful monsters for Afrix's Aceessorine.

Saviourist- You believe a hero will save us all. You gain nothing throughout the game whatsoever. Then at a certain point near the end gain the best possible upgrade you could ever imagine.

Yeah it's a bit much to take it so hope you like it.
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Nether-
A game featuring more extras and minigames than anything. Endorse in hours of fun without even doing the storyline. A game with so many features it's just not right.

Offline cherko

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« Reply #3 on: February 16, 2008, 01:23:03 PM »
This looks really really sweet. Especially...

Quote
Originally posted by zuhane1
-A person who is going to be kept secret for now, person A, uses the Task Box. A certain upgrade will require a price. For example, there may be a mountain containing nothing. But if you ask for more damage, it may tell you to slay a dragon in 10 minutes which will suddenly appear on that mountain. Slay it and you will pass the test, gaining mor damage. Higher levels leave access to more upgrades.
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Offline Moosetroop11

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« Reply #4 on: February 16, 2008, 02:42:17 PM »
I'm not a big fan of the in-battle graphics, but the game looks solid enough. Keep it up!
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Offline zuhane1

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« Reply #5 on: February 16, 2008, 03:09:40 PM »
Thanks guys! Yeah my main character sprite is ugly as hell.... but it's here to stay since I've made soooo many battle animations with him in.
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Nether-
A game featuring more extras and minigames than anything. Endorse in hours of fun without even doing the storyline. A game with so many features it's just not right.

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