Charas-Project

  • Home
  • Help
  • Search
  • Calendar
  • Login
  • Register
*
Please login or register.

Login with username, password and session length
 

News:

New forum theme up and running!



  • Charas-Project »
  • Game Creation »
  • RPG Maker »
  • Zoltar: Some Kind of Supernatural Story

Poll

Hang Eleven!

Akaw
0 (0%)
Mondo
0 (0%)
Radical
0 (0%)

Total Members Voted: 0

Voting closed: October 03, 2016, 05:01:01 PM

« previous next »
  • Print
Pages: 1 [2] 3 4 5 6 7

Author Topic: Zoltar: Some Kind of Supernatural Story  (Read 104177 times)

Offline Zoltar

  • ♈♉♊♋♌♍♏♐♑♒♓⛎
  • Acolyte
  • *
  • Posts: 373
  • Gnarly Tubular Ghost Hunting Machine.
Re: Zoltar: Some Kind of Supernatural Story
« Reply #15 on: March 16, 2015, 04:34:41 AM »
Quote from: Fisherson on March 13, 2015, 08:48:55 PM
It's back, yes!! Don't you dare pull a me again and quit! XD I really want to try this. More so since I'm in the Fullbringer Arc of the Manga version of Bleach. =/ Not much more left for me. Stupid Tite Kubo making specefic arcs for the show and not re-making some for the manga too. Doesn't help this is as close to Bleach as I've seen in a long time game wise without it being too creepy. ^_^ Good luck Zoltar!

What?! It's not creepy?? :O Aww! Nah just kidding Lol. I love supernatural but the scary side of it sometimes bothers me really. I prefer a group of heroes fighting back the darkness and avoiding the temptation to becoming it. That's what I admire Ichigo since he literally became the darkness then fought it all int he name of love. Very romantic that!  :blush: Shame Orihime is kind of a ditz for a long time in the series. Lol

I have decision to make. I have an idea for upgrades for your weapons without changing their name or graphics. It'll work like this: Say you go to a merchant and want to get a upgrade for Mark. You would see:

[spoiler]- Shop window -
Salamander Token
A fiery token that may burn foes. Off+10 Def-10
Siren Token
A watery token that may charm foe. Off-5 def+5
- -  -
[/spoiler]

See? It means you cna have universal Arcana type equips that everyone can use instead o individual weapon sets. Which honest weapons matter very little compared to your Phants. They're where all you powerful skills will be based. Your characters only have handfull of non-phant skils that are mostly gimmicks till the higher levels anyway. So do you guys think it'd work out well?

See how that works? You'd equip the seal

Logged

⚳⚴⚵⚶☊⚷⚹⚺⚼⛋☊☋⚜☿☽♃♅♆♄⚝⚜
EVERABODY CONGA~

Offline Zoltar

  • ♈♉♊♋♌♍♏♐♑♒♓⛎
  • Acolyte
  • *
  • Posts: 373
  • Gnarly Tubular Ghost Hunting Machine.
Re: Zoltar: Some Kind of Supernatural Story
« Reply #16 on: March 21, 2015, 05:44:33 AM »
Okay quick question for you Charas dwellers. Umm what makes this game unique is the Shaman + Phant bond but i have to ask....Do you think I should have some non-Shaman types in the party? And nevermind about weapons. I think I have it figured out.
Logged

⚳⚴⚵⚶☊⚷⚹⚺⚼⛋☊☋⚜☿☽♃♅♆♄⚝⚜
EVERABODY CONGA~

Offline drenrin2120

  • Global Moderator
  • Sage
  • *
  • Posts: 6,101
Re: Zoltar: Some Kind of Supernatural Story
« Reply #17 on: March 21, 2015, 07:09:01 AM »
Variety in a battle system can make characters unique and keep things interesting. Take FF6 or Charles Barkley: Shut Up and Jam: Gaiden, for example. Both games had characters with unique abilities that nobody else could use making choosing your team even more important (though I don't think there were many characters in Shut Up and Jam). This can get complicated very quickly though, so, don't go too crazy, you don't want to burn yourself out.
« Last Edit: March 21, 2015, 07:15:48 AM by drenrin2120 »
Logged

Offline Zoltar

  • ♈♉♊♋♌♍♏♐♑♒♓⛎
  • Acolyte
  • *
  • Posts: 373
  • Gnarly Tubular Ghost Hunting Machine.
Re: Zoltar: Some Kind of Supernatural Story
« Reply #18 on: March 23, 2015, 03:22:44 AM »
Quote from: drenrin2120 on March 21, 2015, 07:09:01 AM
Variety in a battle system can make characters unique and keep things interesting. Take FF6 or Charles Barkley: Shut Up and Jam: Gaiden, for example. Both games had characters with unique abilities that nobody else could use making choosing your team even more important (though I don't think there were many characters in Shut Up and Jam). This can get complicated very quickly though, so, don't go too crazy, you don't want to burn yourself out.

Heh well firstly thanks for commenting and I agree with you. Each party member should do something the others can't, but they already function like that. For example Zoltar can shield allies, Vivian's Vital; Strike Strategy can render an opponent unable to move and slowly dying and even Mark's crazy Magic Box can shield allies from Astral attacks and that's not even counting what all their Phants will be able to do once I map them all out. Speaking? Re-organized all my playable characters and added a few systems that will be in the game to the list.  ;)  I'm going to re-organize the story too cause my roomate helped me with some notes.  :happy:  Now I just need to make sure my tile set works right. Want to let you all know right away there's no actual nature stuff much in this game. It's set in Arcana City and you won't see a forested area till Verdant Park. Ooh and I'll be posting a list of all locations once I get to them and this is the biggest piece of news: EVERY BATTLE CHARACTER IS DOONNNNNNNNNNNNNNNE!!  :Plight: :) :Plight: Yes! Okay well I am debating a fourteenth but I dunno. The character might make a better NPC anyway *Shrugs* We'll see what happens. For now? Peace out ya'll! Gonna go work on mah citeh~ Oh! Feel free to suggest names for locations or add info to the bios I have. Some are....lacking in areas.  :-\
Logged

⚳⚴⚵⚶☊⚷⚹⚺⚼⛋☊☋⚜☿☽♃♅♆♄⚝⚜
EVERABODY CONGA~

Offline Fisherson

  • Jedi Sentinel of the Charasian Cluster.
  • Royal
  • *
  • Posts: 4,200
  • Just call me Fish.
Re: Zoltar: Some Kind of Supernatural Story
« Reply #19 on: March 25, 2015, 02:01:50 AM »
Woooow! You've added allot of playable characters Zoltar. I'm wondering how you'll make them all feel original and unique. I am surprised you manged to do 13 something battle characters. o.O Must have a unique style cause it takes me a while to do all those battle poses one at a time even with my skills. I would sugest info but honestly? I'm creatively drained as of lately. ^^; I will say I like that one of the villains is playable. You rarely see that! o.O Think that it's cool your main character has a unusual weapon too. Took what i said seriously huh? XD I also find your AP Regen system...interesting. Sounds like something I saw in a Digimon fan game once. Makes it have a tactical edge having it so you have to build up your MP as you fight instead of it being regened at the start. Wish I could help you out with sprites but I'm 100% working my stuff right now. ^_^; Either way good work and keep up the work!! I really want to play this....Especially since I'm just about on the last arc of Bleach and...I don't have anything else in my life besides my web comic that even fills that empty spot it occupied.
Logged

Offline Zoltar

  • ♈♉♊♋♌♍♏♐♑♒♓⛎
  • Acolyte
  • *
  • Posts: 373
  • Gnarly Tubular Ghost Hunting Machine.
Re: Zoltar: Some Kind of Supernatural Story
« Reply #20 on: March 26, 2015, 07:40:14 PM »
Quote from: Fisherson on March 25, 2015, 02:01:50 AM
Woooow! You've added allot of playable characters Zoltar. I'm wondering how you'll make them all feel original and unique. I am surprised you manged to do 13 something battle characters. o.O Must have a unique style cause it takes me a while to do all those battle poses one at a time even with my skills. I would sugest info but honestly? I'm creatively drained as of lately. ^^; I will say I like that one of the villains is playable. You rarely see that! o.O Think that it's cool your main character has a unusual weapon too. Took what i said seriously huh? XD I also find your AP Regen system...interesting. Sounds like something I saw in a Digimon fan game once. Makes it have a tactical edge having it so you have to build up your MP as you fight instead of it being regened at the start. Wish I could help you out with sprites but I'm 100% working my stuff right now. ^_^; Either way good work and keep up the work!! I really want to play this....Especially since I'm just about on the last arc of Bleach and...I don't have anything else in my life besides my web comic that even fills that empty spot it occupied.

You compare allot of my stuff to Tite Kubo's Bleach.  _sweat_ Which is okay as I loved that series and Zanpukutos did inspire the Phant to Shaman bond but I really am more trying to be my own thing. XD Or like Persona but you actually get to know the creatures. It's okay! I don't expect people to take that much interest really. I just wanted to see if I could get some non-author related info in the bios and stuff or maybe do what you did with Warped and have fans help you shape the universe itself. By the way whatever happened to that? Oh thanks on the weapon comment! I did take your suggestions about the energy shield having a physical form. As for the AP Regen System...I stole that but I doubt from the same game you'd know: Chains of Retribution? It's a RPG maker.net Chain Game I took their simple system and added another job class though. Also I didn't you had a web comic! Link me sometime! I love to read them.  :D I will try! Mostly got this done cause my roomate Greg has been cooperative...Buuut we're having a disagreement about adding his characters to this game.  ::) So who knows If I'll get any more actually done. But I will try.
Logged

⚳⚴⚵⚶☊⚷⚹⚺⚼⛋☊☋⚜☿☽♃♅♆♄⚝⚜
EVERABODY CONGA~

Offline Felix-0

  • And we'll never be
  • Royal
  • *
  • Posts: 3,563
  • (royals)
Re: Zoltar: Some Kind of Supernatural Story
« Reply #21 on: April 01, 2015, 11:16:58 AM »
The Batter~
Logged
------------------------------------------------------------
Hence nothing remains except for our regrets...
------------------------------------------------------------

Offline Fisherson

  • Jedi Sentinel of the Charasian Cluster.
  • Royal
  • *
  • Posts: 4,200
  • Just call me Fish.
Re: Zoltar: Some Kind of Supernatural Story
« Reply #22 on: April 01, 2015, 06:42:51 PM »
Quote from: Zoltar on March 26, 2015, 07:40:14 PM
You compare allot of my stuff to Tite Kubo's Bleach.  _sweat_ Which is okay as I loved that series and Zanpukutos did inspire the Phant to Shaman bond but I really am more trying to be my own thing. XD Or like Persona but you actually get to know the creatures. It's okay! I don't expect people to take that much interest really. I just wanted to see if I could get some non-author related info in the bios and stuff or maybe do what you did with Warped and have fans help you shape the universe itself. By the way whatever happened to that? Oh thanks on the weapon comment! I did take your suggestions about the energy shield having a physical form. As for the AP Regen System...I stole that but I doubt from the same game you'd know: Chains of Retribution? It's a RPG maker.net Chain Game I took their simple system and added another job class though. Also I didn't you had a web comic! Link me sometime! I love to read them.  :D I will try! Mostly got this done cause my roomate Greg has been cooperative...Buuut we're having a disagreement about adding his characters to this game.  ::) So who knows If I'll get any more actually done. But I will try.

No offense Zoltar but you can't be as big as Persona. I almost swore that it was better than Final Fantasy. Like the whole series. ^^;; I mean I had to make a scheadule for that game's "day-by-day" system. I was a top student in my high school, the kind of guy who says "school is fun to me!" and means it. But I never would have made a schedule for my classes and free time. Unless Phants are as versatile as Personas I don't see that I will in your game either. Don't get me wrong I need this. The only Supernatural Vibe I get anymore since Bleach is practically gone for me now is through Metronoia, a web comic a buddy of mine does, and my campaign to locate Yu Yu Hakusho and Shaman King and give their mangas a try...Least till I can afford to get the uncut Bleach DVDs. < <; Or til I hear of something new that's not piss-your-pants-scary on my radar.  Oho! Stealing from RM2K.net? Seems risky to me....But examining your code could give me what I'm looking for in a more strategic battle system for the Dentverse expansions. <u<....Wait did you just say RM2k net does chain games??? O_o Didn't we invent that? I never heard of before I came here....But RM is almost as old as I think....Hmm have to investigate that cause I love the random crazy stories that Chain Games make. As for my web comic...Ah...still need an artist. ^^; Sorry it's just a development thing right now. Let you know if I can ever keep an artist though XD

Quote from: Felix-0 on April 01, 2015, 11:16:58 AM
The Batter~

O_O Wha?! *Looks again* Nooooo! I wanted to be the first one to make a tribute to HOME in my game. T-T Darn you Zoltar! ZOOOOOOOLTAAAAAR! *Wrath of Khan Echo* Also nice substitute batter! o.O That from VIP RPG maker.net or whatever that Japanese site is?
« Last Edit: April 01, 2015, 06:44:28 PM by Fisherson »
Logged

Offline Zoltar

  • ♈♉♊♋♌♍♏♐♑♒♓⛎
  • Acolyte
  • *
  • Posts: 373
  • Gnarly Tubular Ghost Hunting Machine.
Re: Zoltar: Some Kind of Supernatural Story
« Reply #23 on: April 17, 2015, 04:31:09 AM »
Quote from: Felix-0 on April 01, 2015, 11:16:58 AM
The Batter~

 ;) Saw that did you?  Hope the sprites match. I got it from a Japanese site. I didn't think The Batter's original set would work as well as the cat sprite I edited.  _sweat_

Quote
O_O Wha?! *Looks again* Nooooo! I wanted to be the first one to make a tribute to HOME in my game. T-T Darn you Zoltar! ZOOOOOOOLTAAAAAR! *Wrath of Khan Echo* Also nice substitute batter! o.O That from VIP RPG maker.net or whatever that Japanese site is?

 :violin: Sorry, Fishman.  ;) But you know what they say about the early bird right?  :happy: Besides I'm not making a HOME game, just a tribute to it. ::)


Update:
Made some new screens and those are incomming and also wrote a new opening. I will be editing a few bios to meet these standards and oh and the game now uses a special launch system called Z-Launch which will be in all of my games.
Logged

⚳⚴⚵⚶☊⚷⚹⚺⚼⛋☊☋⚜☿☽♃♅♆♄⚝⚜
EVERABODY CONGA~

Offline Zoltar

  • ♈♉♊♋♌♍♏♐♑♒♓⛎
  • Acolyte
  • *
  • Posts: 373
  • Gnarly Tubular Ghost Hunting Machine.
Re: Zoltar: Some Kind of Supernatural Story
« Reply #24 on: May 21, 2015, 08:54:59 PM »
Updated the main page and added a little detail to the z-launch system. I'll do the bios latter though because I'm beat!! Though I can say after a few tries I managed to totally make my tubular Astral Point generator work. Added some more "Balanced" archetypes though because I felt there weren't enough. Sumeria and Laurena specifically. I'll update their pages next time I log in and I want to see a demo is coming soon! Screen shots also inbound. Keep it tubular, peeps! :happy:
Logged

⚳⚴⚵⚶☊⚷⚹⚺⚼⛋☊☋⚜☿☽♃♅♆♄⚝⚜
EVERABODY CONGA~

Offline Zoltar

  • ♈♉♊♋♌♍♏♐♑♒♓⛎
  • Acolyte
  • *
  • Posts: 373
  • Gnarly Tubular Ghost Hunting Machine.
Re: Zoltar: Some Kind of Supernatural Story
« Reply #25 on: June 28, 2015, 07:51:57 AM »
Soooo this game has progressed well but got a question before I try to make a demo. How long should a demo be?
Logged

⚳⚴⚵⚶☊⚷⚹⚺⚼⛋☊☋⚜☿☽♃♅♆♄⚝⚜
EVERABODY CONGA~

Offline Fisherson

  • Jedi Sentinel of the Charasian Cluster.
  • Royal
  • *
  • Posts: 4,200
  • Just call me Fish.
Re: Zoltar: Some Kind of Supernatural Story
« Reply #26 on: June 29, 2015, 01:49:07 AM »
Quote from: Zoltar on June 28, 2015, 07:51:57 AM
Soooo this game has progressed well but got a question before I try to make a demo. How long should a demo be?

Ahh that's hard to say. Most of  my demos are close to fourty minutes long for me, but for a less skilled player it may take two to five hours depending upon how well they adapt. ^^; It's variable. Most demos are short though just a taste. Play Dren's Opus! Good example of the demo. Doesn't leave you hanging so much as feel like a "hook" to draw you into a book and keep you reading. I always hate it when demos don't end with text telling me it's over and just allow me to go on trying to figure out what to do next or pit you against an unwinnable boss. >_< Those are no no's for me. I always put text at the end of my demos now or have Dave and Jet appear to talk to the player about the next segment and thank them for putting up with the wild ride I give to my fan's. XD Sorry. Just trying to help. Eheh heheh heh heh. I'm terrible to babble. > >
Logged

Offline Zoltar

  • ♈♉♊♋♌♍♏♐♑♒♓⛎
  • Acolyte
  • *
  • Posts: 373
  • Gnarly Tubular Ghost Hunting Machine.
Re: Zoltar: Some Kind of Supernatural Story
« Reply #27 on: August 29, 2015, 06:27:57 PM »
So my roommate bought the new RPG Maker 2003 and it racked my game.   _sweat_ I have allot of work to do so no demo for now. So sorry.  :'(
Logged

⚳⚴⚵⚶☊⚷⚹⚺⚼⛋☊☋⚜☿☽♃♅♆♄⚝⚜
EVERABODY CONGA~

Offline DragonBlaze

  • A Wild DB Appeared!
  • Royal
  • *
  • Posts: 3,329
Re: Zoltar: Some Kind of Supernatural Story
« Reply #28 on: August 31, 2015, 05:25:07 AM »
It racked it? How so? I'm able to switch back and forth between the official steam version and the old rm2k3 version just fine. The only thing I had to do was edit RPG_RT.ini in the main folder, and add "FullPackageFlag=1" on the second line.

Hopefully that helps!
Logged
Hell Yeah! Just recovered all my old rm2k/3 games from my 10 year old, broken laptop hard drive that had been formatted and had a new OS installed on it. Oh, and I did all of this from my phone. WIN

Offline Zoltar

  • ♈♉♊♋♌♍♏♐♑♒♓⛎
  • Acolyte
  • *
  • Posts: 373
  • Gnarly Tubular Ghost Hunting Machine.
Re: Zoltar: Some Kind of Supernatural Story
« Reply #29 on: November 19, 2015, 06:18:21 PM »
Quote from: DragonBlaze on August 31, 2015, 05:25:07 AM
It racked it? How so? I'm able to switch back and forth between the official steam version and the old rm2k3 version just fine. The only thing I had to do was edit RPG_RT.ini in the main folder, and add "FullPackageFlag=1" on the second line.

Hopefully that helps!

Really? Darn. That might have helped before I lost all my animation files but like three and deleted them in a fit of violent rage vowing not to use RTP.  _sweat_

Okay people! Pay attention. Ahem..... Could you not stare so intently at my Sexy body? Thanks. Alright so I've been going over old game stuff and am wondering if I shouldn't cut down on my cast a little. Now before you ready the rotten tomatoes! I would have you know I'm not trashing them.  Just considering porting them to a sequel. Thoughts?
Logged

⚳⚴⚵⚶☊⚷⚹⚺⚼⛋☊☋⚜☿☽♃♅♆♄⚝⚜
EVERABODY CONGA~

  • Print
Pages: 1 [2] 3 4 5 6 7
« previous next »
  • Charas-Project »
  • Game Creation »
  • RPG Maker »
  • Zoltar: Some Kind of Supernatural Story
 

  • SMF 2.0.10 | SMF © 2015, Simple Machines
  • XHTML
  • 2O11
  • RSS
  • WAP2
  • Simple Machines Forum