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Author Topic: [Full] Paradise Blue  (Read 19972 times)

Offline Oceans Dream

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Re: [Full] Paradise Blue
« Reply #15 on: July 30, 2009, 05:29:15 AM »
Quote
I don't know if I've ever told you this before, but I love your graphical style, Ocean. I constantly check your tutorial thread at GW Smiley
Downloading
Thank you! I have it http://tilesettutorial.wordpress.com/ here now so if anyone wants, I update that one more frequently than I do the GW one.

I hope the game doesn't disappoint!
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Offline Ephiam

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Re: [Full] Paradise Blue
« Reply #16 on: July 30, 2009, 01:35:41 PM »
Hoi! Wowza. I'm really lovin' this Archer Class. Also, the second boss fight against the group of archers wasn't all that hard. Granted they killed my Black Mage once his BLINK status wore off, I had most of them dead by then anyway and so I revived 'em and then finished up the battle. The key to winning is BLINK!

Also mastered the Black Mage. I didn't think mastering a class would be so easy! Ha ha. Still, it's a great deal of fun. I changed him over in to a Fighter just to have one in the party (also gave him Black Magic, as well as the MP-Walk ability).

I'm thinking my White Mage will be a Dancer once I master her. =B
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Offline Oceans Dream

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Re: [Full] Paradise Blue
« Reply #17 on: July 30, 2009, 08:31:33 PM »
White Mage has a nice MP regeneration ability when you master them. I also like the Fighters attack power + abilities and the Archers Triple Cut.

Yeah, I found Blink pretty useful particularly in the early game. Or for some battles I use Magic Hammer to get rid of their MP (may need multiple castings) and then blink when all they could do is attack.
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Offline fruckert

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Re: [Full] Paradise Blue
« Reply #18 on: July 30, 2009, 08:45:02 PM »
I'm finding a lot of weird mapping glitches, I'll upload you a map of them once I screenie them all.
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Quote
Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Oceans Dream

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Re: [Full] Paradise Blue
« Reply #19 on: July 30, 2009, 09:25:19 PM »
Sounds good, I'll go fix them when you get the screens up. I've been doing some minor edits and bug fixes too. It's funny how bug reports rarely overlap.
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Offline Moosetroop11

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Re: [Full] Paradise Blue
« Reply #20 on: July 30, 2009, 10:29:48 PM »
I remember liking this a while back. A full version? Sounds awesome. I'll try to download when I have time.
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Offline HobomasterXXX

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Re: [Full] Paradise Blue
« Reply #21 on: July 31, 2009, 09:08:07 AM »
Oh ****, it's finished! I really need to keep track of these things. Great work Ocean, I'll get to trying it out soon.
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Offline Moosetroop11

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Re: [Full] Paradise Blue
« Reply #22 on: August 01, 2009, 04:34:57 PM »
Weird... I can't open the folder. Says it's an invalid zip or something.
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Offline Oceans Dream

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Re: [Full] Paradise Blue
« Reply #23 on: August 01, 2009, 06:22:44 PM »
Try redownloading it? I have no access to where the file is being hosted so they may have replaced it with a new version or something while you were trying to download. If that doesn't work I'll get you another one that will.
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Offline MissingName

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Re: [Full] Paradise Blue
« Reply #24 on: August 20, 2009, 03:41:28 AM »
I haven't started playing yet.  But it looks great!  I doubt I will be able to make something this well.

2 questions:
 - How did you change the font?  I'm sure it's something glaringly obvious and I could figure it out instantly by looking through the files or coding...
 - Why is there an .act file in there?  I've tried opening those type of files in the past but there seem to be no working programs in English.
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Offline Felix-0

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Re: [Full] Paradise Blue
« Reply #25 on: August 20, 2009, 04:55:01 PM »
Oceans Dream is posting...here?
What, RPGrevolution not cool enough :3
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------------------------------------------------------------
Hence nothing remains except for our regrets...
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Re: [Full] Paradise Blue
« Reply #26 on: August 20, 2009, 07:44:48 PM »
I download and play when S4 gets boring.
It looks cool but not looking forward to the character you play not having personality.
I'll write a review after I play it.
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Offline Oceans Dream

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Re: [Full] Paradise Blue
« Reply #27 on: August 21, 2009, 12:33:24 AM »
Quote
Hey, congrats on the game of the month thing.
Thanks! I just noticed this went up recently.

Quote
2 questions:
 - How did you change the font?  I'm sure it's something glaringly obvious and I could figure it out instantly by looking through the files or coding...
 - Why is there an .act file in there?  I've tried opening those type of files in the past but there seem to be no working programs in English.
There's an FF6 font file in the zip, you can install that font. That's pretty much all I did, nothing beyond that.
Also, the act files are something for the spriting program I use. They're palette files, so I can bring the palette of one image over to another. It's helpful, I just forget to remove them. Plus they take up little space so I'm not bothered by that.

Quote
Oceans Dream is posting...here?
What, RPGrevolution not cool enough :3
I'm everywherrrreeeeee. Actually that's not really true but it sounded nice. :)

Quote
It looks cool but not looking forward to the character you play not having personality.
I'll write a review after I play it.
Yep that sounds good, lemme know what you think! And yes, the characters you play have no personality, but they are always followed by people who do, and they will be the ones doing the talking.
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Offline MissingName

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Re: [Full] Paradise Blue
« Reply #28 on: August 21, 2009, 01:02:31 AM »
I guess I was trying to open a different kind of act file...
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Offline fruckert

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Re: [Full] Paradise Blue
« Reply #29 on: August 21, 2009, 03:23:05 AM »
I just realized I never sent you the graphic glitch maps.
I also think I deleted them.
I guess I'll start a new game and go to them later...
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Quote
Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

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