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Author Topic: New Charas Chain Game  (Read 759000 times)

Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #120 on: May 22, 2013, 02:46:40 PM »
You create your chapter but it should be connected to the rest of the game somehow. You can add some characters of your own to the party if we get a party swap system or just, make one of them have the pox so s/he stays at the inn for the entire chapter.
How you want to do your chapter is up to you. Just don't, y'know, give the main character 2x Megaulti SwordZ that strikes 3x2 times each on all targets.
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Offline daoman89

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Re: New Charas Chain Game
« Reply #121 on: May 22, 2013, 03:47:25 PM »
Quote from: Prpl_Mage on May 22, 2013, 02:46:40 PM
How you want to do your chapter is up to you. Just don't, y'know, give the main character 2x Megaulti SwordZ that strikes 3x2 times each on all targets.

NOOOOO!!!!
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Offline Fisherson

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Re: New Charas Chain Game
« Reply #122 on: May 22, 2013, 03:58:31 PM »
Quote from: DragonBlaze on May 21, 2013, 07:22:26 AM
Haha I always sneak a few lizard people into my games. I won't judge you if you consider them babes.

My chapter will be done tomorrow. I pretty much just need to make battles and items. Since i don't have battle chars for two of the party members, they'll have some random graphic, so someone else will have to go in and switch them over to use the correct graphics once we make them.

Heh heh. Hey there are some lovely unsused dragon galls in the resources I'm just saying. <.<

Eh that was the way the one of the chain games started out. Random place holder battlers that could be swapped out once we had a the finished product.
Quote from: Momeka on May 22, 2013, 11:16:27 AM

The trip was postponed so I will have more time for the chapter.

Awesome! Looks like fate may be on ou- *Stops in case he brings bad luck on the game by tempting fate*

Quote from: zuhane on May 22, 2013, 01:01:45 PM
I'm confused now! There's a lot of pages and I can't be bothered to scan each one. Does this game continually move with the same
characters or does each chapter introduce a brand new story?

Well depending on the chapter you can introduce new characters, but I think you should keep the the "Rule of Tidus" in play. IE: How FF's main protagonist didn't often get removed from the party much except during special events and so forth. The other characters that join should be able to be removed at least every now and then. I mean what's the
point of having a large party if you can't pick and choose which characters to use in your party? It's one thing I love about KOTOR is that i have like 9 different characters to choose from. All with valuable skills and awesome tales to tell as the story moves on. I rather think that's the way to go.

Quote
How you want to do your chapter is up to you. Just don't, y'know, give the main character 2x Megaulti SwordZ that strikes 3x2 times each on all targets.

XD Most defiantly NOT. In fact other than a few silly weapons, let's not do too many over powered weapons and focus more on stat building and the use of skill sets to beat bosses and over come challenges.
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Offline daoman89

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Re: New Charas Chain Game
« Reply #123 on: May 22, 2013, 06:13:13 PM »
You can do 5x attack with a weak weapon and low accuracy.  Kinda like a gamble weapon in a sense.
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #124 on: May 22, 2013, 06:26:39 PM »
Quote from: daoman89 on May 22, 2013, 06:13:13 PM
You can do 5x attack with a weak weapon and low accuracy.  Kinda like a gamble weapon in a sense.

Well a weapon like that is still balanced. We just mean that we don't want any 'god' items that will make the game unbalanced.

Quote
XD Most defiantly NOT. In fact other than a few silly weapons, let's not do too many over powered weapons and focus more on stat building and the use of skill sets to beat bosses and over come challenges.

I like stat building, lets combine that with getting better (balanced) equipment so that you don't only need to level up, but you also need to find better equipment. Your tin armor won't defend you nearly as well as that titanium armor that you stole off some guy.

I'm trying to balance the gameplay in my chapter, but after not using rm2k3 in 5ish years, and not using the default battle system in even longer, I'm failing at this. So I give anyone permission to modify all the battles, items, stats, etc in my chapter to make it feel more balanced.
« Last Edit: May 22, 2013, 06:30:42 PM by DragonBlaze »
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Offline daoman89

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Re: New Charas Chain Game
« Reply #125 on: May 22, 2013, 07:56:40 PM »
Quote from: DragonBlaze on May 22, 2013, 06:26:39 PM
Well a weapon like that is still balanced. We just mean that we don't want any 'god' items that will make the game unbalanced.

I know i was just stating a good example for a 5x weapon.  It could either do bad (1-2 hits), ok (3), or good/great (4-5).  But it won't be uber powerful, just a slight damage boost.
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Offline Fisherson

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Re: New Charas Chain Game
« Reply #126 on: May 23, 2013, 02:48:36 PM »
Quote from: DragonBlaze on May 22, 2013, 06:26:39 PM
Well a weapon like that is still balanced. We just mean that we don't want any 'god' items that will make the game unbalanced.

I like stat building, lets combine that with getting better (balanced) equipment so that you don't only need to level up, but you also need to find better equipment. Your tin armor won't defend you nearly as well as that titanium armor that you stole off some guy.

I'm trying to balance the gameplay in my chapter, but after not using rm2k3 in 5ish years, and not using the default battle system in even longer, I'm failing at this. So I give anyone permission to modify all the battles, items, stats, etc in my chapter to make it feel more balanced.

Well yeah we need armor and weapon classes too. I made the mistake of just making a new random upgrade weapon as I went along and I'm so having a headache over it while working on my current game. It's really anoying when you go to place it in a shop and find out the item is costly but not as high of DEF as you though or that some are ones I "copy pasted" then forgot to change the stat modifiers.
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #127 on: May 24, 2013, 07:31:35 AM »
So you know how I said I'd get my chapter done Monday or Tuesday? Well I just finished it :p I started off by making a lot of maps, and I severely underestimated the amount of time to add events, items, animations, and monsters to those maps. A few quick notes on my chapter:

1. Momeka: I sent you a download link for the chain game. If you didn't get my PM or if there are any problems with the link/game, let me know asap.
2. I started my chapter off on a serious note because I'm not a comedian and if I tried to make it funny, it would be bad :( but please feel free to take future chapters ANYWHERE your heart desires.
3. I wasn't able to add a party change system due to time constraints, if someone would like a party change script, I can create and send it separately.
4. We are very lacking in battle graphics, all the characters have the same battle char animation and weapon graphics are not there. We should adjust this along the way.
5. I added items, spells, and monsters at the last second. The game is most likely not balanced, so feel free to adjust any of the stats to balance out the game play and make it better.
6. I created a giant city, but sadly I didn't have much time to populate it, so it's kind of bare. If anyone would like to add characters or anything to the city, please feel free to do so.
7. If anyone needs a place to upload the game after they finish their chapter, let me know, I can put it on my server.
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Offline Momeka

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Re: New Charas Chain Game
« Reply #128 on: May 24, 2013, 08:10:10 AM »
Sounds awesome. I'll download it as soon as I'm home from work.
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Offline Moosetroop11

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Re: New Charas Chain Game
« Reply #129 on: May 24, 2013, 05:05:48 PM »
I suggest that we all add our own bits to the giant city when it comes round to our turn! So it's a little bit of everyone in one place.
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #130 on: May 24, 2013, 05:16:43 PM »
Quote from: Moosetroop11 on May 24, 2013, 05:05:48 PM
I suggest that we all add our own bits to the giant city when it comes round to our turn! So it's a little bit of everyone in one place.

Sounds good to me. If you look through the map structure, there are actually several unused maps and some more unfinished maps. The entrance to these areas were just removed. So if anyone would like to expand and create and do something with one of these 'hidden' areas, that's an option too.
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Offline Iwasthegrandmaallalong

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Re: New Charas Chain Game
« Reply #131 on: May 24, 2013, 05:44:55 PM »
I'd be up for a chain game...as long as I get to make the final boss. ^_^
« Last Edit: May 24, 2013, 05:46:31 PM by Iwasthegrandmaallalong »
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #132 on: May 24, 2013, 07:38:27 PM »
Quote from: Iwasthegrandmaallalong on May 24, 2013, 05:44:55 PM
I'd be up for a chain game...as long as I get to make the final boss. ^_^

I'm thinking no... This is a charas chain game, and this is your only post thus far on charas. I mean, what if you're a spy? We can't take that risk.
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Offline daoman89

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Re: New Charas Chain Game
« Reply #133 on: May 24, 2013, 07:58:44 PM »
We'd need to see something you've worked on as well granda juggles.
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Offline Fisherson

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Re: New Charas Chain Game
« Reply #134 on: May 24, 2013, 11:19:33 PM »
Quote from: Moosetroop11 on May 24, 2013, 05:05:48 PM
I suggest that we all add our own bits to the giant city when it comes round to our turn! So it's a little bit of everyone in one place.

=D I looooooove that idea! Oh do we still have the meeting room hidden in the game's maps with little notes like we did in CCG1 and CCG2.1?

Quote from: DragonBlaze on May 24, 2013, 07:38:27 PM
I'm thinking no... This is a charas chain game, and this is your only post thus far on charas. I mean, what if you're a spy? We can't take that risk.

Seriously he could be! o.O We should lighsaber slice first and ask questions later. After all we have plenty of Phoenix Down. Also should't you, DB, make the final boss? Isn't that tradition?
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