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Author Topic: ~Screenshot Central!  (Read 1025327 times)

Offline Fisherson

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Re: ~Screenshot Central!
« Reply #465 on: March 01, 2015, 08:27:22 PM »
Quote from: Prpl_Mage on February 26, 2015, 09:11:42 PM
http://www.charas-project.net/forum/index.php?topic=22895.msg363576#msg363576 <- this

What the...?! I don't remember you releasing a demo with all the new graphics and CBS actually playable! =O The copy I have must be old, old! XD Ugh makes me feel like geezer.

Quote from: A Forgotten Legend on February 27, 2015, 03:07:55 AM
Experimenting with new battle sprites and playing around with the DBS.

Digging the custom sprite sized battler and goblin-like critter! Really goes well with with the FF6 Phatom Forest background. Very cool AFL!
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Offline drenrin2120

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Re: ~Screenshot Central!
« Reply #466 on: March 01, 2015, 11:48:55 PM »
Quote from: Fisherson on March 01, 2015, 08:27:22 PM
What the...?! I don't remember you releasing a demo with all the new graphics and CBS actually playable! =O The copy I have must be old, old! XD Ugh makes me feel like geezer.

No, no, no fish! haha, You likely have the last release of the game. I never released anything with the CBS. I wasn't even working on a CBS back then.
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Offline Fisherson

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Re: ~Screenshot Central!
« Reply #467 on: March 02, 2015, 04:21:26 AM »
Quote from: drenrin2120 on March 01, 2015, 11:48:55 PM
No, no, no fish! haha, You likely have the last release of the game. I never released anything with the CBS. I wasn't even working on a CBS back then.

Oh really? Well I may have to go back to playing it if it still works...I can't remember it also glitched out like Carpe Diem did after a certain point. Ofcourse if your codding fingerprint isn't too complex I can just patch it. Hmm may look into that tomorrow. I miss using the one RPG hero to use his fists consistently AND NOT be just another monk-type follower XD
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Offline drenrin2120

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Re: ~Screenshot Central!
« Reply #468 on: March 02, 2015, 09:47:43 AM »
Quote from: Fisherson on March 02, 2015, 04:21:26 AM
Oh really? Well I may have to go back to playing it if it still works...I can't remember it also glitched out like Carpe Diem did after a certain point. Ofcourse if your codding fingerprint isn't too complex I can just patch it. Hmm may look into that tomorrow. I miss using the one RPG hero to use his fists consistently AND NOT be just another monk-type follower XD

The glitch at the end is a huge mess and stops gameplay right near the end of the demo. Something to do with one of the custom menus. I also wasn't the neatest, notekeeping-est scripter back then either, so I don't know if patching it would be easy even for me.
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Offline A Forgotten Legend

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Re: ~Screenshot Central!
« Reply #469 on: March 02, 2015, 09:47:44 PM »
Quote from: Momeka on February 27, 2015, 08:11:05 AM
I like the style of the sprite. The pose could be a bit more dynamic, looks more like he is standing around look at the sword than actually being in a battle.

Yeah, I was having some difficulty getting the legs to look how I wanted, but I completely agree with you there.

EDIT: I'm think about reducing the shading from direct rips of SOM to something sorta close to this - its a little brighter than I want, but its a rough idea.  The characters don't use much detail so it felt weird that their surroundings did. The trees still look pretty awful and I am yet to mess with the actual water itself.  Eh?
« Last Edit: March 05, 2015, 12:51:43 AM by A Forgotten Legend »
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Offline drenrin2120

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Re: ~Screenshot Central!
« Reply #470 on: March 05, 2015, 06:55:33 AM »
I like it AFL. Bright colors aren't my personal favorite, but it still looks good. Reducing the detail in the tilesets will be a good idea. Did you edit the rocks? I especially like the way those came out.



I started working on animations for character's unique skills. I also started a post about the project on rmn and tumblr.
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Offline Prpl_Mage

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Re: ~Screenshot Central!
« Reply #471 on: March 05, 2015, 05:52:32 PM »
If you're gonna change the trees and stuff you better change the grass and water as well. They kidna stand out now
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Oh my god, this was ...10 years ago...

Offline A Forgotten Legend

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Re: ~Screenshot Central!
« Reply #472 on: March 05, 2015, 10:11:31 PM »
@Dren
Yeah, I'm going to just try to darken everything as a general rule - I just didn't want to do anything until I decided whether I liked it or not.  The rocks are pretty minimally changed, but it worked well.

I really really like how that looks.  I'll have to check out your topics for it.

@Purp
The grass was changed, the problem there is I don't want to it to be too blank.  Maybe I just should get rid of the darker grass?  The water is on the list.
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Offline Fisherson

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Re: ~Screenshot Central!
« Reply #473 on: March 06, 2015, 06:21:20 AM »
Quote from: drenrin2120 on March 05, 2015, 06:55:33 AM
I like it AFL. Bright colors aren't my personal favorite, but it still looks good. Reducing the detail in the tilesets will be a good idea. Did you edit the rocks? I especially like the way those came out.



I started working on animations for character's unique skills. I also started a post about the project on rmn and tumblr.

Love the glowing fade Timber's got going on there! One of my favorite tricks to do with battle animations.
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Offline Momeka

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Re: ~Screenshot Central!
« Reply #474 on: March 14, 2015, 05:20:51 PM »
 Title screen
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Offline Zoltar

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Re: ~Screenshot Central!
« Reply #475 on: March 14, 2015, 05:48:59 PM »
Quote from: Momeka on March 14, 2015, 05:20:51 PM
Title screen


How do make such pretty things using so few of colors? :O It's like old school game boy in high def.
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Offline Momeka

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Re: ~Screenshot Central!
« Reply #476 on: March 15, 2015, 09:28:07 AM »
Quote from: Zoltar on March 14, 2015, 05:48:59 PM
How do make such pretty things using so few of colors? :O It's like old school game boy in high def.

Thank you, I find it easier working on smaller stuff with a limited number of colors than the other way around actually. And it's a game boy game so nothing really high def about it.
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Offline Prpl_Mage

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Re: ~Screenshot Central!
« Reply #477 on: March 15, 2015, 02:02:33 PM »
Do you make all the sprites beforehand or do you just hex it up?
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Offline Zoltar

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Re: ~Screenshot Central!
« Reply #478 on: March 15, 2015, 06:27:56 PM »
Quote from: Momeka on March 15, 2015, 09:28:07 AM
Thank you, I find it easier working on smaller stuff with a limited number of colors than the other way around actually. And it's a game boy game so nothing really high def about it.

Your welcome and to me it looks kind of detailed on the skull. Lots of shadow.

Quote from: Prpl_Mage on March 15, 2015, 02:02:33 PM
Do you make all the sprites beforehand or do you just hex it up?

Hex as in a spell? o.O I thought you were only a pretend wizard!
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Offline drenrin2120

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Re: ~Screenshot Central!
« Reply #479 on: March 15, 2015, 08:02:14 PM »
http://en.wikipedia.org/wiki/Hexadecimal

I'm also kind of curious about that, though. It's not like you can 'import' graphics into a rom... or can you?
« Last Edit: March 15, 2015, 08:06:22 PM by drenrin2120 »
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