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Author Topic: Charas: The Gathering  (Read 37912 times)

Offline Meiscool-2

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Re: Charas: The Gathering
« Reply #75 on: October 12, 2008, 08:55:26 PM »
The zombie should die if you get heads.
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Offline ZeroKirbyX

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Re: Charas: The Gathering
« Reply #76 on: October 12, 2008, 09:02:45 PM »
Needs better card design. Also, hp is unneeded.
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Offline Red Fox

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Re: Charas: The Gathering
« Reply #77 on: October 12, 2008, 09:08:43 PM »
Quote from: Meiscool on October 12, 2008, 08:55:26 PM
The zombie should die if you get heads.

Agree'd and updated.
« Last Edit: October 12, 2008, 09:15:41 PM by Red Fox »
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Your signature was awful, too. What the hell were you thinking?

Offline Felix-0

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Re: Charas: The Gathering
« Reply #78 on: October 12, 2008, 09:33:34 PM »
Fixed and made a new card



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Offline Djanki

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Re: Charas: The Gathering
« Reply #79 on: October 13, 2008, 12:28:37 AM »
It saddens me that I have such poor skills in Photoshop...

I guess if I made a card, it'd be like this:

ATK: 1
DEF: 1
HP: 5

Overdrive: Note: Only usable when equipped with Chi.
Remove Djanki from the field. You can replace Djanki on the field at any time. For every turn that Djanki is absent from the field,
add 1 ATK and DEF point (Maximum of 5 each), for one attack. After attacking, Djanki takes damage equal to damage dealt.

Chi
ATK: 0
DEF: 0
HP: 5

Only usable when Djanki is on the field.

...?
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Quote from: _JeT_ on September 12, 2008, 06:02:24 PM
The Chinese knock off of Meiscol 2.0 - Iamcool! Teaches kids good sentence structure, and how to share!

Offline Meiscool-2

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Re: Charas: The Gathering
« Reply #80 on: October 13, 2008, 12:39:57 AM »
Card ideas: (They're pretty much all instant uses)

*Ban - Removes a card from play permanently unless unbanned.
*Unban - Return a banned card to your hand.
*Hack: Password - The next time a player attempts to lay down a charas warrior card, that card takes an additional turn to be layed.
*Hack: Account - When this card is played, the current action that an opposing player is making will be reversed. Only health related actions such as damage and recovery may be reversed.
*Sub Account - Equip this to any charas member warrior card. Card cannot be banned while this is equipped.

I think of more laterz
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Offline Grandy

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Re: Charas: The Gathering
« Reply #81 on: October 13, 2008, 02:45:51 AM »
Quote from: ZeroKirbyX on October 12, 2008, 09:02:45 PM
Also, hp is unneeded.

No it's not. Suppose you have 2 Def, and took a hit from a 3 Atk monster, in Magic you'd die, but this ain't Magic, so some characters can still survive, if they have at least 2 HP. But they take one point damage. Which accumulates.
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Quote from: Alex
I general I'd say I agree 98% with Grandy's post above.

Offline Fisherson

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Re: Charas: The Gathering
« Reply #82 on: October 13, 2008, 03:11:53 AM »
I made some cards. Tell me if they are over powered, please.

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Offline Felix-0

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Re: Charas: The Gathering
« Reply #83 on: October 13, 2008, 06:33:21 PM »
god..this just gave birth to ANOTHER fad  :w00t:
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Offline Cerebus

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Re: Charas: The Gathering
« Reply #84 on: October 13, 2008, 07:39:26 PM »
Just wondering... how would Atk/Def work? Is it like Atk-Def=Damage Done?
Ex:
Card1
Atk:3 Def:3 HP:3

Card2
Atk:2 Def:1 HP:5

Let's say Card1 attack Card2, so: C1's Atk (3) - C2's Def (1) = 2 damages, so C2 is left with 3HP.

Because if it works like this, any card with all points on defense (I saw 9 total points on some card, so it would be Atk:0 Def:8 and HP:1) would just be un-killable, unless your Warrior card has boosted Atk, or if you use damage spells/abilities that pass through defense. Not that it's such a bad thing though, because it can't attack, but it'll take long to get rid of it.
And also, any cards with 1 Atk can't do much, except maybe serve as defense or if you're lucky enough to fight someone with 0 Def, but since I'm pretty sure no or very few cards will have 0 Def, it seems like a wasted point. Well, unless again you boost it's attack.

Or does it actually works some other way?

By the way, I like the ideas so far. I'm just a bit confused about Atk/Def.
« Last Edit: October 13, 2008, 07:57:21 PM by Cerebus »
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Offline coreystranick

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Re: Charas: The Gathering
« Reply #85 on: October 13, 2008, 07:49:38 PM »



Mine overpowered?
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Offline Fisherson

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Re: Charas: The Gathering
« Reply #86 on: October 13, 2008, 08:05:37 PM »
I like the artwork on corey's cards, nice job! You don't apear to be over powered to me, but what do I know? I just make cards.  I just realized I put on R2-R4 "When a Warrior attacks 'David Dent' instead of Fish/Fisherson. Also, corey, you should make sprite comics since you've got as they say 'mad skillz wit ah brush, dog'.
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Offline Grandy

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Re: Charas: The Gathering
« Reply #87 on: October 13, 2008, 08:38:47 PM »
Quote from: Cerebus on October 13, 2008, 07:39:26 PM
Just wondering... how would Atk/Def work? Is it like Atk-Def=Damage Done?
Ex:
Card1
Atk:3 Def:3 HP:3

Card2
Atk:2 Def:1 HP:5

Let's say Card1 attack Card2, so: C1's Atk (3) - C2's Def (1) = 2 damages, so C2 is left with 3HP.

Because if it works like this, any card with all points on defense (I saw 9 total points on some card, so it would be Atk:0 Def:8 and HP:1) would just be un-killable, unless your Warrior card has boosted Atk, or if you use damage spells/abilities that pass through defense. Not that it's such a bad thing though, because it can't attack, but it'll take long to get rid of it.
And also, any cards with 1 Atk can't do much, except maybe serve as defense or if you're lucky enough to fight someone with 0 Def, but since I'm pretty sure no or very few cards will have 0 Def, it seems like a wasted point. Well, unless again you boost it's attack.

Or does it actually works some other way?

By the way, I like the ideas so far. I'm just a bit confused about Atk/Def.

 That's the idea. It has some flaws, like you just pointed, but hey.
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Quote from: Alex
I general I'd say I agree 98% with Grandy's post above.

Offline Meiscool-2

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Re: Charas: The Gathering
« Reply #88 on: October 13, 2008, 08:43:02 PM »
Corey, I think your cards might be a bit overpowered. Your character basically has the ability to summon a potential 3/3/3 each round while also attacking.
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Offline coreystranick

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Re: Charas: The Gathering
« Reply #89 on: October 13, 2008, 08:47:21 PM »
There a way I could keep same ability jsut make less powerful, also I'll resave them as PNG when they are done.
I figured since there are stronger people that monster could be taken away at the attack phase, losing whatever advantage you had.
« Last Edit: October 13, 2008, 08:48:56 PM by coreystranick »
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