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Total Members Voted: 0
Voting closed: October 03, 2016, 12:01:01 PM
It's back, yes!! Don't you dare pull a me again and quit! XD I really want to try this. More so since I'm in the Fullbringer Arc of the Manga version of Bleach. =/ Not much more left for me. Stupid Tite Kubo making specefic arcs for the show and not re-making some for the manga too. Doesn't help this is as close to Bleach as I've seen in a long time game wise without it being too creepy. ^_^ Good luck Zoltar!
Variety in a battle system can make characters unique and keep things interesting. Take FF6 or Charles Barkley: Shut Up and Jam: Gaiden, for example. Both games had characters with unique abilities that nobody else could use making choosing your team even more important (though I don't think there were many characters in Shut Up and Jam). This can get complicated very quickly though, so, don't go too crazy, you don't want to burn yourself out.
Woooow! You've added allot of playable characters Zoltar. I'm wondering how you'll make them all feel original and unique. I am surprised you manged to do 13 something battle characters. o.O Must have a unique style cause it takes me a while to do all those battle poses one at a time even with my skills. I would sugest info but honestly? I'm creatively drained as of lately. ^^; I will say I like that one of the villains is playable. You rarely see that! o.O Think that it's cool your main character has a unusual weapon too. Took what i said seriously huh? XD I also find your AP Regen system...interesting. Sounds like something I saw in a Digimon fan game once. Makes it have a tactical edge having it so you have to build up your MP as you fight instead of it being regened at the start. Wish I could help you out with sprites but I'm 100% working my stuff right now. ^_^; Either way good work and keep up the work!! I really want to play this....Especially since I'm just about on the last arc of Bleach and...I don't have anything else in my life besides my web comic that even fills that empty spot it occupied.
You compare allot of my stuff to Tite Kubo's Bleach. Which is okay as I loved that series and Zanpukutos did inspire the Phant to Shaman bond but I really am more trying to be my own thing. XD Or like Persona but you actually get to know the creatures. It's okay! I don't expect people to take that much interest really. I just wanted to see if I could get some non-author related info in the bios and stuff or maybe do what you did with Warped and have fans help you shape the universe itself. By the way whatever happened to that? Oh thanks on the weapon comment! I did take your suggestions about the energy shield having a physical form. As for the AP Regen System...I stole that but I doubt from the same game you'd know: Chains of Retribution? It's a RPG maker.net Chain Game I took their simple system and added another job class though. Also I didn't you had a web comic! Link me sometime! I love to read them. I will try! Mostly got this done cause my roomate Greg has been cooperative...Buuut we're having a disagreement about adding his characters to this game. So who knows If I'll get any more actually done. But I will try.
O_O Wha?! *Looks again* Nooooo! I wanted to be the first one to make a tribute to HOME in my game. T-T Darn you Zoltar! ZOOOOOOOLTAAAAAR! *Wrath of Khan Echo* Also nice substitute batter! o.O That from VIP RPG maker.net or whatever that Japanese site is?
Soooo this game has progressed well but got a question before I try to make a demo. How long should a demo be?
It racked it? How so? I'm able to switch back and forth between the official steam version and the old rm2k3 version just fine. The only thing I had to do was edit RPG_RT.ini in the main folder, and add "FullPackageFlag=1" on the second line.Hopefully that helps!