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Author Topic: WoW Sprites for RPG Maker VX  (Read 16895 times)

Offline SaiKar

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Re: WoW Sprites for RPG Maker VX
« Reply #15 on: July 30, 2010, 01:12:12 AM »
Quote from: dorky106 on July 29, 2010, 10:52:57 PM
The parts that are going to be the same are the Races, Classes, Places, Skills (wont even have effects for them for a while), the Icons and the stats gained from lvling up.

No offense but, um, that's like everything. It sort of begs the question of why you're creating a game in the first place when you're not doing anything original really.
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Offline Ben

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Re: WoW Sprites for RPG Maker VX
« Reply #16 on: July 30, 2010, 01:23:21 AM »

(Personally, Im not going to say anything like 'no offense' because frankly, it sounds like this concept could use some pretty serious second thought)




 An amateur made ripoff of the most sucessfull MMORPG (with one of the worst 'grinds') ever made....coded by somebody who is learning as they go, with middleware that is known for being really really bad.

But DAMN am I ever excited to see that cloth armor and the Skills that have absolutely no effects. Not to mention, Im terribly excited to level up all of those skills all over again. And the idea of potentially going on a 'raid' with 7 of your(not mine...my friends play actual games) friends on a laggy server that can only be accessed when your (not mine)computer is on....awesome





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Offline Prpl_Mage

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Re: WoW Sprites for RPG Maker VX
« Reply #17 on: July 30, 2010, 02:02:23 PM »
What some people here said. Why make your own version of the game when you can play the real one?
It seems kinda like tons of work from your part to make something that already exists pretty much.

Try to expand your view, create your own world with your own races. Create some neat classes and all that.
You might get something really cool and original that way and people will probably want to play it.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline dorky106

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Re: WoW Sprites for RPG Maker VX
« Reply #18 on: July 30, 2010, 06:34:20 PM »
Alright, you guys have a point.
Sorta found something out about byond anyways saving and compiling once you have over 100 Maps at a (good size for WoW maps) takes like 5 mins with the chance it will crash.
So I'm going to scrap that project.
Also was working on it for like a week and got less than 3% of the cloth gear coded it, if that gives you any idea how many items there are in WoW. (Also had to look up the items which took some time too)

I am keeping my game name as "World of Heroes" though
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Offline zuhane

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Re: WoW Sprites for RPG Maker VX
« Reply #19 on: July 30, 2010, 11:34:28 PM »
Why not make a game that's your own idea? That's generally what leads to good games being made! And WoW, really?

That's like not even what why just no! Try and make up some funky characters and storyline. Plan it out. Make some
cool stuff up. That's the best bit - not coding it!! If you need help, just ask.

Good luck to you!
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Offline Ben

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Re: WoW Sprites for RPG Maker VX
« Reply #20 on: July 31, 2010, 12:47:49 AM »
Fan games can be done well...
but they are never very good when they just try to emulate the original (unless its an 8 bit demake done right)
They tend to place characters or elements from their home-genre, and and introduce them into a different game-mechanic all together

or they attempt to fix some fundamental flaw or present them in a way that will compel a potential player to actually want to play the game.
A flat, 2-d WoW with amateur coding and poor spriting is an example of what most fan-game players DONT want to play.

Dont let this discourage you though. I think youre just trying to start out too big. The best indy game developers tend to start out with small, simple action games or puzzle games. RPG maker kind of prevents one from embracing the fundamental concepts of game making...So to start small in RPG maker, would be to take on something less  epic. Good luck
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Offline D558

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Re: WoW Sprites for RPG Maker VX
« Reply #21 on: September 01, 2010, 03:54:46 AM »
Quote from: Shady Ultima on July 29, 2010, 08:51:42 PM

Sorry to change the topic but, I'd also like to point out that VERY few musicians make '50million +' per year. In fact, most don't make more than a person working for McDonald's. Coming from a musician, people who refuse to buy music are killing music. Bands don't make much money these days off of album sales, instead, it's all concerts. But if they are signed to a record deal, they won't play concerts where they haven't sold albums. It becomes a vicious cycle of decline, until the band is back working at their local Wal-Mart.

And you'll probably say 'I'm only one person, what does that matter?' Well, considering that millions of people hold that same view, it begins to matter A LOT. When musicians start losing their jobs because people aren't supporting them, I take that personally.


lol I'm not talking about people who own a few instruments and play at frat parties and ghost malls, I'm talking about real musicians on MTV (It's a horrible channel I know but it does have "musicians" on it).     Other than those "who wants to be a singer"-like shows noone comes from nowhere to become a musician, all have rich families, friends or are already rich themselves from some sort of acting career and they think they can be musicians too.  The days of people being a local singing star actually making it big from pure non-rich roots is pretty much dead and I doubt it's because of internet songs being downloaded (it's the aforementioned actors and rich friends).

I would never say "i'm just one person..."1.  That's incredibly cliche for stupid people and is almost always refuted right away and 2. I know what I am doing is part of a bigger thing and I'm glad it contributes to the supposed collapse of these things.    Like I stated real musicians/companies seem to make enough money while these problems persist and the ones that don't obviously need to change their strategy, if masses of people really do think alike then they will pay for things if they think it's worth it.   I still own plenty of movies, games and some music that I have paid for because i deemed it worthy.  On the other hand I stopped paying the monthy fee for warcraft because I actually believe that blizzard has gotten retarded lately (yet of coarse then people argue "Like they care about one person...", pretty much the exact opposite arguement to stating that it is ignorant to think "one person dosn't make a differnce)

Speaking of over-ambition though, to the OP, while your dreams are admirable they are unrealistic.  Even if there was a team of 30 of you working as hard as you could I would bet money that the game would never get finished, the game is just too big.  Although if you did manage to somehow pull it off I would try it, if only to see if it's playable enough to never think of resigning back to blizzard [currently not registered/account frozen because the game is stale (over half a year of no content and still failing to supply old ideas i.e. dances) and blizzard is just piling up the greedy (Pet Store) and awful (RealID) ideas]


On an additional note, no matter how hard actors and musicians work they pretty much never deserve their massive paychecks over actual important people in society EDIT: can't believe i forgot those worthless athletes in my little rant

« Last Edit: September 01, 2010, 04:04:53 AM by D558 »
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