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Author Topic: New Charas Chain Game  (Read 759508 times)

Offline Moosetroop11

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Re: New Charas Chain Game
« Reply #540 on: January 05, 2014, 12:37:23 AM »
Yeah they really made it hard to work on it. It's coming along, ish.  I was shown up bad by prpl's effort making monsters and stuff so I'm trying to do more of that myself.
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Offline Fisherson

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Re: New Charas Chain Game
« Reply #541 on: January 08, 2014, 04:24:05 AM »
Quote from: Moosetroop11 on January 05, 2014, 12:37:23 AM
Yeah they really made it hard to work on it. It's coming along, ish.  I was shown up bad by prpl's effort making monsters and stuff so I'm trying to do more of that myself.

Purps did make some amazing monsters and even improved the basic TES with a randomizer for the encounters. It was very awesome. I never even theorized such a thing could be done.
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #542 on: January 08, 2014, 07:22:41 AM »
Quote from: Fisherson on January 08, 2014, 04:24:05 AM
Purps did make some amazing monsters and even improved the basic TES with a randomizer for the encounters. It was very awesome. I never even theorized such a thing could be done.

Keep in mind that it could've been a lot fancier. Most of the time I make sure that all the monster group IDs for an area are adjacent to each other and then just set a variable to a random value between those values (say, monster group #34-38). Then have the enemy encounter command simply play the group equal to the value of the variable. Also, this makes it possible to still have back attacks and such without too much codes.
So first we randomize the monster group, roll to see if it's a normal encounter or something else. 3(or whatever) branches with identical enemy encounter commands but the battle formation different. And it's done, easy just copy paste to the other maps as well. Just change the range of the variable randomizer (aka, the ID of the monster groups).

But... I also tend to leave a lot (a lot) of room in the database for additional monster groups, 'cuz otherwise I just come up with new ideas and have to make lots of exceptions in the code.

Edit: I have no idea why I wrote that.
« Last Edit: January 08, 2014, 06:08:36 PM by Prpl_Mage »
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #543 on: January 14, 2014, 04:38:13 PM »
So yeah, not to be that guy. But how is the game coming along?

I started making some more monsters last night since it's about a week before school becomes serious and stuff again. Not a clue if they will fit or not, since I have no idea where the story is going. But it was what you could expect of the end game, dragons and giants.
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Offline Moosetroop11

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Re: New Charas Chain Game
« Reply #544 on: January 14, 2014, 09:54:53 PM »
No problem, you can be that guy : p

I wish I'd finished it by now but I haven't; it's really hard to find time but I have been working on it. could be in good shape by sunday night, so I'll try and have most of it done by then.
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #545 on: January 19, 2014, 11:33:35 PM »
I'm being that guy again here.
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Offline Moosetroop11

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Re: New Charas Chain Game
« Reply #546 on: January 20, 2014, 06:30:19 PM »
:p
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #547 on: January 23, 2014, 12:34:06 AM »
Quote from: Moosetroop11 on January 20, 2014, 06:30:19 PM
:p

So you're saying you're finished???

I think I took over a month for my last chapter, so I can't complain at all haha. Do you have an ETA of when you think it will be done?

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Offline Moosetroop11

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Re: New Charas Chain Game
« Reply #548 on: January 25, 2014, 01:52:00 PM »
Yeah, I'm very nearly done; I've just had this illness that's completely drained me of energy for projects like this. There's a little event making and the music to make; the maps are done. I can send it to you now as proof if you like.
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Offline A Forgotten Legend

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Re: New Charas Chain Game
« Reply #549 on: January 25, 2014, 03:35:36 PM »
I'm excited to see what you guys have done!
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Offline DragonBlaze

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Re: New Charas Chain Game
« Reply #550 on: January 25, 2014, 10:25:45 PM »
Quote from: Moosetroop11 on January 25, 2014, 01:52:00 PM
Yeah, I'm very nearly done; I've just had this illness that's completely drained me of energy for projects like this. There's a little event making and the music to make; the maps are done. I can send it to you now as proof if you like.

No need to send me anything. It's great to hear that it's coming along though! :)

Quote from: A Forgotten Legend on January 25, 2014, 03:35:36 PM
I'm excited to see what you guys have done!

I'm super excited for this project as well!
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Offline Momeka

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Re: New Charas Chain Game
« Reply #551 on: February 02, 2014, 01:09:15 AM »
So, how are things going?
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #552 on: February 05, 2014, 01:08:25 AM »
*poke-attack*
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Offline Prpl_Mage

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Re: New Charas Chain Game
« Reply #553 on: February 11, 2014, 07:42:27 AM »
Seriously Mooseman, are you working on this or should I finish up the rest of the chapter for you?
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Fisherson

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Re: New Charas Chain Game
« Reply #554 on: February 12, 2014, 08:37:53 PM »
Okay quick! Somebody take a drone over and see if Moose has been kidnapped by ninjas.
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