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Author Topic: Super Smash Bros RPG  (Read 18078 times)

Offline _JeT_

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Re: Super Smash Bros RPG
« Reply #30 on: August 28, 2008, 11:58:49 PM »
Quote from: nrsisyourbuddy on August 28, 2008, 02:45:35 AM
Pheonix Wright=WHO?

... You sadden me...

You should have a "Licker" from Resident Evil 2, that would kick ***.
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Offline Meiscool-2

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Re: Super Smash Bros RPG
« Reply #31 on: August 29, 2008, 05:09:25 PM »
pacman
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Offline boozer

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Re: Super Smash Bros RPG
« Reply #32 on: August 29, 2008, 05:45:34 PM »
and introducting new fighter: Jesus
« Last Edit: August 29, 2008, 05:53:10 PM by boozer »
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Offline Felix-0

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Re: Super Smash Bros RPG
« Reply #33 on: August 29, 2008, 05:53:52 PM »
I have appointed myself as your partner Nrs!
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Offline nrsisyourbuddy

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Re: Super Smash Bros RPG
« Reply #34 on: August 29, 2008, 11:29:18 PM »
Quote from: Felix-0 on August 29, 2008, 05:53:52 PM
I have appointed myself as your partner Nrs!
Oh really? What're you going to do? Sorry for the inactivity, I've been sort of busy. What would pull your attention to this game, some backstory or something? If so, I'll update the first post with it.
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Offline Fisherson

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Re: Super Smash Bros RPG
« Reply #35 on: August 29, 2008, 11:31:49 PM »
Quote from: nrsisyourbuddy on August 29, 2008, 11:29:18 PM
What would pull your attention to this game, some backstory or something? If so, I'll update the first post with it.

Screens, game info and a story would be nice.
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Offline Felix-0

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Re: Super Smash Bros RPG
« Reply #36 on: August 30, 2008, 05:23:36 AM »
ABS mixed with DBS would be nice...or doing a short storyline for each character, and a cpu vers. mode(I can accualy make multiplayer ABs...but it would take A MONTHS worth of variable scripting...but have that or a big storyline like SSB...I can do some neat things with this idea  :happy:
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Offline HobomasterXXX

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Re: Super Smash Bros RPG
« Reply #37 on: August 30, 2008, 05:26:17 AM »
Quote from: Felix-0 on August 30, 2008, 05:23:36 AM
ABS mixed with DBS would be nice...
How the **** would you pull that off.
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1:24 PM - [Razor]: I think
1:24 PM - [Razor]: I almost fell off my chair
1:24 PM - [Razor]: in anticipation for DICK

Offline Felix-0

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Re: Super Smash Bros RPG
« Reply #38 on: August 30, 2008, 05:27:30 AM »
It was done with a zelda game on RMRK.net...the bosses were turn based..and mapped enemies are ABS!
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Offline HobomasterXXX

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Re: Super Smash Bros RPG
« Reply #39 on: August 30, 2008, 05:36:34 AM »
That's a terrible idea. You spend all your time battling enemies and getting skilled with the system and then you get to a challenging battle and get the whole system pulled from under you and replaced.
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1:24 PM - [Razor]: I think
1:24 PM - [Razor]: I almost fell off my chair
1:24 PM - [Razor]: in anticipation for DICK

Offline nrsisyourbuddy

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Re: Super Smash Bros RPG
« Reply #40 on: August 30, 2008, 06:57:21 AM »
Updated first post with some backstory and others. Not much, but still. Hmm....maybe sometime I should post War of the Spirits up here :P But that's a while off.
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