Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

Click here to join us on IRC (#charas on irc.freenode.net)!



  • Charas-Project »
  • Off-Topic »
  • All of all! »
  • Super Smash Bros 4 Characters
« previous next »
  • Print
Pages: 1 2 [3] 4 5

Author Topic: Super Smash Bros 4 Characters  (Read 20206 times)

Offline fruckert

  • Star-Star-Star-Star
  • Sage
  • *
  • Posts: 8,148
  • Not intended for public consumption
Re: Super Smash Bros 4 Characters
« Reply #30 on: September 11, 2012, 05:34:15 AM »
YES
That would be awesome.
Logged
Quote
Ellie: I had a slice of ham in my hand. I was going to drop it, so I slapped it hard. It attached itself to the wall

Offline Prpl_Mage

  • Administrator
  • Sage
  • *
  • Posts: 7,645
  • The Administrator Mage
    • Check out our itch website
Re: Super Smash Bros 4 Characters
« Reply #31 on: September 11, 2012, 06:08:15 AM »
Quote from: Captain Obvious on September 10, 2012, 11:34:09 PM
The story suffered a lot from the decision to include no text... and well, let's just say that they should have taken some pages from the Soul Calibur serie, regarding the single-player mode.

Like the latest game? SCV that only focused on two characters and was the most generic crap seen, even for soul calibur?

I'd say they'll cut just about every clone and keep it simple. Most villains will probably appear as bosses just like meta ridley.

Pokemon trainer, jiggleypuff and lucario will die painful death and make room for something new like Zoroark.
Falco and Wolf might just go and falco turn into a assist trophy.
No one like wario, he and luigi and bowser can go. Luigi as a skin for mario and bowser as a boss of some kind.
Ness should get replaced with Lucas, more people played Mother 3. Neither of the games were released outside japan anyway.
Pit got a flashy game, his space is probably secure if they're gonna do more of those. Olimar will stick with a new game coming up, G&W, ROB and Ice climbers will probably get removed though.
Snake and sonic will both be cut, they've been guest characters. Time for some new ones.
Wouldn't surprise me if both toon/young link and zelda was removed.
Marth will probably go just because you don't need two sword people when link is around as well.
And let's go with Meta knight being reduced to a boss or assist trophy.

That leaves us with 17 characters. And room for 3 new ones to hit 20.

Logged
Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Captain Obvious

  • Robot dragon weird thing
  • Initiate
  • *
  • Posts: 40
Re: Super Smash Bros 4 Characters
« Reply #32 on: September 11, 2012, 04:44:39 PM »
Soul Calibur V was a bad example (it was infamously rushed and suffered from a focus on multiplayer that actually took away instead of adding to the game). I meant the *serie*, refering to the modes that were actually good.

Jigglypuff should stay ; her unique moveset and emblematic status guarantee her spot. Pokémon Trainer and Lucario, I am more to agree (Lucario is 100% facultative and has a really bad gimmick).

Wolf was certainly not welcome. Falco could stay but isn't a very exciting clone character compared to, say, Luigi.

Wario, I really like his addition... although not how he actually play. Luigi should definitely stay in, especially with his moveset which has developed to make him very strategically different from Mario. Bowser is also one of my favorites and personally, should stay in.

Earthbound was released outside of Japan, for your information. Both Ness & Lucas deserve their spots.

And I do not see G&W and Ice Climbers being removed given their unique gimmicks and gameplay. Rob was also a nice surprise but as a generic character, I won't trhrow a tantrum.

For Snake & Sonic, it vary. But I'd like to see them back... hopefully, Sonic will not be rushed in so much and will be carefully designed like Snake (Sonic's skins are lame and he's overall fairly unpolished).

Zelda is here to stay. Toon Link, not sure if he'll stay or replaced by Young Link again.

Marth is representation from Fire Emblem, which is another big serie. He has also vastly differently gameplay from Link. He definitely should stay.

Meta Knight, though, I can agree on becoming a boss or assist trophy ; he's fairly/extremely overrated as a character anyway (and in SSBB, he is in hilarously huge need of nerfing).


Considering the serie's nature and the roster found in many crossover fighting games, I absolutely don't see the need for frantically removing characters.
Logged

Offline daoman89

  • Sacrosanct
  • Exemplar
  • *
  • Posts: 1,114
  • When we die, will we only live on through memory?
Re: Super Smash Bros 4 Characters
« Reply #33 on: September 11, 2012, 07:22:35 PM »
Nobody's gonna want a 20 character roster.  If they want to make a good product, they can't just cut the roster in half just becuz it's too much work.  The fans want to play with as much nintendo characters as they can.  If they're gonna cut characters, they should do a voting poll of who they really want to stay in the game. 

As long as they put in the effort, they can accomplish a 40 character roster.  Plus when they do, they'll feel good about their accomplishment.  Why?  Because fans will be satisfied instead of highly disappointed.  They can cut back on a story mode because we really don't need an indepth one.  It's a multiplayer game and should focus mostly on that and wifi play.  Don't **** up the series! 
Logged
Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

Offline daoman89

  • Sacrosanct
  • Exemplar
  • *
  • Posts: 1,114
  • When we die, will we only live on through memory?
Re: Super Smash Bros 4 Characters
« Reply #34 on: September 11, 2012, 08:34:29 PM »
It nv is...  And we will rage

20 characters is just stupid and ridiculous.  They're taking out all of the unneeded extra stuff though.  The primary focus is on gameplay, balance and control blah blah blah.  If they made 35 characters with all that extra stuff in Brawl, they can deal with 35-40 characters without extra stuff in the new one.
« Last Edit: September 11, 2012, 08:50:41 PM by daoman89 »
Logged
Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

Offline Archem

  • One, one too many schizophrenic tendancies
  • Global Moderator
  • Over 9000!
  • *
  • Posts: 15,013
  • I made a fortune in toothpicks, but I lost it all in a fire.
Re: Super Smash Bros 4 Characters
« Reply #35 on: September 11, 2012, 09:11:32 PM »
Quote from: lucas_irineu on September 11, 2012, 08:03:33 PM
Sonic and Snake will probably both go. Nintendo got the rights to use them for Brawl but not for the Smash series as a whole (correct me if I'm wrong), so they'd have to buy them again. And I'm quite sure they'll throw another two third parties in it to replace them. You know, keep the variety.
Sucks though, because I love Sonic.
I was under the impression that Kojima was practically begging for Snake to be in Smash, so I wouldn't be surprised to see him show up again. Sega and Nintendo seem to have a good relationship, so he might show up again, too.
Logged

Offline desiderata

  • Initiate
  • *
  • Posts: 52
Re: Super Smash Bros 4 Characters
« Reply #36 on: September 12, 2012, 04:00:13 AM »
Most likely, all the characters that have appeared in two or more of the games thus far will be in for the entire series, however long it may last, simply because they've been around so long, and people are used to them.  At least for console games.  Handheld games, if they ever happen, may have to make more cuts.  Many of those from SSB/M were the first-string lineup for Brawl, so removing too many, or even a few really, would be disorienting to those who've played the entire series.  If cuts are going to be made, most or all clones should go, and the roster should be rounded out to about 30 or so, a nice compromise between 20 and Brawl's roster.

Sonic, most likely, will survive, and I hope they introduce Knuckles as a PC, because he is a distinct character from the series who also has a very different moveset from Sonic.  Perhaps adding Shadow as a skin for Sonic will help people warm up to him some, as he's been in a lot of Sonic games for GC/GBA/Wii/DS.  I know I will only play as Wario with his skin from the original game, because I feel Wario's entire franchise derailed somewhere around 2004.  But that's another rant for another day.

I do love this series though, and I feel that, sadly, the Pokemon lineup has been poorly represented.  Lucario and Pichu both had their gimmicks, but the novelty quickly wore off.  The point is to avoid taking damage, so Lucario's strategy is risky, and he starts out underpowered.  Pichu was... a choice probably made under the influence of military-grade hallucinogens.  Or duress.  Mewtwo would be a better choice, as he's the iconic demi-god of the original 151.  As for the Trainer...  Whatever.  I neither love nor hate him.

A possible contender, I think, would be Cecil from FFIV, since there have been at least 3 incarnations of the game for Nintendo consoles.  Snake's spot looks shaky to me, since the Metal Gear series was mostly on the Playstations.  Diddy, Iceclimbers, G-dub and Ike might stay simply for their uniqueness, to make the trophy collecting for the different modes more diverse and challenging, and those with upcoming or recent games will probably float through for another game at least.
Logged

Offline daoman89

  • Sacrosanct
  • Exemplar
  • *
  • Posts: 1,114
  • When we die, will we only live on through memory?
Re: Super Smash Bros 4 Characters
« Reply #37 on: September 12, 2012, 04:33:28 AM »
I think there'll be a split with characters.  For the 3DS they might have Isaac because he was on a handheld etc.  There's a rumor about 2D classic characters on 3ds and I personally would hate fighting as weak sprited characters
Logged
Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

Offline Archem

  • One, one too many schizophrenic tendancies
  • Global Moderator
  • Over 9000!
  • *
  • Posts: 15,013
  • I made a fortune in toothpicks, but I lost it all in a fire.
Re: Super Smash Bros 4 Characters
« Reply #38 on: September 13, 2012, 04:10:41 AM »
Quote from: lucas_irineu on September 13, 2012, 03:44:33 AM
From what I understand he was going to be in melee but had to be cut.
Apparently, he asked too late in development, and they just didn't have enough time or resources to get him in, so it never happened. The point I'm getting at is that I don't think Nintendo will have to worry about licensing out Snake, since his inclusion seems to be voluntary. I also don't think Nintendo is in the business of paying for the rights to include third-party characters (which is why the first two games had no third-party characters).
Logged

Offline daoman89

  • Sacrosanct
  • Exemplar
  • *
  • Posts: 1,114
  • When we die, will we only live on through memory?
Re: Super Smash Bros 4 Characters
« Reply #39 on: September 13, 2012, 05:03:45 AM »
I really didn't care much for third party anyways.  And I'm tired of hearing about how Megaman would be a Samus clone.  He doesn't shoot rockets and he has a huge variety of gun attacks to choose from.  Sure they may be slightly similar, but no, there won't be a clone.

I hope they get rid of tripping cause that always bugged me.  You gotchur flow goin' then all the sudden u trip and **** just goes to hell.  I did however like the multiple air dodging.  I was a fan of that.
Logged
Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

Offline Natako

  • Queen of Nonsense
  • Exemplar
  • *
  • Posts: 1,012
  • Jack of a few unremarkable trades, master of none.
Re: Super Smash Bros 4 Characters
« Reply #40 on: September 13, 2012, 05:49:37 AM »
Quote from: lucas_irineu on September 13, 2012, 05:06:46 AM
And I miss the times when everyone could kill people with their throws. And... okay, no, nevermind, don't bring anything back from SSB64.)

I remember the good old N64 days when I used to go through the entire classic mode just judo warrior-ing people off of the stage...Those were fun times. Now I rarely ever use throws anymore. >.>
Logged
Retiring the deadlines because I think I've proven that I can get stuff done. It might come on my own time, but it will be better quality that way.

Pants.

Offline daoman89

  • Sacrosanct
  • Exemplar
  • *
  • Posts: 1,114
  • When we die, will we only live on through memory?
Re: Super Smash Bros 4 Characters
« Reply #41 on: September 13, 2012, 09:05:47 PM »
They can get rid of tripping haha. 

I had an idea for Shulk though.  He can use his monado skills, but they could only be used when he hits people, but the perk is his monado skills are slightly more powerful than other's specials.  Example:  He can use Monado Speed to increase the invincibility time when dodging by a few frames for like 10 seconds.  Monado Shield will reduce damage dealt to him and half the knockback from heavy hits; 10 seconds or so.  Monado Cylone (his up special) would act like a third jump and it will create a semi large wind attack surrounding him, but weak damage and semi ok knockback.  And obviously he would have Monado Buster, a long range heavy attack but is easy to dodge (like falcon punch or ganondorf's punch).  But because his specials need to be cooled down, his double jump would be slightly above average (plus he can jump high in the game anyways :P)  His over all stats though would be average so he's not over powered.  Lol i guess I had more than one idea :P

What do you think of it?
Logged
Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

Offline Meiscool

  • Staff
  • Exemplar
  • *
  • Posts: 1,138
  • I died for YOUR sins.
Re: Super Smash Bros 4 Characters
« Reply #42 on: September 13, 2012, 10:11:00 PM »
SSB has never had any kind of "buff" moves or cooldowns, so I don't think it would fit.

IF they put him it, it would be more like:
Up B: Monado Speed (pause then quick move, like pikachu's)
Down B: Monado Shield (Similar to Fox/Ness)
Side B: Stream Edge/Air Slash (Weak horitzonal ranged attack)
B Monado Buster (Charge B like Marth/Ike's)
Smash: True Monado + Time Stop for a few seconds.
Logged

Offline daoman89

  • Sacrosanct
  • Exemplar
  • *
  • Posts: 1,114
  • When we die, will we only live on through memory?
Re: Super Smash Bros 4 Characters
« Reply #43 on: September 13, 2012, 10:41:52 PM »
It can easily be applied.  Just give him an aura when he can use the monado.  And it'd be stupid to give him moves that act like other characters.  It's like lucario, he gets stronger the more damage he has.  And buff moves can be a new mechanic.  Use ur imagination man!

Shulk can be a strategist fighter.  When he has high percent, shield will help him survive or speed to improve dodging for a short period of time.  I do like the final smash tho.  He can be made into a very unique character.  Sorta hard to use likke Olimar, but worth it if you use him correctly
« Last Edit: September 13, 2012, 10:48:41 PM by daoman89 »
Logged
Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

Offline daoman89

  • Sacrosanct
  • Exemplar
  • *
  • Posts: 1,114
  • When we die, will we only live on through memory?
Re: Super Smash Bros 4 Characters
« Reply #44 on: September 13, 2012, 10:50:41 PM »
Also his other skills can be used as regular attacks.  Back Slash would cause more damage and knockback if u hit an opponent from behind.  oooo the possibilities
Logged
Oooh, she hangs out with cattle. You gotta mess with the easiest one and show them why they call you Mac Daddy Diamond Dave!

  • Print
Pages: 1 2 [3] 4 5
« previous next »
  • Charas-Project »
  • Off-Topic »
  • All of all! »
  • Super Smash Bros 4 Characters
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum