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  • Fisherson's Idea

Poll

If we were a galatic goverment what would we be?

Republic
1 (16.7%)
Empire
1 (16.7%)
Federation
1 (16.7%)
Alliance
2 (33.3%)
Imperium
1 (16.7%)

Total Members Voted: 6

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Author Topic: Fisherson's Idea  (Read 79270 times)

Offline Fisherson

  • Jedi Sentinel of the Charasian Cluster.
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  • Posts: 4,200
  • Just call me Fish.
Re: Fisherson's Idea
« Reply #105 on: June 26, 2008, 05:30:11 PM »
Lucas:I don't have msn,but i'm goning to get an account there.
And for you cameo:Give me a Chara of you and the following info
Name(Full or short)
A small story about you and how you realate to the party.
Your affiliation:Gore,David or neutral like Grandy.
and you abillities(Powers or skills)
your weapon.

Felix:If you can tell me how do i make the ship shoot stuff like projectiles?
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Offline Felix-0

  • And we'll never be
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Re: Fisherson's Idea
« Reply #106 on: June 26, 2008, 07:02:19 PM »
hmmmm

How may ship are there goona be
cause 10+ will fry my brain

I'll cook up the script for YOU to shoot right now (not the enemies) ^__^
Here it is ( I do all scripts as pictures)
ask me for details about stuff IN the script
« Last Edit: June 26, 2008, 07:11:33 PM by Felix-0 »
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------------------------------------------------------------
Hence nothing remains except for our regrets...
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Offline lonewolf

  • lonewolf
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  • Posts: 2,049
  • from the Kiowa apache tribe
Re: Fisherson's Idea
« Reply #107 on: June 26, 2008, 07:39:42 PM »
got more things for you

Backgrounds
http://uirpg.com/resources.php?act=view&id=2655
http://uirpg.com/resources.php?act=view&id=75
Chip Sets
http://uirpg.com/resources.php?act=view&id=36
http://uirpg.com/resources.php?act=view&id=1888
http://uirpg.com/resources.php?act=view&id=1887
http://uirpg.com/resources.php?act=view&id=1886
http://uirpg.com/resources.php?act=view&id=1884

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A real friend is one who walks in when the rest of the world walks out

Offline Fisherson

  • Jedi Sentinel of the Charasian Cluster.
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  • Just call me Fish.
Re: Fisherson's Idea
« Reply #108 on: June 27, 2008, 02:46:50 AM »
Thank you,Lonewolf,these are awesome!

Felix,can you translate tha into english?And there will probbly be four enemies on
screen at once.
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Offline lonewolf

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Re: Fisherson's Idea
« Reply #109 on: June 27, 2008, 10:49:35 PM »
http://www.gaminggroundzero.com/home.html
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A real friend is one who walks in when the rest of the world walks out

Offline Uberpwn_w00t

  • Whatever rhymes with eloquent.
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  • Posts: 2,102
  • It's personal because nobody sees it. VAGINA.
Re: Fisherson's Idea
« Reply #110 on: June 28, 2008, 02:27:20 AM »
Hmm. This game is missing one thing. The kitten from my old avy.

Name: It doesnīt have a name... Itīs just... A kitty.

Attacks: It is a playable character. Itīs only attacks are "nap" and "be cute".

Bio: This cat was given to David Dent for no apparent reason by somebody he didnīt know. Right before handing David the Kitten, the man stated: "Itīs dangerous to go alone! Take this." The kitten was small enough to fit in Davidīs pocket, so he decided to keep it there (he didnīt really need it, seeing as he wasnīt in any apparent danger). To this day, David does not know why the man gave him the cat. Heīll just have to wait and see what secrets it may hold...

[spoiler]It is the key to defeating Al Gore, but it only plays a part at the end. :3[/spoiler]

[spoiler]Just kidding about the key to defeating Al Gore part.[/spoiler]

[spoiler]I think I use too many [spoiler]spoilers.[/spoiler][/spoiler]
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Offline Fisherson

  • Jedi Sentinel of the Charasian Cluster.
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  • Posts: 4,200
  • Just call me Fish.
Re: Fisherson's Idea
« Reply #111 on: June 28, 2008, 02:33:46 AM »
Lol that is an intresting idea,do you have a sprite?
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Offline Uberpwn_w00t

  • Whatever rhymes with eloquent.
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  • Posts: 2,102
  • It's personal because nobody sees it. VAGINA.
Re: Fisherson's Idea
« Reply #112 on: June 28, 2008, 02:36:29 AM »
There is an RTP kitten, but I donīt particularly care for it, so Iīll edit it as I see fit, and post it.
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Offline Fisherson

  • Jedi Sentinel of the Charasian Cluster.
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  • Just call me Fish.
Re: Fisherson's Idea
« Reply #113 on: June 28, 2008, 03:07:33 AM »
Okay then it will be playable,i like the idea about it being the key to defeating Al Gore
i can make a hole chapter on that.Okay update on the game's progress.
Playbe characters currently finished David,R2 R4 and Stu.
Non complete:Lonewolf,Jack,Phayre and the Kitten.
Planets playable,none yet although Lonewolfs planet is almosted finished i just gota
finish the forest,villiage and mining camp.

Affter i get theese things done and fix the ABS's shooting system i will be able to make a demo.
Also i need to know Phayre if you wan't your world to look like Corscant(Episode 1) or somthing
more like Naboo with stone instead of metal buildings.

Heres somthing i made using the new chipsets you found for me


A hover car suggested by Lillsniffs3.


More Screen shots soon.
Once some one gets me some four way laser battle animations or tells me how to,in english,make my lasers
shoot from the position of the star ship no mater where it is.
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Offline Uberpwn_w00t

  • Whatever rhymes with eloquent.
  • Leader
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  • Posts: 2,102
  • It's personal because nobody sees it. VAGINA.
Re: Fisherson's Idea
« Reply #114 on: June 28, 2008, 03:47:33 AM »
The kitteh is complete! This set contains kitteh and kitteh sleeping. Enjoy :3

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Offline Fisherson

  • Jedi Sentinel of the Charasian Cluster.
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  • Just call me Fish.
Re: Fisherson's Idea
« Reply #115 on: June 28, 2008, 03:52:20 AM »
Thank you it won't take long to make a battle char.
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Offline Muraiko

  • Cuddly Wuddly Snuggly
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  • Posts: 606
  • I'm really 4 years old... born on leap year...
Re: Fisherson's Idea
« Reply #116 on: June 28, 2008, 03:23:46 PM »
Well, my game is ABS too. And there are guns and shooting in my game. And just like yours, there are only a max of four enemies on the battle field at one time. If you are wondering how to make a shooting system, then you can always download my game, and refer to it. (It's in the common evetns, titled "Chakira Attack") Instead of using an event for the bullet, I just put a dummy of the player in the hero's place, and then change the hero's graphic to a bullet, then make them run forward, so it looks like they are shooting the gun. And then for all the enemies, I just put in the trigger conditions if the attack button was pressed [variable] and collision with hero, they get hit.

If you got any questions, just ask!
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http://www.charas-project.net/forum/index.php?topic=23774.0

Offline Fisherson

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Re: Fisherson's Idea
« Reply #117 on: June 28, 2008, 06:21:20 PM »
Thank you,Muraiko this might help.

Okay,so i might have to use the normal skill learner for my fist demo,okay?
I don't have the time or experiance to make one unless someone can
tell me how to make the coversation menu dissplay varibles like how it dissplays hero name
like with [N/2].I've seen it done in another game so i know it can be done,can some one help
m here?
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Offline Muraiko

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  • I'm really 4 years old... born on leap year...
Re: Fisherson's Idea
« Reply #118 on: June 28, 2008, 06:31:36 PM »
Display variables? It's basically the same as how it displays names, except instead of putting in N, you put in V.

Like this: \v[54]

or whatever the variable's number is. Is this what you were asking?
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http://www.charas-project.net/forum/index.php?topic=23774.0

Offline Fisherson

  • Jedi Sentinel of the Charasian Cluster.
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Re: Fisherson's Idea
« Reply #119 on: June 28, 2008, 06:37:17 PM »
Thanks,can you also do that with itiems,i was just wondering.
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