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  • A Heart of Gold
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Author Topic: A Heart of Gold  (Read 416753 times)

Offline Donut

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Re: A Heart of Gold
« Reply #75 on: September 26, 2019, 07:45:20 AM »
That's far less than in most commercial games XD

Quote from: Fisherson on September 25, 2019, 06:13:30 PM
14 total bugs. One Fatal included with those.
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Offline Fisherson

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Re: A Heart of Gold
« Reply #76 on: September 29, 2019, 02:37:00 AM »
Bugs down to 8 of 14 now. Fatal error quick work around didn't work gonna try another tonight that involves using smart TP points to have the chapter break end after the player leaves the dungeon. Gives them plenty of time to find all the goodies, including the one whose absence caused the error. Getting closer. Also feel I should rework the boss battle as it's a little phoned in as is. I'll save that until I get the bugs down past like 5 or so.
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Offline Momeka

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Re: A Heart of Gold
« Reply #77 on: October 04, 2019, 04:02:36 PM »
How's it going Fish? You don't have to fix everything now, there will be a bug fixing round. And don't rework the boss, that's a typical good thing to save for that.
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Offline Fisherson

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Re: A Heart of Gold
« Reply #78 on: October 04, 2019, 11:05:07 PM »
Quote from: Momeka on October 04, 2019, 04:02:36 PM
How's it going Fish? You don't have to fix everything now, there will be a bug fixing round. And don't rework the boss, that's a typical good thing to save for that.

One unfinished program but you know what? I'm saving it for the bug fixing round. The fatal error is nulled by my  work around method. I'll be ready to send by tomorrow if I can find a good file sharing site. I've forgotten all the names of the ones I used previously for free. I would invest in a pay place but my cash is hurt this month by a break up,nasty bills and mysterious throat infection that required a 60$ medication to treat. Yay. Otherwise everything looks good for the game at least. So wish we would go back to more than five chapters I just don't think we can give this much love with five. But hey Spring Valley worked with a small script so who knows?
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Offline Fisherson

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Re: A Heart of Gold
« Reply #79 on: October 05, 2019, 07:17:51 PM »
Finished. Tested and it works. Still shakey in some places but I can get those smoothed over int he bug fixing round. Need a sharing site though as I still can't find one!! XD It's confounding! I used to have a few book marked I'm sure but apparently that was on my old laptop? Ugh.

Edit: Found a site. Tinyuploads. Think it'll work but you'll have to give me till tomorrow to confirm as my small little phone hot spot can stream Youtube but not upload a 28 MB file compressed and packed away. -.-; But yeah I'm done till bug fixing when I'll add in the things I couldn't since I'm sure I killed every bug in this chapter. Even spruced the boss battle up a little and made my redundant character non-redundant through a final transitional cut scene! =D Pretty good work if I do say so myself.

Edit to the edit:

UGhhhh I can't get a more powerful connection yet. Gonna try on Tuesday because I need to go to hotel while my water is fixed anyway. Hopefully I can get it by then. Trying to resist touching it XD Working mostly at least. Hang on there, Prpl!
« Last Edit: October 07, 2019, 02:32:48 AM by Fisherson »
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Offline Prpl_Mage

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Re: A Heart of Gold
« Reply #80 on: October 07, 2019, 06:52:58 PM »
Alright sweet, heave it onto Google Drive if nothing else works.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Fisherson

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Re: A Heart of Gold
« Reply #81 on: October 07, 2019, 10:04:18 PM »
Quote from: Prpl_Mage on October 07, 2019, 06:52:58 PM
Alright sweet, heave it onto Google Drive if nothing else works.

>.- Didn't even think of that one! Man I am out of shape on this. I blame my friend Leena for getting me back into RPG Maker MV. Haven't needed to upload anything yet as all my projects are just experiments on that thing.
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Offline Fisherson

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Re: A Heart of Gold
« Reply #82 on: October 10, 2019, 07:38:14 PM »
Well I sent it on. Haven't gotten a response from Prpl though. But at least my part is done.
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Offline Prpl_Mage

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Re: A Heart of Gold
« Reply #83 on: October 10, 2019, 09:54:38 PM »
Loving it so far guys.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Zoltar

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Re: A Heart of Gold
« Reply #84 on: October 12, 2019, 03:56:05 PM »
Mondo awesome! I guess I can finish the game. Never done that before so I could wipeout the story but I'll do my best. Just tell me when, Purple Brosef.
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⚳⚴⚵⚶☊⚷⚹⚺⚼⛋☊☋⚜☿☽♃♅♆♄⚝⚜
EVERABODY CONGA~

Offline Fisherson

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Re: A Heart of Gold
« Reply #85 on: October 12, 2019, 04:09:38 PM »
Quote from: Zoltar on October 12, 2019, 03:56:05 PM
Mondo awesome! I guess I can finish the game. Never done that before so I could wipeout the story but I'll do my best. Just tell me when, Purple Brosef.

Hey just cause I had a hard time of it doesn't mean you will! You could make history by being the first newbie to ever take the last chapter of a chain game. Little bit jealous not gonna lie to ya!
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Offline Zoltar

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Re: A Heart of Gold
« Reply #86 on: October 12, 2019, 04:15:12 PM »
Quote from: Fisherson on October 12, 2019, 04:09:38 PM
Hey just cause I had a hard time of it doesn't mean you will! You could make history by being the first newbie to ever take the last chapter of a chain game. Little bit jealous not gonna lie to ya!

Heh! I made Fishman jealous? Alright! Now I feel tubular! I'm going to make some characters and maybe watch a few wild west movies to see how they ended as research. Akaw!
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⚳⚴⚵⚶☊⚷⚹⚺⚼⛋☊☋⚜☿☽♃♅♆♄⚝⚜
EVERABODY CONGA~

Offline Prpl_Mage

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Re: A Heart of Gold
« Reply #87 on: October 19, 2019, 10:50:56 AM »
So progress is being made, got most of the basic maps done but haven't gotten on to make the more dungeony parts yet.
I fixed some issues with the previous chapters but realized that we need to take a look at that horse thing in the bug fixing round.

Added a sidequest to the main game and updated the shops with content. Considering adding some events that visually change the shops as well to reflect the updated status.
Other than that I know where I want to the story to go but not exactly how to lead the player there in a good way.

Also, I'm considering adding weapon elements to everyone's basic attacks. Mostly to make it possible for more supportive skills that can give synergy (aka, decrease resistance). Would this screw something up?
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

Offline Momeka

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Re: A Heart of Gold
« Reply #88 on: October 19, 2019, 02:02:54 PM »
Quote from: Prpl_Mage on October 19, 2019, 10:50:56 AM
Also, I'm considering adding weapon elements to everyone's basic attacks. Mostly to make it possible for more supportive skills that can give synergy (aka, decrease resistance). Would this screw something up?

I think it should be all right. Maybe avoid giving one of the three start character water as an element though. Since a lot of the combat in chapter 1 is based around getting water gear so you can deal with it. I can't speak for Fish chapter since I haven't seen it. But that far in I feel like it should be plenty of opportunity for the player to get various elemental gear so it shouldn't matter too much if one character has more affinity towards one.

Maybe avoid making the starting characters weak towards sand as well. Feel the combat in chapter 1 is already pretty tough as it is now.
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Offline Prpl_Mage

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Re: A Heart of Gold
« Reply #89 on: October 20, 2019, 07:55:36 AM »
That's a good point. Maybe I'll just stick to adding a "Gun" element, a "Axe" element and so on that doesn't interact in any other way than 100%dmg in the first chapter and take it slow from there.
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Cool RPGM Project!
Sprite till you die

Oh my god, this was ...10 years ago...

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