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Author Topic: Orc & Impy: The Great Escape  (Read 20715 times)

Offline Dominicy

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Re: Orc & Impy: The Great Escape
« Reply #30 on: August 18, 2009, 07:46:19 PM »
No it would be awesome over there.
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Offline Red Giant

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Re: Orc & Impy: The Great Escape
« Reply #31 on: August 18, 2009, 09:20:51 PM »
Quote from: Darkfox on August 18, 2009, 07:45:43 PM
Hey, why didn't I see this earlier dammit? I actually love the concept behind this. The idea reminds me a bit of Lost Vikings, which I did love as well. I look forward to this game's progress!
Hey, thanks a lot! Yeah, i actually discovered that game partway through developing this one, which kinda sucked. Imagine LV without the red combat one. Thats sort of it.
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Offline blue_emerald777

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Re: Orc & Impy: The Great Escape
« Reply #32 on: August 18, 2009, 11:49:22 PM »
Can Orc lift and throw Impy and have Impy jump again after being thrown? That would provide interesting co-op.
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Offline Red Giant

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Re: Orc & Impy: The Great Escape
« Reply #33 on: August 19, 2009, 01:48:11 AM »
Quote from: blue_emerald777 on August 18, 2009, 11:49:22 PM
Can Orc lift and throw Impy and have Impy jump again after being thrown? That would provide interesting co-op.

I've thought about doing combined abilities like this, and at this point it's not impossible. Yeah, thanks for the suggestion.
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Offline Vlad Shadeu

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Re: Orc & Impy: The Great Escape
« Reply #34 on: August 19, 2009, 03:55:59 PM »
Nobody complimented my suggestion.
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Offline Red Giant

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Re: Orc & Impy: The Great Escape
« Reply #35 on: August 20, 2009, 03:58:45 AM »
Quote from: Vlad Shadeu on August 19, 2009, 03:55:59 PM
Nobody complimented my suggestion.
Hm... I don't really like the idea of an ability solely used to subvert an intended puzzle because the player can't be bothered to work it out. On the other hand, I have been looking into "super abilities" if you will, in the form of pickups perhaps. But if used, they will be part of the puzzle solving, not above it.



Might as well offer a small update on a nifty feature I added today. When playing Orc and Impy, you can switch who the camera centers on. When the other one goes off-screen, a little bubble pops up on the side of the screen denoting the direction they're in and their distance away in metres. Check it:

« Last Edit: August 20, 2009, 04:01:11 AM by Red Giant »
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Offline Rahl

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Re: Orc & Impy: The Great Escape
« Reply #36 on: August 20, 2009, 04:48:40 AM »
Awesomeness, what game engine do oyu for your games red?
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Offline fruckert

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Re: Orc & Impy: The Great Escape
« Reply #37 on: August 20, 2009, 02:08:31 PM »
Quote from: Red Giant on January 22, 2009, 06:07:03 PM
Thanks
Alot
I'm using Games Factory, which is a bit different.
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Red Giant

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Re: Orc & Impy: The Great Escape
« Reply #38 on: August 20, 2009, 02:49:07 PM »
Actually, I caved and got Multimedia Fusion instead.


It's basically the same but with some nifty extra features- but the main selling point was that MMF doesn't crash every 5 seconds.
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Offline Rahl

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Re: Orc & Impy: The Great Escape
« Reply #39 on: August 20, 2009, 03:11:41 PM »
swheat.
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Offline fruckert

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Re: Orc & Impy: The Great Escape
« Reply #40 on: August 20, 2009, 04:24:50 PM »
Indeed.
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Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Uberpwn_w00t

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Re: Orc & Impy: The Great Escape
« Reply #41 on: August 21, 2009, 06:05:26 AM »
Quote from: Red Giant on August 20, 2009, 02:49:07 PM
the main selling point was that MMF doesn't crash every 5 seconds.
That's a pretty solid selling point.
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