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Author Topic: Path To Redemption (Gameplay Demo Avaliable)  (Read 36797 times)

Offline Meiscool

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Re: Path To Redemption (Front Page Updated!!!)
« Reply #60 on: February 19, 2009, 11:54:49 PM »
This is looking pretty promissing. If you ever need any monster sprites with animations of attacks and such, just ask me. I used to be big on making abs games and I have a lot of resources just laying around not being used.
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Offline Fisherson

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Re: Path To Redemption (Front Page Updated!!!)
« Reply #61 on: February 20, 2009, 01:00:50 AM »
Dude this is looking nice. Too bad your using that weird download site that won't let me downlaod your demo.
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Offline Rahl

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Re: Path To Redemption (Front Page Updated!!!)
« Reply #62 on: February 20, 2009, 01:34:23 AM »
Alternate download link:

http://www.savefile.com/files/2010459

This link has some of the newer features, just make sure you play from the save game, as some of the starting switches had to be turned on for the demo to work.
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Offline Rahl

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Re: Path To Redemption (Front Page Updated!!!)
« Reply #63 on: February 20, 2009, 04:37:10 AM »
Amazingly enough the damage, defence, and accuracy generators didn't take as long as I was afraid they would to make and are now fully operational.

I've decided Im going to be using a "miss" battle animation for when you miss, but I'm undecided as to wether I chould go through the trouble of making damage battle animations showing how much damage you dealt. What do you guys think?
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Offline Meiscool

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Re: Path To Redemption (Front Page Updated!!!)
« Reply #64 on: February 20, 2009, 07:08:27 AM »
If you're going to show damage, which I think is a good idea, you should use pictures instead of battle animations. Since only one battle animation can play at a time, it should be reserved for more important things.
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Offline zuhane

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Re: Path To Redemption (Front Page Updated!!!)
« Reply #65 on: February 20, 2009, 12:40:29 PM »
Looks fantastic. Downloading now.
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Offline Rahl

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Re: Path To Redemption (Front Page Updated!!!)
« Reply #66 on: February 20, 2009, 04:35:23 PM »
Well I wasn't aware of the battle animation limitations so I guess pictures will have to do. Do you have a set of numeric pictures I can use Jesus?
« Last Edit: February 20, 2009, 04:39:52 PM by Rahl »
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Offline Meiscool

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Re: Path To Redemption (Front Page Updated!!!)
« Reply #67 on: February 20, 2009, 09:24:14 PM »
I do, but it is pretty easy to make your own. Plus, by making it yourself you get to choose what you want your numbers to look like.

If you want me to zip up a set for your and send it I can... but to make your own all you have to do is search the charas resources under systems 1 or 2 (I forget which one has the numbers), find a set of numbers that you like, then just save each number ( 0 - 9 ) to a seperate file.
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Offline Rahl

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Re: Path To Redemption (Front Page Updated!!!)
« Reply #68 on: February 20, 2009, 09:36:37 PM »
I messed around trying to get coordinate system where it makes the numbers as pictures go over thier heads but his turned into a very botherdome way of doing it and I just decided to go back to the battle animations which seems to workd jsut great. I'll let you guys decide if you like it.
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Offline fruckert

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Re: Path To Redemption (Front Page Updated!!!)
« Reply #69 on: February 20, 2009, 10:22:51 PM »
Downloaded now...I'll review later
My computer's being weird
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Offline Rahl

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Re: Path To Redemption (Front Page Updated!!!)
« Reply #70 on: February 21, 2009, 03:33:56 AM »
I feel like I've made eons of progress today.

-Modified Boss health bar
-Given boss damage modifier
-Added Damage indicator numbers
-Completely finished Augmentation system
-Completely finished Penance Break system
-Fixed some wording bugs in the spell menu
-Now menu can only be used outside of battler
-Menu button has been changed to cancle button (this will not interfere with Spirit Charge do to fact it can only be used outside of battle)
-Added various screen flashing to add effect
-Added green sprite flash when Exp Orb is gained
-Added some battle music (thanks to drenin)
-Removed a few pointless battle animations that just didnt fit the game
-As well as various other small things that I though needed doing

The new demo download can be found here:


----------------------------------------------------
http://www.savefile.com/files/2010459
----------------------------------------------------
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Offline drenrin2120

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Re: Path To Redemption (Front Page Updated!!!)
« Reply #71 on: February 28, 2009, 05:39:18 AM »
It's always a great feeling when you get a lot done and it all works out. You're game looks impressive considering the the different systems implemented. Haven't look at the story, I'll download it and let you know what I think.
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Offline Rahl

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Re: Path To Redemption (Front Page Updated!!!)
« Reply #72 on: February 28, 2009, 09:00:01 AM »
Thanks for the support guys, you might recognize the battle music Drenin (I credited you for it), I tend to enjoy your game music and will be using some of what I found of it in the Charas Database in my game, if its ok with you of course.
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Offline drenrin2120

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Re: Path To Redemption (Front Page Updated!!!)
« Reply #73 on: March 02, 2009, 10:53:01 PM »
Of course, any of my midis you find online are open to use in games.

So I downloaded it and played it and I like it. The battle system can be a little weird and rigid at times, but it's not bad. The boss was really easy. I just attack him with my fire magic and then retreated to charge up my mana and then repeated this until he was dead.
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Offline Rahl

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Re: Path To Redemption (Front Page Updated!!!)
« Reply #74 on: March 03, 2009, 08:32:41 PM »
He was meant to be pretty easy right now.
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