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Author Topic: Legend of Zelda: Spirit Tracks  (Read 6099 times)

Offline Archem

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Re: Legend of Zelda: Spirit Tracks
« Reply #15 on: January 01, 2010, 06:47:48 AM »
Bought the game today. Seems pretty rad thus far.
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Offline zuhane

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Re: Legend of Zelda: Spirit Tracks
« Reply #16 on: January 01, 2010, 02:35:27 PM »
If it's anything like PH, then I'm getting it!

I just wish that they'd be imaginative and make some new god damn items!!!!!!!!!!!!!!!!!!!!!!!!!!
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Offline Angel Walter

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Re: Legend of Zelda: Spirit Tracks
« Reply #17 on: January 01, 2010, 02:50:38 PM »
They have in Spirit Tracks! I'm not telling you what though! It'll spoil the surprise!
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Offline Archem

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Re: Legend of Zelda: Spirit Tracks
« Reply #18 on: January 02, 2010, 01:34:40 AM »
Ok, hub dungeon's back (****), but it's far less tedious this time around (or, at least it seems that way so far).

I suppose I'll update periodically on how the game's going, and I'll do my best to refrain from spoilers of any type.
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Offline fruckert

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Re: Legend of Zelda: Spirit Tracks
« Reply #19 on: January 02, 2010, 01:41:30 AM »
****ing hub dungeon.
You'd think Nintendo would've learned that was a bad idea in PH.
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Quote
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Offline Archem

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Re: Legend of Zelda: Spirit Tracks
« Reply #20 on: January 02, 2010, 04:26:15 AM »
Nintendo doesn't learn until the money printer runs out of ink.
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Offline zuhane

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Re: Legend of Zelda: Spirit Tracks
« Reply #21 on: January 02, 2010, 12:26:53 PM »
They have the equivalent of the time dungeon thing again? :(
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Offline Archem

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Re: Legend of Zelda: Spirit Tracks
« Reply #22 on: January 03, 2010, 12:45:09 AM »
Yeah, but thankfully, it's not a straight shot dungeon with a timer. It axed the timer, it made it so you can attack the patrol guards (there's a small collection thing you need to do first, but it's fairly easy and takes no more than five minutes per floor), and each part is divided into different cells.

So instead of []----[]----[]----[]----[]

It's [----]
      [----]
      [----]
      [----]

Much easier to navigate, and way less tedious. I might even call it a fun hub dungeon. Plus, the Zelda-Phantom possessions are pretty nifty.
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