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Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
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Topic: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME) (Read 28776 times)
Ephiam
Angel Of Wavering Tides
Associate
Posts: 236
Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
«
Reply #30 on:
May 03, 2013, 11:06:28 PM »
Small Update!
"While the "Hard" version is still in the works, I've decided to upload a new and slightly updates version of the game for future players and those of you who MIGHT want to give it a re-download (if you've not made it very far yet and plan to, etc.)
-Made random encounter rate on the world map slightly higher.
-Fixed the event involving the town of Burg. Now you'll have to defeat the Dark Priest before having access to the un-cursed version of the town instead of being transported there regardless of having defeated the Dark Priest or not.
-OMEGA is no longer able to be fought in Lispen.
-Some music changes to take out tracks I didn't think fit.
-There was a bug where if a player left the Sunken Lispen Castle for last in their quest to obtain the Four Relics and got all of the others BEFORE going there, they wouldn't be able to obtain the Beads of Crossing from the Elder in Borez. The event would be skipped and the castle would become inaccessible."
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Ephiam
Angel Of Wavering Tides
Associate
Posts: 236
Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
«
Reply #31 on:
June 17, 2013, 11:50:12 PM »
Here is a list of changes that I've made (so far) to the upcoming "Adventurer's Edition" of Heroes of Tsufana.
-Changed Falcon, Ludia, and Torkus' MAX MP.
-Increased Armak's overall STR.
-Changed MP cost of Torkus' group-healing magics.
-Increased the amount of DMG that some of Ludia's higher-tier spells cause.
-Changed the duration of the "Stun" status to 2 turns instead of 1.
-Poison now deals 2% of MAX HP+ 3 DMG per-turn.
-Ludia no longer learns Ultima or Doomsday.
-Changed the stats on most weapons for Ludia and Armak to increase their efficiency and damage-output.
-Enemies have more EXP and G.
-Lower Encounter rate for World Map as well as some dungeons to compensate for higher difficulty.
-Increased enemy stats.
-Added extra pieces of equipment such as the Bubble Belt, Safety Ring, Demon Pin, etc.
-Ludia can learn group-targeting elemental spells after defeating their respective devils.
-Flame, Ice, Bolt, Wind, Earth, Holy and Dark Devils added as Optional Bosses that can be defeated to have Ludia learn her new spells.
-There will be a new Final Boss for players to face after besting Vladimir at his castle.
-New music.
Also, while I'm here, I suggest taking a look at Thomasstout's Let's Play of Heroes of Tsufana! As of me posting this he's made four parts out of god-knows how many. I just love seeing people do Let's Plays of RPG Maker games, especially if they're MINE! Hahaha.
Let's Play HEROES OF TSUFANA (Part ONE)
But THAT'S NOT ALL! Grampaglasses (Arandomgamemaker from RMN) has almost completed a Low Level Play-through and is uploading his battles against the games (few) bosses to his channel! Check 'em out!
Heroes of Tsufana LLG by Arandomgamemaker
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Ephiam
Angel Of Wavering Tides
Associate
Posts: 236
Re: Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)
«
Reply #32 on:
August 20, 2013, 11:12:24 PM »
At long-last the "Hard" version (or should I say "Moderate"?) has been released! It features numerous updates which include re-balancing, increased difficulty, etc. Some of the new additions (or changes) include:
-Added Gameplay Timer.
-Faster ATB Speed.
-Changed Falcon, Ludia, and Torkus' MAX MP.
-Increased Armak's overall STR.
-Changed MP cost of Torkus' group-healing magics.
-Increased the amount of DMG that some of Ludia's higher-tier spells cause.
-Changed the duration of the "Stun" status to 2 turns instead of 1.
-Poison now deals 2% of MAX HP+ 3 DMG per-turn.
-Ludia no longer learns Ultima or Doomsday.
-Changed the stats on most weapons for Ludia and Armak to increase their efficiency and damage-output.
-Enemies have more EXP and G.
-Lower Encounter rate for World Map as well as some dungeons to compensate for higher difficulty.
-Increased enemy stats.
-Added extra pieces of equipment such as the Bubble Belt, Safety Ring, Demon Pin, etc.
-Ludia can learn group-targeting elemental spells after defeating their respective devils.
-Flame, Ice, Bolt, Wind, Earth, Holy and Dark Devils added as Optional Bosses that can be defeated to have Ludia learn her new spells.
-There will be a new Final Boss for players to face after besting Vladimir at his castle.
-New music.
There MAY be more which I forgot to include in that list which I compiled quite a while ago, but that's the bulk of it.
To access the new download, simply click the "Downloads" tab and click the Adventurer's Edition from the list. (90-odd MB =X )
ENJOY! =D
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Dragon Fantasy: Heroes of Tsufana (COMPLETED GAME)