Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

New forum theme up and running!



  • Charas-Project »
  • Off-Topic »
  • Archive »
  • Really Old Stuff »
  • General programming »
  • Falling Ash
« previous next »
  • Print
Pages: [1]

Author Topic: Falling Ash  (Read 4815 times)

Nandez

  • Guest
Falling Ash
« on: April 09, 2009, 04:23:53 AM »
Any way to like change the color of the snow to make it black or to do anything like that to make it look like Ash is falling.
Logged

Offline Prpl_Mage

  • Administrator
  • Sage
  • *
  • Posts: 7,645
  • The Administrator Mage
    • Check out our itch website
Re: Falling Ash
« Reply #1 on: April 09, 2009, 08:11:31 AM »
This is actually "RPG maker programming" and not "general programming."
General programming is for C++ and Java ect.

Anyway.

The way I can think off(which can be done without messing with the system files or such).

Make an autostart/parralel event that tints the screen darker.
[R070,G070,B070,S050] Or something, it will at least look like something dark is clouding the sky and it gives the impression that the snow might not be snow.
For a more lava like ash-area. Get [R070,G050,B050,S050] or something. Everything will look slightly red now.

But avoid having more blue as blue is usually connected to winter.
Logged
Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Nandez

  • Guest
Re: Falling Ash
« Reply #2 on: April 10, 2009, 03:11:05 AM »
For making the screen darker its kinda still white and I didn't really want to have to dim the screen, but thanks anyway.
Logged

  • Print
Pages: [1]
« previous next »
  • Charas-Project »
  • Off-Topic »
  • Archive »
  • Really Old Stuff »
  • General programming »
  • Falling Ash
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum