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Author Topic: World of Crystal Flames  (Read 14509 times)

Offline supasora

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Re: World of Crystal Flames
« Reply #15 on: September 20, 2009, 08:21:32 PM »
 People are just suggesting things. There not telling you how to make the game, there just suggesting things that would make people want to play it. I f you made the game like this with it's current story it'll just get thrown in the mundane fantasy game made with rm2k3 pile. As is, I doubt many people would want to play this. It's not a matter if it's good but if it's original and unique and not just a FF copy.
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Offline CrossStrife

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Re: World of Crystal Flames
« Reply #16 on: September 20, 2009, 08:27:17 PM »
You do realize that almost NOTHING is Original any more? Just about everything is copied off of something else, and if it isn't, it's a rare, once in a thousand year occurrence... Anyway, I'm going to just go jump off a bridge for now. If I live, I'll start working on the project.
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I bathe my blades in blood, and the way is opened to me,
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I bathe my blades in the church, for tonight I fight in hell.
Work in Progress: World of Crystal Flames

Offline _JeT_

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Re: World of Crystal Flames
« Reply #17 on: September 20, 2009, 08:28:35 PM »
Wow, overreacting much?
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Offline supasora

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Re: World of Crystal Flames
« Reply #18 on: September 20, 2009, 08:32:13 PM »
Geeze calm down. I can think of a bizzilon original ideas right now. And when in doubt use the family guy method, which I do not do. You should keep working on this. I wanna see the flippin crystal stuff. But if you can't take online critisizm then stop talking people about this.
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The hero of Canton, The man they call Jayne...

Offline Fisherson

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Re: World of Crystal Flames
« Reply #19 on: September 20, 2009, 08:32:47 PM »
Quote from: CrossStrife on September 20, 2009, 08:16:46 PM
1. I'll look for the tutorial then.
2. Story is still in the works really, so I'll try not to copy anything.
3. Criticism is one thing. What I've seen isn't criticism. Not by the standards set by my good friends and my regular friends anyway.
4. Never heard of those RPGs, but I bet I will never look them up for pure lack of interest. I won't need to play many more RPGs, not since KotOR and Avalon Code.
5. People are vain, self-centered, selfish, panicky, and stupid in general, and few rise above that status and become enlightened and great. I admit it, I'm damn vain and stupid, so I'm a person. But listening to the wants of all just ruins the one. If you need the consent of others to be happy, then are you really happy?

Because of 3 and 4, I laugh at you. We're not your freinds, pal. We're some bored pepole on the Internet, some of who like to make games. Also those games I mentioned are some of Chara greatest, so you just insulted Charas in my opinion. :/
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Offline A Forgotten Legend

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Re: World of Crystal Flames
« Reply #20 on: September 20, 2009, 09:07:23 PM »
Unfortunately, I do agree that most of the posters were a bit harsh.  There definately was some better ways to post those replies.  However, it IS critisim.  Try to use it, and next time, don't over react so much. ;D
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Offline SaiKar

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Re: World of Crystal Flames
« Reply #21 on: September 20, 2009, 10:08:00 PM »
Quote from: CrossStrife on September 20, 2009, 08:27:17 PM
You do realize that almost NOTHING is Original any more? Just about everything is copied off of something else, and if it isn't, it's a rare, once in a thousand year occurrence... Anyway, I'm going to just go jump off a bridge for now. If I live, I'll start working on the project.
Our complaints (mostly) aren't about unoriginality. You're right about unorigionality. Everyone uses crystals of power in some form or another. Hell, I'm doing it myself. The complaints were mostly about the mapping, and the apparently lack of effort that went into it. I know you're working with the graphics that came with the game, but the graphics that came with the game aren't all that good. Really, it gives me serious eyeburn. There are a lot of options out there made by people that have more sense of style. Look into them. There are some great ones in this website in the complete resources section.

Oh, and if THAT sort of criticism makes you want to jump off a bridge, you should never reveal anything publicly ever, cuz if you think THIS is bad, just wait until you've spent years on something only for it to be universally disliked and mocked.
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Offline supasora

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Re: World of Crystal Flames
« Reply #22 on: September 20, 2009, 11:27:09 PM »
Yeah his mapping doesn't really bother me. Except that it's rtp. I pay attention to the story not the maps.
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Offline Obvious Sock Account

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Re: World of Crystal Flames
« Reply #23 on: September 21, 2009, 06:01:45 PM »
MINDLESSLY bashing this?  Sure, they've (and now I am, too) been bashing it, but it's far from mindless.  This is all genuine critique, with the obvious exception of Cloud using a buster sword being awesome, but that was a matter of opinion.  One which happens to be wrong.

The story is utter shite, or else the half of it that's intelligible between the spasms of incoherent writing.  It was primitive when it was first invented - when this game was called Final Fantasy.  If the story is a work in progress like you say, why are you making a thread for the game?  I never understood people who do that. "What do you think of my game - just keep in mind that the plot, gameplay and graphics will be different when it's finished." A terrible analogy, but roughly on par with your own creative writing; it's not so different from advertising based on the storyboard of a movie.

Your mapping is just silly - to start, it's incredibly rare that an island or subcontinent (its hard to even tell, considering your mapping) is furnished from shore to shore with hundreds of kilometers of forest.  Not only so, but there are no trees on the other end.  Do the rivers have selective fertilization?  Did the water itself choose not to grow trees on the other side of its banks?  Next, and probably a lesser complaint since it's a beginner's mistake - in fiction and reality.  What colonist decided to establish a settlement in the middle of an enormous forest, wherein the only passage out is a forested path across a single bridge?  Dark age towns are established with the intention of flourishing.  Not only is that one established in the middle of kilometer upon kilometer of easily burnt forest, but also seemingly out of the way of any specific trade route.  I can only wonder how that makes their economy suffer.  Though, I get the feeling you hadn't put that much thought into your setting.

Concerning the cave, it's obviously a mine of some description, so why didn't the miners bother to clear the entire cave the character is standing in, but not lay the cart tracks as efficiently as possible?  After all, so far as I know, stalactites and other obstructions like them take time to form, which would mean that the miners decided to have the tracks pointlessly meander about the cave by design.  Though, I suppose that's a choice made by the same sorts of miners who decide NOT to use support beams to be sure that an entire mountain (Or more likely, a city or so, considering the anti-logic brainwave these people seem to function on) doesn't come down on their heads.  Even with support beams, collapses were not at all uncommon at the time - what do you suppose happens when you take out the only element preventing that?  Don't even start me on the fact that the cave obstacles are almost parallel with themselves.

There.  There's your criticism, you whiny bastard.

Quote
I pay attention to the story not the maps.
Quote
Shutup, Final Fantasy 8 was an amazing sci fi adventure and you know it.

I lol'd
« Last Edit: September 21, 2009, 06:04:17 PM by Obvious Sock Account »
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To the Halls of the Fallen the mighty march.
Their achievements cheat both death and eternity.
Lives filled with honour and deaths filled with glory,
In songs and in poems their heroism lives on.

Offline Dragonium

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Re: World of Crystal Flames
« Reply #24 on: September 21, 2009, 06:17:30 PM »
Quote from: Obvious Sock Account on September 21, 2009, 06:01:45 PM
I lol'd

GTFO.
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Offline Obvious Sock Account

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Re: World of Crystal Flames
« Reply #25 on: September 21, 2009, 06:21:30 PM »
It's okay Drag, I'm trolling is censored as joking what the hell, remember?  Kindly throw a bitch fit, delete my posts, and harass me on MSN.

<3
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To the Halls of the Fallen the mighty march.
Their achievements cheat both death and eternity.
Lives filled with honour and deaths filled with glory,
In songs and in poems their heroism lives on.

Offline Ben

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Re: World of Crystal Flames
« Reply #26 on: September 21, 2009, 08:02:34 PM »
Quit douching up the thread.
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Offline MissingName

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Re: World of Crystal Flames
« Reply #27 on: September 21, 2009, 11:12:02 PM »
Getting back to the topic of originality...

Supposedly there are only 12 basic storylines in literature.  That translates to modern day movies, games, what-have-you.  Everything is just a variation of one of those storylines.  All 12 were created by the ancient Greeks.

Just a useless tidbit I learned in English.  Then I went back to doodling.

Anyway, although I would try to go for some more originality, it's not like my games are really OC either.  (One game isn't even to the story writing part yet... it's just a mass of chipsets.)  It's much easier to start with something else.  Just try not to rely on it all the time.

Okay.  I feel like a real a** for posting that, for whatever reason.
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Offline supasora

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Re: World of Crystal Flames
« Reply #28 on: September 22, 2009, 07:25:30 AM »
FF 8 = Good original story. On topic, learn from critsizim.
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Offline zuhane

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Re: World of Crystal Flames
« Reply #29 on: September 22, 2009, 05:52:29 PM »
I'm sure your game isn't bad, it's just RTP is frowned upon. It's like the starter kit everyone comes with when
they download RPG Maker. You could always experiment by replacing tilesets with nicer, custom ones.
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