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Author Topic: ~Screenshot Central!  (Read 1445039 times)

Offline A Forgotten Legend

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Re: ~Screenshot Central!
« Reply #345 on: June 10, 2014, 04:24:26 AM »
Finally getting the hang of pointers.  Man it's taking me a while to figure it out.  Anyway, here's a screen of what I've worked on today.  (Its to the point where you can select the item, but healing items aren't healing the correct amount yet -- I need to refigure out how to get the game to register that HP of the selected character)



I also need to create an arrow so then you know you can change pages in the bag when you have more than six.  The bag does it, but there isn't anything to let the player know they can yet.  I'm also planning on the name of the item you are hovering over to be shown where the bag title is on the menu, but I'm trying to get all the functions done first.
« Last Edit: June 10, 2014, 04:27:28 AM by A Forgotten Legend »
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Offline Meiscool

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Re: ~Screenshot Central!
« Reply #346 on: June 10, 2014, 05:39:27 AM »
Looks decent so far. Not a fan of the navy blue, greenish black, grey/silver color combo, but I can't really recommend anything better :/
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Offline Felix-0

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Re: ~Screenshot Central!
« Reply #347 on: June 10, 2014, 05:42:13 AM »
Quote from: Meiscool on June 10, 2014, 05:39:27 AM
Looks decent so far. Not a fan of the navy blue, greenish black, grey/silver color combo, but I can't really recommend anything better :/
I blame all the traditional final fantasies for that color combo. Anyways, have you taken a look at charas? It's a walking blue and silver website itself.
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Offline Prpl_Mage

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Re: ~Screenshot Central!
« Reply #348 on: June 10, 2014, 06:22:55 AM »
It all depends on how the boxes are made I suppose, but I would suggest a pattern or a radiant or something to make it a bit neater.
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Offline A Forgotten Legend

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Re: ~Screenshot Central!
« Reply #349 on: June 10, 2014, 03:49:27 PM »
Hm, now that you mention it does look a little odd.  I'm looking to keep it very minimalist with the menu windows background, but it wouldn't be difficult to change the color schemes.  Maybe change the blackish background color to the grey and then change the gray outlines to black?  I'll do some experimenting and post some mock-ups.

« Last Edit: June 10, 2014, 04:31:31 PM by A Forgotten Legend »
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Offline Moosetroop11

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Re: ~Screenshot Central!
« Reply #350 on: June 10, 2014, 05:36:00 PM »
I like number 2 best I think. Although I actually like the original.  Don't make the menus grey it looks horrible :s
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Offline A Forgotten Legend

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Re: ~Screenshot Central!
« Reply #351 on: June 10, 2014, 06:05:07 PM »
Well #2 is the original, so that makes sense haha ;)  If I do stick with the original, I am going to change the numbers on the items to match the scheme better.  The red just comes out of nowhere.

Any other color palette suggestions?  I could try a pattern but I think it would be too much for the feel I'm looking for.
« Last Edit: June 10, 2014, 11:28:47 PM by A Forgotten Legend »
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Offline Meiscool

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Re: ~Screenshot Central!
« Reply #352 on: June 12, 2014, 05:18:09 AM »
I use gold trim and mixes of light green and dark green for my HUD's usually. Try that maybe? I dunno, classic blue almost always seems unbeatable lol.

As to charas... charas is more navy blue, blue, and white. Imagine if the blue became dark green.... yeah :P
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Offline A Forgotten Legend

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Re: ~Screenshot Central!
« Reply #353 on: June 12, 2014, 04:01:03 PM »


Also tried it with the item bubbles having a darker green background than the menus, but I don't have the time to upload right now.


EDIT:
« Last Edit: June 12, 2014, 07:02:13 PM by A Forgotten Legend »
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Offline Momeka

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Re: ~Screenshot Central!
« Reply #354 on: June 12, 2014, 06:01:34 PM »
The first one you posted looks best. Maybe try to add a simple pattern to the background as purp said. Also the cursor/hand could use a bit of work, doesn't fit in with the rest.
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Offline A Forgotten Legend

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Re: ~Screenshot Central!
« Reply #355 on: June 12, 2014, 07:05:40 PM »
I originally was going to use a highlighting cursor like I use in the other windows, but I'd have to find a way to keep the player from moving to empty item slots, which is something I'm not quite sure I'm ready to figure out yet.  I think I might be able to check to see if the slots is referencing a variable with the value of 0.  I'll experiment with it.
Also, I've modified the character select window to not have all that empty space and the top and bottom, but I'm only been editing my original image for the mock-up color schemes.

EDIT
I have it so then the player can't move to to blank item slots, but if the blank item slot is on the next page then it won't move to the new page at all.  So if you happen to have one item on the second page you can only get to it by moving down on the far left item.  Ugh... this is a lot more complicated than I originally imagined... and I imagined it pretty complicated.

[spoiler][/spoiler]
[spoiler][/spoiler]
« Last Edit: June 13, 2014, 02:32:44 AM by A Forgotten Legend »
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Offline Prpl_Mage

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Re: ~Screenshot Central!
« Reply #356 on: June 13, 2014, 07:27:20 AM »
Yepp the second one look great.
I had my own go at this, since you've always done dark colours I wanted to see what it would look liek with lighter ones.

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Offline Momeka

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Re: ~Screenshot Central!
« Reply #357 on: June 13, 2014, 08:02:59 AM »
Yeah, the second one looks way better.
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Offline A Forgotten Legend

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Re: ~Screenshot Central!
« Reply #358 on: June 13, 2014, 03:25:59 PM »
Quote from: Prpl_Mage on June 13, 2014, 07:27:20 AM
Yepp the second one look great.
I had my own go at this, since you've always done dark colours I wanted to see what it would look liek with lighter ones.

I like the way that one has an old time-y feel.  That could be a useful color scheme in the future!  Thanks, purp!

I guess I'll stick with the second one then.  I've already redone all my menu backgrounds and the item names\descriptions with it.  I'll be sure to post more screens when I'm ready!  Thanks guys!
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Offline Felix-0

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Re: ~Screenshot Central!
« Reply #359 on: June 14, 2014, 09:33:24 AM »

Entrance to the last location. After about a full year of work, I'm actually almost finished with HOME. I'm both nervous and excited to bring this project to a curtain call.
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