Can someone make a "tree trail" chipset compatible with RPG maker 2003
*I need it as a route to a treetop city
*It needs to have tiles for
*trails (wooden trails or a smooth branch-like ground for the characters to run on)
*random branches (big or small dosn't matter)
*a tree trunk tile that can be repeated continuously
*Leaves for random bunches to restrict the trail
*a continuous cluster of leaves for a change of scenery from solid tree trunk (can be the upper layer)
*I can fill out any extra space with random objects and stuff from other chip sets
If someone wants to also make a tree-top city chipset that would be cool too
As an example I am making rough maps using:

this is kinda a pain because i am using the 2 tile tree trunk which has edges that i have to hide with the 2nd layer tree trunks staggered on top which looks pretty bad