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Author Topic: Chain game ideas and discussion 2022-20??  (Read 13221 times)

Offline Moosetroop11

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Re: Chain game ideas and discussion 2022-20??
« Reply #75 on: August 08, 2022, 02:49:35 PM »
Nice, they look good : ) And thanks that'd be great! I've been busy with life so no rush.
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Offline Fisherson

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Re: Chain game ideas and discussion 2022-20??
« Reply #76 on: August 12, 2022, 12:26:48 AM »
Quote from: Momeka on August 07, 2022, 04:27:38 PM
So much useful stuff

Whatever we pay you it's clearly not enough. OuO Amazing you created a system that just swaps heads! This gives me so many ideas on cameos or unique 'skins' the player can unlock.
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Offline Momeka

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Re: Chain game ideas and discussion 2022-20??
« Reply #77 on: August 12, 2022, 06:48:38 AM »
There is no advance system to swap heads in game : P You'll have to add your head to the image and save it as a battle character!
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Offline Fisherson

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Re: Chain game ideas and discussion 2022-20??
« Reply #78 on: August 18, 2022, 07:01:13 PM »
Quote from: Momeka on August 12, 2022, 06:48:38 AM
There is no advance system to swap heads in game : P You'll have to add your head to the image and save it as a battle character!

There is no system *yet I'm sure you meant knowing my deranged ***. >=D I'll probably at least make alternate player model for each Chain. Especially the first one since we lost the original file for CCG1 before I could get it uploaded.
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Offline Momeka

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Re: Chain game ideas and discussion 2022-20??
« Reply #79 on: September 05, 2022, 04:27:28 PM »
I'm sorry, guys. I don't think I'm gonna be able to do it. I just have too much other stuff going on at the moment, and I can't really relax to spend time on this.

Do anyone else want to give it a try? I can pass along what I have and that can be reused or scrapped at will. Maybe we should consider making a more standard game, cause there is so much set up needed for this one. I haven't even reached the point where I'm even putting together a playable story yet.
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Offline Moosetroop11

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Re: Chain game ideas and discussion 2022-20??
« Reply #80 on: September 06, 2022, 01:39:16 PM »
No worries Momeka! I can take over if we need me to though I was hoping to not have a lead role in this one after spending a lot of time on heart of gold!
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Offline Momeka

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Re: Chain game ideas and discussion 2022-20??
« Reply #81 on: September 08, 2022, 07:06:38 PM »
Awesome. Currently away, but I can get it to you on Sunday - Monday.
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Offline Momeka

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Re: Chain game ideas and discussion 2022-20??
« Reply #82 on: September 24, 2022, 07:33:34 AM »
Did you get the stuff, Moose?
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Offline Moosetroop11

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Re: Chain game ideas and discussion 2022-20??
« Reply #83 on: October 18, 2022, 01:30:47 PM »
Hey bud! Sorry it took so long, I've been working on a text adventure style game in C# and didn't realise just how long I was procrastinating opening this up! I have now, I love the intro with the ship : ) I can kinda see what I need to do here so I'll start.

That piece of music, can I use the themes of it for my own music to tie things in or should I stay away from that for plagiarism reasons?
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Offline Momeka

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Re: Chain game ideas and discussion 2022-20??
« Reply #84 on: October 19, 2022, 05:26:23 AM »
Quote from: Moosetroop11 on October 18, 2022, 01:30:47 PM
Hey bud! Sorry it took so long, I've been working on a text adventure style game in C#

Nice! Sounds fun, I'm working on a C# game as well whenever I have some free time over.

Quote from: Moosetroop11 on October 18, 2022, 01:30:47 PM
That piece of music, can I use the themes of it for my own music to tie things in or should I stay away from that for plagiarism reasons?

I think it should be fine, and if it isn't I doubt anyone would really notice or care. We used resources from other video games and such in the past. Feel free to switch it out as well if you rather do your own theme for the game.
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Offline Fisherson

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Re: Chain game ideas and discussion 2022-20??
« Reply #85 on: October 24, 2022, 12:56:54 AM »
Quote from: Momeka on October 19, 2022, 05:26:23 AM
Nice! Sounds fun, I'm working on a C# game as well whenever I have some free time over.

I think it should be fine, and if it isn't I doubt anyone would really notice or care. We used resources from other video games and such in the past. Feel free to switch it out as well if you rather do your own theme for the game.

Yeah I straight up stole wordless FNAF music for Spring Valley and some Suikoden Music for Juno and of course a bunch of Charas artists stuff that I had from the Second DOA Chain and Steam game but not a list of names for it. Hell Dren is probably the only musician I've ever credited by name for using his stuff XD Mostly cause his Jenova remix is pure plasma.
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Offline Moosetroop11

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Re: Chain game ideas and discussion 2022-20??
« Reply #86 on: October 25, 2022, 11:04:50 PM »
I must admit I'm finding it quite hard to get into this properly - I feel like I'm trying to realise you guys' vision when I'm not 100% sure what it is! Is that 'new arrivals' charset supposed to be other people who've arrived with the hero?
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Offline Momeka

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Re: Chain game ideas and discussion 2022-20??
« Reply #87 on: October 26, 2022, 06:10:50 AM »
That's just my vague idea I was working from. Feel free to completely scrap it all or just reuse the maps if you want. But my plan if you want to use it is that the ones in white/blue suits are the new arrivals at the base. They just shipped in from a long *** journey from earth and haven't been assigned their roles(classes) yet. The player starts as one of these as well, the one with the helmet on (had some idea that we could never show the players face, keep it neutral).

The player is told when arriving to get registered and head to the big building in the space port (the only one you can enter). There they are told they have a special assignment for you and to report to the science lab at the base.
So you take the tram there (don't think I really finished that part, but there should be a small cutscene of the tram ride somewhere).

At the lab the player would have been told they are qualified for the Vanguard role (charset hero_vanguard.png). A special role focused on exploring the wilderness of the planet. The Vanguards wears a high tech suit that can be upgraded with new programs and directives (skills and such). They are free to explore the planet by themselves or assamble a team from the barracks.

The first mission would have been to find a crystal (needed to expand the power grid or some scifi jazz) in the swamp area that is required to upgrade the base to level 2.

Figured each big area would have 1 crystal in it. And that's kinda how we gate progression. The player would always need a crystal to upgrade the base level. Upgrading the base level would give access to new items that can be used to reach new places in previous areas etc.


But like I said, feel free to do and use what you want. I'm also not sure about all the resource stuff, if we still want to go for that or not. I found it to be kinda overwhelming with all the work required to set everything up. But I had some ideas that they would be used for a bunch of other stuff, like special shops, player upgrades etc. We could just keep it simple and just have it for base upgrades to start of with.
« Last Edit: October 26, 2022, 06:51:51 AM by Momeka »
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Offline Fisherson

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Re: Chain game ideas and discussion 2022-20??
« Reply #88 on: October 26, 2022, 03:02:02 PM »
Quote from: Moosetroop11 on October 25, 2022, 11:04:50 PM
I must admit I'm finding it quite hard to get into this properly - I feel like I'm trying to realise you guys' vision when I'm not 100% sure what it is! Is that 'new arrivals' charset supposed to be other people who've arrived with the hero?

Poor Moose. You know it's a Chain Game right buddy? I mean we're trying to simulate an open world but other than that you shouldn't feel restricted in anyway and if you do then do what comes naturally to you! Tis the best part about these.
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Offline Moosetroop11

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Re: Chain game ideas and discussion 2022-20??
« Reply #89 on: October 26, 2022, 07:07:30 PM »
Thanks guys. I have put a bit of a twist on it and started to make a little adventure before they get to the spaceport which should teach the player some basics. We'll see how it goes!
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Quote from: drenrin2120
Maaaaaaaaaaaaaaaaaaan I missed you.

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