Charas-Project
Off-Topic => All of all! => Topic started by: zuhane on January 20, 2010, 10:24:32 AM
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Let's hope so! Anyone heard of Brink?
It's made by Bethesda, the makers of Fallout 3 and Oblivion. Apparently, the shooting mechanics have been
improved vastly, making it look like an actual FPS! Besides the tonnes of character customisation etc that you'd
expect to see from any Bethesda game, the atmosphere looks fantastic and modernised. You're also given an
"action" button, allowing you to slide and roll past enemy fire, jump off walls and vault over fences and gates.
At the moment, it looks like a cross between Gears of War, Mirror's Edge, Fallout 3 and Portal - visually. Could it
be the perfect game, or will Bethesda make a game with glitchy shooter mechanics?
http://uk.pc.ign.com/dor/objects/14349120/splash-damage-project/videos/brink_trl_airport_120409.html
P.S. Watch the other videos!
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No, I am sure the system will fail to the expectations. I am so hating the character models too.
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Really? I kind of like the out-of-propertion faces that the characters have. Gives it a bit of surrealism.
I've decided not to get my hopes up. Bethesda let me down with Oblivion and Fallout 3. Why would this
be good?
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You keep that question in mind, til the games comes out. It's better to be surprised than disappointed.
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...if you say you don't have your hopes up why are you calling it perfect?
Also, it doesn't look too special to me.
Maybe I'll rent it for a few days after it comes out.
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And here I thought this was going to be a Chrono Trigger topic. ;)
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Yeah, it sounds fun, but you know how it goes. Don't count all your eggs in one basket or something.
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I thought this topic would be about the epic revival of the 2D sidescroller >_>
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I thought this topic would be about the epic revival of the 2D sidescroller >_>
It isn't!? Dammit! *leaves*
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I've always been a big fan of Super Mario World, even this many years later. That game is an excellent blend of challenge and fun.
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I've always been a big fan of Super Mario World, even this many years later. That game is an excellent blend of challenge and fun.
Amen to that. It is addictive fun!
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This smart travel system looks really silly. It's like they crossed Halo with Myst, which is really weird.
The character models look like they wanted to make a slightly more realistic version of TF2's quirky art style, but as a result, it just looks weird.
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I don't get why people say it looks weird.
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Faces are too big veritcally, forheads too small... it's really gonna bug me...
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Never ever ever ever put your hopes into a Bethesda game. You're doomed to be dissapointed, then make the game better with mods.
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Never ever ever ever put your hopes into a Bethesda game. You're doomed to be dissapointed, then make the game better with mods.
XD!!! True that.
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I already hate it. First few moments are just staring at the area, like I'm supposed to be impressed (I'm bluntly not). Then, it has to burn any hopes of my interest with that horrible running and jumping **** of Mirror's Edge. This is garbage.
Why does the gun have to wiggle while they walk?
Why does the camera have to shake when jumping and landing?
It's just so POINTLESS.
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Yeah, I was getting a sort of 'Faux Mirror's Edge' vibe from this, too. All the shaky jumping crap, and hell, even the visual style is really similar; just slightly more grody. It's like they took the Mirror's Edge city and aged it by half a decade or so. Maybe.
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You two know nothing of first-person immersion.
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Hmmmm... well, I'm not impressed, really. =/
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You guys are actually insane! It just looks... I'm actually choking on my food just looking at it... and I'm
not even eating food! That's how good it looks!
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You two know nothing of first-person immersion.
It's a game. No immersion required.
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It's a game. No immersion required.
Damn... you certainly threw the logic wrench into it! I agree pretty much with you. There is definitely no necessity to it, as games are well... games.
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Why does the gun have to wiggle while they walk?
Why does the camera have to shake when jumping and landing?
Have you played any first person games in the last 5 years or so? This stuff is very standard now.
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Yeah, I think even Fallout 3 had a little of the head bob.
****, Daggerfall had a head bob.
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Have you played any first person games in the last 5 years or so? This stuff is very standard now.
Fallout 3, Halo, and Halo 2. Like fruck said, bobbing - ignorable, shaking - annoying as ****.
EDIT: Doom style gun movement - funny as ****.
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It's a game. No immersion required.
Like going to a restaurant with no pants on. No shirt, no shoes, no service?
Just because it's not a requirement doesn't mean it's a good idea to omit it.
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Like going to a restaurant with no pants on. No shirt, no shoes, no service?
Pants serve the purpose of keeping everyone else from sending you to loony bin.
Shaking a screen or weapon for dramatic effect has no real purpose for the game. Gameplay would be the same with or without it, so rather than try and draw attention away from the game itself, such things should just never be used.